Player Matchup

Anubis
Anubis
MasterOBlindfish
Anubis
Level 13
God Stats
4W - 4L
1,624 SR
Queue Stats
54W - 106L
1,258 Elo+
Party 2
Neith
Neith
Trishula2020
Neith
Level 63
God Stats
24W - 25L
1,362 SR
Queue Stats
279W - 375L
1,334 Elo+
Party 2
Kali
Kali
XAzrahel95X
Kali
Level 27
God Stats
16W - 16L
1,422 SR
Queue Stats
130W - 243L
1,305 Elo+
Party 2
Tiamat
Tiamat
obyplay
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
torterra1232
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,023 Elo+
Solo
Team Averages
Level 25
1,482 SR
1,284 Elo+

VS

Team Averages
Level 27
1,322 SR
1,222 Elo+
Cerberus
Cerberus
Bisse89
Cerberus
Level 22
God Stats
62W - 83L
1,358 SR
Queue Stats
294W - 350L
1,164 Elo+
Party 1
Apollo
Apollo
HandsomeBandits
Apollo
Level 48
God Stats
56W - 74L
1,434 SR
Queue Stats
274W - 343L
1,280 Elo+
Party 1
Chaac
Chaac
Pontul7399
Chaac
Level 15
God Stats
16W - 19L
1,284 SR
Queue Stats
62W - 75L
1,250 Elo+
Party 1
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 27
God Stats
42W - 81L
1,246 SR
Queue Stats
65W - 120L
1,257 Elo+
Party 1
Thor
Thor
dseusse
Thor
Level 21
God Stats
1W - 1L
1,287 SR
Queue Stats
4W - 8L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
4,523
452
1,439
4,448
906
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 0 / 0
5,982
598
5,395
2,805
713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
4,887
489
1,271
7,026
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
obyplay
Tiamat
5
0 / 7 / 0
4,013
401
244
5,634
1,766
Kukulkan
torterra1232
Kukulkan
1
0 / 0 / 0
1,977
198
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bisse89
Cerberus
8
2 / 2 / 3
5,784
578
3,063
4,876
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 1 / 2
5,987
599
2,338
6,719
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
11
1 / 0 / 0
5,980
598
1,466
4,428
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
11
4 / 0 / 0
6,360
636
1,673
1,878
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
dseusse
Thor
9
1 / 1 / 1
5,511
551
808
4,948
1,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
10
12
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bisse89
Cerberus
2
2
3
1.75
W
2
1
2
3
L
0
4
3
0.38
W
Chaac
1
0
0
1
W
Kukulkan
4
0
0
4
L
4
0
0
4
L
0
1
0
0
W
Thor
dseusse
Thor
1
1
1
1.5
L
Tiamat
obyplay
Tiamat
0
7
0
0
L
Kukulkan
torterra1232
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,349
Damage
9,348
19,913
Taken
22,849
5,535
Mitigated
8,751
3,577
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bisse89
Cerberus
3,063
183
0
1,597
4,876
1,971
578
623
4,253
11,569
0
W
2,338
1,461
0
3,705
6,719
1,757
166
772
5,947
0
35,340
L
1,439
252
0
288
4,448
906
0
1,810
2,638
10,397
0
W
Chaac
1,466
292
0
1,911
4,428
2,993
664
0
4,428
0
24,509
W
Kukulkan
1,673
87
0
250
1,878
525
1,514
158
1,720
21,697
0
L
5,395
2,790
0
1,414
2,805
713
0
696
2,109
0
31,700
L
1,271
577
0
1,774
7,026
2,150
0
0
6,826
0
22,782
W
Thor
dseusse
Thor
808
226
0
1,921
4,948
1,505
84
130
4,818
0
23,713
L
Tiamat
obyplay
Tiamat
244
85
0
101
5,634
1,766
0
2,006
3,404
7,223
0
L
Kukulkan
torterra1232
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,382
Gold Earned
29,622
140
Minions Killed
274
0
Camps Cleared
0
677,149
Distance Traveled
929,505
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,784
578
31
3
0
192,271
0
W
Apollo
5,987
599
72
7
0
194,372
0
L
Anubis
4,523
452
15
2
0
173,303
1
W
Chaac
5,980
598
53
5
0
156,080
0
W
Kukulkan
6,360
636
60
6
0
186,834
0
L
Neith
5,982
598
62
6
0
157,441
3
L
Kali
4,887
489
51
5
0
194,629
0
W
Thor
5,511
551
58
6
0
199,948
1
L
Tiamat
4,013
401
12
1
0
151,776
0
L
Kukulkan
1,977
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role