Player Matchup

Merlin
Merlin
AnviThordova
Merlin
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
40W - 38L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Bukikun
Cthulhu
Level 5
God Stats
1W - 2L
1,295 SR
Queue Stats
4W - 10L
1,094 Elo+
Solo
Gilgamesh
Gilgamesh
Hombrelobo
Gilgamesh
Level 4
God Stats
2W - 1L
1,749 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
Kragama
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Murderoth
Kuzenbo
Level 17
God Stats
16W - 14L
1,509 SR
Queue Stats
24W - 44L
1,307 Elo+
Party 1
Team Averages
Level 15
1,511 SR
1,369 Elo+

VS

Team Averages
Level 20
1,436 SR
1,431 Elo+
Guan Yu
Guan Yu
Hannez-AG-
Guan Yu
Level 8
God Stats
3W - 6L
1,342 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Terra
Terra
MakeItSleezy
Terra
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 211L
1,416 Elo+
Solo
Nemesis
Nemesis
SpeediCommander
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealDao
Gilgamesh
Level 43
God Stats
71W - 70L
1,474 SR
Queue Stats
213W - 275L
1,421 Elo+
Party 2
Discordia
Discordia
Аархон
Discordia
Level 14
God Stats
9W - 11L
1,362 SR
Queue Stats
179W - 173L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 3 / 5
14,676
1,048
31,221
12,652
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Bukikun
Cthulhu
19
3 / 11 / 7
13,428
959
25,352
29,834
40,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Hombrelobo
Gilgamesh
18
1 / 14 / 7
12,153
868
15,275
31,973
14,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Kragama
Izanami
16
0 / 1 / 5
11,141
796
4,718
4,844
1,675
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Murderoth
Kuzenbo
19
1 / 10 / 6
12,619
901
13,250
23,987
33,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hannez-AG-
Guan Yu
20
7 / 4 / 26
14,656
1,047
16,815
26,150
33,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 1 / 27
13,518
966
5,676
10,175
11,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 3 / 14
13,402
957
16,673
25,249
12,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheRealDao
Gilgamesh
20
14 / 2 / 17
15,690
1,121
31,773
23,426
19,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Аархон
Discordia
20
8 / 1 / 25
14,548
1,039
26,596
11,515
4,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
11
Kills
39
39
Deaths
11
30
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
3
5
2.83
L
Cthulhu
Bukikun
Cthulhu
3
11
7
0.59
W
Guan Yu
Hannez-AG-
Guan Yu
7
4
26
5
L
Gilgamesh
Hombrelobo
Gilgamesh
1
14
7
0.32
L
Izanami
Kragama
Izanami
0
1
5
2.5
W
2
1
27
15.5
L
Kuzenbo
Murderoth
Kuzenbo
1
10
6
0.4
W
8
3
14
5
W
Gilgamesh
TheRealDao
Gilgamesh
14
2
17
11.25
W
Discordia
Аархон
Discordia
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,816
Damage
97,533
103,290
Taken
96,515
95,273
Mitigated
82,219
6,026
Healing
32,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
31,221
2,305
0
109
12,652
5,184
0
5,121
7,531
60,033
0
L
Cthulhu
Bukikun
Cthulhu
25,352
1,795
881
1,484
29,834
40,342
0
12,134
17,700
56,706
0
W
Guan Yu
Hannez-AG-
Guan Yu
16,815
4,231
7,999
6,913
26,150
33,915
0
19,383
6,767
0
34,591
L
Gilgamesh
Hombrelobo
Gilgamesh
15,275
3,720
0
2,796
31,973
14,838
0
8,188
23,785
0
27,809
L
Izanami
Kragama
Izanami
4,718
2,848
294
422
4,844
1,675
0
2,275
2,569
0
15,731
W
5,676
770
8,575
3,205
10,175
11,161
0
7,602
2,573
19,025
0
L
Kuzenbo
Murderoth
Kuzenbo
13,250
2,874
0
40
23,987
33,234
0
7,225
16,762
38,947
0
W
16,673
8,303
0
2,205
25,249
12,712
0
17,104
8,145
0
44,437
W
Gilgamesh
TheRealDao
Gilgamesh
31,773
14,989
0
834
23,426
19,660
0
16,772
6,654
3,023
51,131
W
Discordia
Аархон
Discordia
26,596
2,238
0
3,224
11,515
4,771
0
8,962
2,553
45,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,017
Gold Earned
71,814
239
Minions Killed
250
3
Camps Cleared
6
1,106,973
Distance Traveled
1,351,281
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,676
1,048
55
4
1
270,358
0
L
Cthulhu
13,428
959
101
7
0
253,678
1
W
Guan Yu
14,656
1,047
38
3
1
288,819
1
L
Gilgamesh
12,153
868
22
2
0
216,278
0
L
Izanami
11,141
796
24
2
2
92,489
0
W
Terra
13,518
966
22
2
1
250,273
0
L
Kuzenbo
12,619
901
37
3
0
274,170
2
W
Nemesis
13,402
957
81
6
1
270,836
6
W
Gilgamesh
15,690
1,121
60
4
2
291,488
0
W
Discordia
14,548
1,039
49
4
1
249,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role