Player Matchup

Sobek
Sobek
Platinum III
AAcy_Akhyna
Sobek
Platinum III
Level 128
God Stats
3W - 1L
1,833 SR
Queue Stats
55W - 27L
1,939 MMR
Solo
Hou Yi
Hou Yi
Silver I
The_Joungstar
Hou Yi
Silver I
Level 93
God Stats
3W - 1L
1,645 SR
Queue Stats
5W - 3L
1,642 MMR
Solo
Scylla
Scylla
Diamond V
grecas101
Scylla
Diamond V
Level 125
God Stats
37W - 43L
1,681 SR
Queue Stats
522W - 489L
1,981 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,719 SR
1,854 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,576 SR
1,843 MMR
Terra
Terra
Platinum I
B-Boyy62
Terra
Platinum I
Level 116
God Stats
17W - 18L
1,630 SR
Queue Stats
90W - 87L
1,929 MMR
Party 1
Vulcan
Vulcan
Masters
CopperCancer
Vulcan
Masters
Level 126
God Stats
4W - 6L
1,608 SR
Queue Stats
90W - 76L
2,099 MMR
Party 1
Tyr
Tyr
Bronze III
yaya1270
Tyr
Bronze III
Level 41
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 12
11,810
656
9,358
20,498
24,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
9 / 4 / 6
13,239
736
17,585
16,731
5,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
grecas101
Scylla
18
5 / 1 / 12
13,222
735
13,387
8,505
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatDanzaburouAthenaThothAchilles

VS

Bans
PersephoneGuan YuAnhurCu ChulainnMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B-Boyy62
Terra
16
6 / 5 / 3
13,602
756
9,492
18,050
19,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
17
5 / 3 / 3
14,317
795
19,759
15,140
5,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 9 / 3
10,238
569
4,588
16,583
12,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
11
11
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
Terra
B-Boyy62
Terra
6
5
3
1.5
L
Vulcan
5
3
3
2.17
W
9
4
6
3
W
Scylla
grecas101
Scylla
5
1
12
11
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,330
Damage
33,839
45,734
Taken
49,773
33,459
Mitigated
38,357
11,301
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,358
240
0
4,077
20,498
24,794
0
11,886
8,612
34,437
0
L
Terra
B-Boyy62
Terra
9,492
950
976
4,278
18,050
19,902
74
6,074
11,777
21,366
0
L
Vulcan
19,759
5,615
128
5,662
15,140
5,954
543
7,838
7,043
104,611
0
W
17,585
12,279
0
5,564
16,731
5,637
2,326
11,304
5,427
0
73,162
W
Scylla
grecas101
Scylla
13,387
1,375
0
1,660
8,505
3,028
911
6,125
2,380
82,002
0
L
4,588
470
0
867
16,583
12,501
0
8,153
8,136
0
24,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
38,157
267
Minions Killed
221
0
Camps Cleared
0
1,008,851
Distance Traveled
1,002,799
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,810
656
32
2
0
356,710
8
L
Terra
13,602
756
17
1
0
351,608
0
L
Vulcan
14,317
795
155
9
0
345,237
4
W
Hou Yi
13,239
736
111
6
0
308,749
4
W
Scylla
13,222
735
124
7
0
343,392
2
L
Tyr
10,238
569
49
3
0
305,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role