Player Matchup

Ganesha
Ganesha
ChecheMan123
Ganesha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1
Terra
Terra
Dackas
Terra
Level 27
God Stats
3W - 3L
1,381 SR
Queue Stats
59W - 77L
1,357 Elo+
Solo
Thor
Thor
Talystord
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,450 Elo+
Solo
Vamana
Vamana
dorelgabanna
Vamana
Level 19
God Stats
3W - 0L
1,775 SR
Queue Stats
17W - 23L
1,389 Elo+
Party 1
Olorun
Olorun
magmatisk
Olorun
Level 7
God Stats
2W - 3L
1,171 SR
Queue Stats
2W - 7L
1,054 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,352 Elo+

VS

Team Averages
Level 18
1,454 SR
1,373 Elo+
Kukulkan
Kukulkan
Chewbaccaaa1
Kukulkan
Level 27
God Stats
42W - 33L
1,493 SR
Queue Stats
114W - 145L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
GGopolys
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Mbrh007
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,292 Elo+
Party 3
Danzaburou
Danzaburou
klamstrakur
Danzaburou
Level 27
God Stats
14W - 22L
1,280 SR
Queue Stats
115W - 149L
1,408 Elo+
Party 2
Fenrir
Fenrir
sw0811
Fenrir
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChecheMan123
Ganesha
20
0 / 1 / 28
14,324
1,023
9,996
17,271
21,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Dackas
Terra
20
3 / 0 / 24
13,861
990
14,646
14,248
15,929
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
20
16 / 4 / 12
15,632
1,117
28,054
23,796
10,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
12 / 2 / 17
15,383
1,099
23,516
22,149
26,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
magmatisk
Olorun
20
8 / 6 / 15
13,696
978
20,067
18,372
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chewbaccaaa1
Kukulkan
19
4 / 5 / 5
13,483
963
33,985
19,781
7,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GGopolys
Cthulhu
16
0 / 2 / 1
10,548
753
445
1,854
657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Mbrh007
Tiamat
19
3 / 13 / 7
13,316
951
17,175
28,720
16,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
klamstrakur
Danzaburou
19
3 / 7 / 6
13,236
945
21,543
24,701
9,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
sw0811
Fenrir
19
3 / 12 / 4
13,200
943
14,307
25,655
20,380
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
39
Kills
13
13
Deaths
39
96
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ChecheMan123
Ganesha
0
1
28
14
L
Kukulkan
Chewbaccaaa1
Kukulkan
4
5
5
1.3
W
Terra
Dackas
Terra
3
0
24
15
L
Cthulhu
GGopolys
Cthulhu
0
2
1
0.25
L
Tiamat
Mbrh007
Tiamat
3
13
7
0.5
W
Thor
16
4
12
5.5
W
Vamana
12
2
17
10.25
L
Danzaburou
klamstrakur
Danzaburou
3
7
6
0.86
W
Olorun
magmatisk
Olorun
8
6
15
2.58
L
Fenrir
sw0811
Fenrir
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,279
Damage
87,455
95,836
Taken
100,711
81,721
Mitigated
54,707
34,152
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ChecheMan123
Ganesha
9,996
1,657
0
2,560
17,271
21,587
0
12,061
5,210
28,477
0
L
Kukulkan
Chewbaccaaa1
Kukulkan
33,985
5,122
0
58
19,781
7,351
0
8,381
11,243
57,832
0
W
Terra
Dackas
Terra
14,646
3,482
7,781
5,593
14,248
15,929
0
5,380
8,868
46,527
0
L
Cthulhu
GGopolys
Cthulhu
445
253
0
0
1,854
657
0
1,143
711
1,800
0
L
Tiamat
Mbrh007
Tiamat
17,175
1,862
0
1,748
28,720
16,417
0
13,174
15,212
28,158
0
W
Thor
28,054
16,423
0
7,329
23,796
10,424
0
9,720
13,540
0
41,337
W
Vamana
23,516
12,389
0
5,714
22,149
26,014
0
10,913
11,236
682
35,117
L
Danzaburou
klamstrakur
Danzaburou
21,543
9,352
0
3,659
24,701
9,902
0
12,039
12,562
0
43,843
W
Olorun
magmatisk
Olorun
20,067
11,169
294
4,881
18,372
7,767
0
13,531
4,841
34,666
0
L
Fenrir
sw0811
Fenrir
14,307
5,927
0
404
25,655
20,380
0
10,648
14,657
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,896
Gold Earned
63,783
215
Minions Killed
172
7
Camps Cleared
4
1,380,776
Distance Traveled
1,038,793
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,324
1,023
2
0
0
285,650
1
L
Kukulkan
13,483
963
61
4
2
260,048
0
W
Terra
13,861
990
103
7
1
293,146
3
L
Cthulhu
10,548
753
2
0
1
42,157
1
L
Tiamat
13,316
951
22
2
0
257,487
0
W
Thor
15,632
1,117
30
2
4
259,524
4
W
Vamana
15,383
1,099
27
2
2
322,342
0
L
Danzaburou
13,236
945
51
4
1
258,734
2
W
Olorun
13,696
978
53
4
0
220,114
0
L
Fenrir
13,200
943
36
3
0
220,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role