Player Matchup

Heimdallr
Heimdallr
A-wout
Heimdallr
Level 14
God Stats
3W - 6L
1,393 SR
Queue Stats
8W - 20L
1,210 Elo+
Party 1
Fenrir
Fenrir
DAKEN1005
Fenrir
Level 16
God Stats
19W - 16L
1,515 SR
Queue Stats
51W - 55L
1,448 Elo+
Party 3
Thanatos
Thanatos
World_Final2020
Thanatos
Level 15
God Stats
11W - 14L
1,608 SR
Queue Stats
131W - 154L
1,400 Elo+
Party 3
Janus
Janus
dyonisiusss
Janus
Level 27
God Stats
0W - 4L
1,135 SR
Queue Stats
40W - 67L
1,287 Elo+
Party 1
Bacchus
Bacchus
jordi24proGC
Bacchus
Level 7
God Stats
4W - 3L
1,558 SR
Queue Stats
13W - 17L
1,288 Elo+
Party 3
Team Averages
Level 16
1,442 SR
1,327 Elo+

VS

Team Averages
Level 37
1,407 SR
1,369 Elo+
Kukulkan
Kukulkan
Brotect
Kukulkan
Level 15
God Stats
24W - 30L
1,351 SR
Queue Stats
30W - 40L
1,311 Elo+
Solo
Sylvanus
Sylvanus
DuntlessAtom183
Sylvanus
Level 27
God Stats
11W - 11L
1,545 SR
Queue Stats
452W - 502L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ISnaKeMGI
Cthulhu
Level 108
God Stats
2W - 1L
1,273 SR
Queue Stats
46W - 50L
1,460 Elo+
Party 2
Artio
Artio
Kenobi Shaoran
Artio
Level 29
God Stats
5W - 4L
1,450 SR
Queue Stats
17W - 23L
1,256 Elo+
Solo
Neith
Neith
Miko274
Neith
Level 7
God Stats
41W - 39L
1,414 SR
Queue Stats
46W - 49L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A-wout
Heimdallr
15
0 / 8 / 3
9,375
852
7,138
14,943
5,338
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
DAKEN1005
Fenrir
15
2 / 9 / 1
9,716
883
9,997
23,175
11,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
15
1 / 13 / 1
9,311
846
11,258
20,304
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 8 / 1
9,321
847
12,088
14,947
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
jordi24proGC
Bacchus
15
0 / 6 / 1
9,128
830
5,923
24,376
14,858
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brotect
Kukulkan
18
5 / 1 / 20
11,177
1,016
19,460
4,594
2,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
19
13 / 0 / 26
12,720
1,156
14,872
9,354
13,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ISnaKeMGI
Cthulhu
20
17 / 0 / 24
13,385
1,217
29,918
8,856
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 1 / 24
10,556
960
5,645
15,440
14,965
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
Miko274
Neith
19
7 / 1 / 30
11,196
1,018
18,794
12,015
5,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
168
3
Kills
44
44
Deaths
3
7
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A-wout
Heimdallr
0
8
3
0.19
W
Kukulkan
Brotect
Kukulkan
5
1
20
15
L
Fenrir
DAKEN1005
Fenrir
2
9
1
0.28
W
Sylvanus
13
0
26
26
W
Cthulhu
ISnaKeMGI
Cthulhu
17
0
24
29
W
2
1
24
14
W
Neith
Miko274
Neith
7
1
30
22
L
Thanatos
1
13
1
0.12
L
0
8
1
0.06
L
Bacchus
jordi24proGC
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,404
Damage
88,689
97,745
Taken
50,259
43,413
Mitigated
41,475
6,889
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A-wout
Heimdallr
7,138
3,616
0
252
14,943
5,338
0
11,668
3,051
0
21,502
W
Kukulkan
Brotect
Kukulkan
19,460
2,122
0
0
4,594
2,192
0
1,370
3,224
31,089
0
L
Fenrir
DAKEN1005
Fenrir
9,997
2,777
0
395
23,175
11,890
0
15,131
7,746
0
19,078
W
Sylvanus
14,872
3,038
5,936
3,964
9,354
13,395
0
3,873
5,481
20,959
0
W
Cthulhu
ISnaKeMGI
Cthulhu
29,918
1,861
0
250
8,856
5,165
0
3,186
5,670
54,954
0
W
5,645
1,166
3,265
3,079
15,440
14,965
0
4,951
10,295
11,552
0
W
Neith
Miko274
Neith
18,794
9,651
0
2,681
12,015
5,758
0
4,631
7,384
0
30,268
L
Thanatos
11,258
2,908
0
3,401
20,304
7,022
0
13,047
6,995
0
18,729
L
12,088
1,457
0
484
14,947
4,305
0
10,938
3,793
34,239
0
L
Bacchus
jordi24proGC
Bacchus
5,923
580
135
2,222
24,376
14,858
0
17,773
6,265
19,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,851
Gold Earned
59,034
142
Minions Killed
163
3
Camps Cleared
3
858,954
Distance Traveled
967,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,375
852
46
4
2
141,612
0
W
Kukulkan
11,177
1,016
37
3
0
163,732
0
L
Fenrir
9,716
883
8
1
1
198,867
0
W
Sylvanus
12,720
1,156
15
1
3
196,544
0
W
Cthulhu
13,385
1,217
72
7
0
217,364
0
W
Artio
10,556
960
13
1
0
209,585
0
W
Neith
11,196
1,018
26
2
0
179,860
0
L
Thanatos
9,311
846
5
0
0
194,078
0
L
Janus
9,321
847
49
4
0
146,867
1
L
Bacchus
9,128
830
34
3
0
177,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role