Player Matchup

Danzaburou
Danzaburou
DKlegends
Danzaburou
Level 28
God Stats
9W - 9L
1,678 SR
Queue Stats
68W - 61L
1,538 Elo+
Solo
King Arthur
King Arthur
JungusMungus
King Arthur
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 234L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
SlojiwiKilla
Erlang Shen
Level 37
God Stats
13W - 14L
1,500 SR
Queue Stats
536W - 522L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
TheCheezeGod
Sylvanus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
tornicorr
Merlin
Level 15
God Stats
3W - 1L
1,471 SR
Queue Stats
20W - 20L
1,462 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,490 Elo+

VS

Team Averages
Level 27
1,594 SR
1,442 Elo+
Artio
Artio
JustBeFriendly
Artio
Level 29
God Stats
3W - 1L
1,709 SR
Queue Stats
142W - 162L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
LMAL3X
Gilgamesh
Level 29
God Stats
14W - 12L
1,520 SR
Queue Stats
101W - 108L
1,422 Elo+
Solo
Apollo
Apollo
TheBubbarub
Apollo
Level 26
God Stats
3W - 6L
1,507 SR
Queue Stats
26W - 24L
1,505 Elo+
Solo
Sol
Sol
TheTrueDemonlord
Sol
Level 26
God Stats
18W - 15L
1,733 SR
Queue Stats
268W - 304L
1,358 Elo+
Solo
Horus
Horus
Xepaw1332
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKlegends
Danzaburou
16
10 / 0 / 2
10,443
614
12,907
8,073
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JungusMungus
King Arthur
14
0 / 3 / 6
8,157
480
5,933
11,753
7,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
SlojiwiKilla
Erlang Shen
13
3 / 6 / 2
8,368
492
5,083
13,803
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TheCheezeGod
Sylvanus
13
4 / 0 / 8
8,994
529
5,980
9,856
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
tornicorr
Merlin
12
3 / 3 / 5
7,854
462
12,340
6,665
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,543
444
4,260
13,228
11,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
LMAL3X
Gilgamesh
4
0 / 4 / 0
4,840
285
1,178
6,320
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
2 / 4 / 1
7,782
458
4,156
11,243
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
6,642
391
9,586
12,891
4,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Xepaw1332
Horus
12
5 / 5 / 4
7,832
461
7,737
12,059
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
11
12
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DKlegends
Danzaburou
10
0
2
11
W
King Arthur
JungusMungus
King Arthur
0
3
6
1
L
3
3
4
1.67
L
Gilgamesh
LMAL3X
Gilgamesh
0
4
0
0
W
Erlang Shen
SlojiwiKilla
Erlang Shen
3
6
2
0.67
L
Apollo
2
4
1
0.63
W
Sylvanus
TheCheezeGod
Sylvanus
4
0
8
8
L
1
5
2
0.4
L
Horus
Xepaw1332
Horus
5
5
4
1.4
W
Merlin
tornicorr
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
26,917
50,150
Taken
55,741
26,702
Mitigated
29,969
16,104
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DKlegends
Danzaburou
12,907
6,243
0
3,836
8,073
3,628
1,290
1,043
7,030
0
77,096
W
King Arthur
JungusMungus
King Arthur
5,933
1,128
0
2,786
11,753
7,173
0
1,525
10,228
0
41,701
L
4,260
494
1,333
5,467
13,228
11,377
0
4,323
8,697
24,042
0
L
Gilgamesh
LMAL3X
Gilgamesh
1,178
312
0
34
6,320
2,154
0
1,776
4,410
0
7,295
W
Erlang Shen
SlojiwiKilla
Erlang Shen
5,083
3,286
0
1,363
13,803
7,609
118
3,179
10,624
0
53,870
L
Apollo
4,156
1,894
0
3,272
11,243
4,215
32
1,927
9,234
0
48,902
W
Sylvanus
TheCheezeGod
Sylvanus
5,980
1,140
3,289
4,830
9,856
5,737
171
4,116
5,740
20,034
0
L
9,586
1,714
0
3,214
12,891
4,090
489
5,666
6,631
30,623
0
L
Horus
Xepaw1332
Horus
7,737
4,541
230
2,183
12,059
8,133
235
3,352
8,449
0
34,742
W
Merlin
tornicorr
Merlin
12,340
719
0
0
6,665
2,555
642
3,983
2,682
43,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,816
Gold Earned
34,639
409
Minions Killed
255
0
Camps Cleared
0
1,504,029
Distance Traveled
1,317,420
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,443
614
131
8
0
296,121
2
W
King Arthur
8,157
480
77
5
0
287,709
0
L
Artio
7,543
444
30
2
0
329,560
4
L
Gilgamesh
4,840
285
5
0
0
162,894
0
W
Erlang Shen
8,368
492
92
5
0
297,930
0
L
Apollo
7,782
458
101
6
0
270,633
2
W
Sylvanus
8,994
529
28
2
0
318,431
5
L
Sol
6,642
391
63
4
0
275,207
0
L
Horus
7,832
461
56
3
0
279,126
0
W
Merlin
7,854
462
81
5
0
303,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role