Player Matchup

Fenrir
Fenrir
CouleurNacre
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
MrBaluchon
Horus
Level 129
God Stats
1W - 0L
1,835 SR
Queue Stats
5W - 9L
1,273 Elo+
Party 3
Amaterasu
Amaterasu
RodrigoSS
Amaterasu
Level 39
God Stats
4W - 1L
1,475 SR
Queue Stats
73W - 85L
1,395 Elo+
Solo
Kukulkan
Kukulkan
ZH_Blaze
Kukulkan
Level 99
God Stats
2W - 0L
1,282 SR
Queue Stats
28W - 28L
1,500 Elo+
Solo
Agni
Agni
xXMnLxX
Agni
Level 128
God Stats
1W - 1L
1,574 SR
Queue Stats
86W - 74L
1,501 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,434 Elo+

VS

Team Averages
Level 54
1,482 SR
1,472 Elo+
Horus
Horus
DISTRONKTION
Horus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,165 Elo+
Solo
Thoth
Thoth
IIHannibaLII
Thoth
Level 29
God Stats
1W - 2L
1,410 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
Knaberfresh
Baron Samedi
Level 43
God Stats
2W - 1L
1,560 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 1
Fenrir
Fenrir
amnoma
Fenrir
Level 82
God Stats
0W - 3L
1,181 SR
Queue Stats
13W - 14L
1,425 Elo+
Party 2
Kukulkan
Kukulkan
bluewolfzx
Kukulkan
Level 29
God Stats
3W - 1L
1,760 SR
Queue Stats
3W - 3L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 2 / 12
13,641
974
16,904
24,325
23,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
16
4 / 3 / 17
10,643
760
12,486
18,734
12,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
RodrigoSS
Amaterasu
17
2 / 6 / 19
10,430
745
11,359
22,752
19,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ZH_Blaze
Kukulkan
17
4 / 1 / 8
10,759
769
11,525
9,406
3,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
xXMnLxX
Agni
18
8 / 3 / 10
12,113
865
13,980
9,055
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 7
9,671
691
11,311
21,312
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 7 / 5
10,746
768
15,305
12,928
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Knaberfresh
Baron Samedi
16
3 / 3 / 7
10,043
717
14,096
15,463
7,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
amnoma
Fenrir
15
2 / 8 / 6
9,458
676
11,740
16,803
10,233
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
bluewolfzx
Kukulkan
16
3 / 5 / 4
9,837
703
10,808
10,066
4,467
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
31
Kills
15
15
Deaths
31
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
2
12
9.5
L
2
8
7
0.69
L
5
7
5
1.07
L
Baron Samedi
Knaberfresh
Baron Samedi
3
3
7
2.17
W
Horus
4
3
17
4.17
W
Amaterasu
RodrigoSS
Amaterasu
2
6
19
1.92
W
Kukulkan
ZH_Blaze
Kukulkan
4
1
8
8
L
Fenrir
amnoma
Fenrir
2
8
6
0.63
L
Kukulkan
bluewolfzx
Kukulkan
3
5
4
1
W
Agni
xXMnLxX
Agni
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,254
Damage
63,260
84,272
Taken
76,572
61,391
Mitigated
42,697
26,056
Healing
17,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,904
4,352
0
8,716
24,325
23,192
584
11,577
12,500
0
28,451
L
11,311
5,275
1,095
5,160
21,312
16,162
0
8,098
13,014
0
24,674
L
15,305
599
0
1,128
12,928
4,677
0
4,419
8,409
44,594
0
L
Baron Samedi
Knaberfresh
Baron Samedi
14,096
1,403
4,962
4,398
15,463
7,158
1
4,413
10,900
30,067
0
W
Horus
12,486
5,209
2,919
4,893
18,734
12,579
560
8,524
9,914
0
21,899
W
Amaterasu
RodrigoSS
Amaterasu
11,359
4,603
0
8,410
22,752
19,204
941
10,271
12,006
0
30,595
W
Kukulkan
ZH_Blaze
Kukulkan
11,525
317
0
0
9,406
3,656
1,757
4,780
4,376
38,535
0
L
Fenrir
amnoma
Fenrir
11,740
2,651
0
1,144
16,803
10,233
550
6,083
10,570
0
27,607
L
Kukulkan
bluewolfzx
Kukulkan
10,808
1,830
0
0
10,066
4,467
0
2,673
7,293
30,402
0
W
Agni
xXMnLxX
Agni
13,980
913
0
1,118
9,055
2,760
189
4,632
4,204
36,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,586
Gold Earned
49,755
229
Minions Killed
275
6
Camps Cleared
7
1,352,222
Distance Traveled
1,217,555
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,641
974
25
2
3
279,005
1
L
Horus
9,671
691
32
2
1
223,848
1
L
Thoth
10,746
768
92
7
2
262,495
3
L
Baron Samedi
10,043
717
48
3
0
261,782
0
W
Horus
10,643
760
22
2
0
278,359
1
W
Amaterasu
10,430
745
40
3
2
281,606
1
W
Kukulkan
10,759
769
77
6
0
272,286
2
L
Fenrir
9,458
676
36
3
4
245,354
1
L
Kukulkan
9,837
703
67
5
0
224,076
0
W
Agni
12,113
865
65
5
1
240,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role