Player Matchup

Merlin
Merlin
Silver II
ItzDawrash
Merlin
Silver II
Level 122
God Stats
45W - 40L
1,555 SR
Queue Stats
367W - 378L
1,029 MMR
Solo
Mulan
Mulan
Silver III
JokerRjot
Mulan
Silver III
Level 132
God Stats
1W - 3L
1,528 SR
Queue Stats
243W - 250L
958 MMR
Solo
Da Ji
Da Ji
Bronze III
KAYSLIMEK
Da Ji
Bronze III
Level 127
God Stats
92W - 83L
1,475 SR
Queue Stats
1,039W - 1,099L
38 MMR
Solo
Cthulhu
Cthulhu
Bronze II
LordPiesang
Cthulhu
Bronze II
Level 160
God Stats
5W - 5L
1,409 SR
Queue Stats
100W - 121L
40 MMR
Solo
Hou Yi
Hou Yi
Bronze II
zerinhogameplays
Hou Yi
Bronze II
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 227L
269 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,493 SR
467 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,574 SR
687 MMR
Nemesis
Nemesis
Silver I
CodViLLa
Nemesis
Silver I
Level 142
God Stats
4W - 1L
1,902 SR
Queue Stats
327W - 330L
1,071 MMR
Party 1
Poseidon
Poseidon
Silver II
Epicuruss
Poseidon
Silver II
Level 152
God Stats
40W - 37L
1,592 SR
Queue Stats
482W - 489L
1,018 MMR
Party 1
Izanami
Izanami
Silver V
Fуrik
Izanami
Silver V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
beedog289
Bellona
Bronze III
Level 59
God Stats
24W - 19L
1,455 SR
Queue Stats
89W - 120L
-24 MMR
Solo
Cerberus
Cerberus
Bronze III
plaau
Cerberus
Bronze III
Level 87
God Stats
10W - 16L
1,420 SR
Queue Stats
50W - 91L
-128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItzDawrash
Merlin
18
0 / 7 / 6
11,311
471
16,425
15,745
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JokerRjot
Mulan
19
7 / 8 / 2
12,174
507
20,285
25,158
18,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
KAYSLIMEK
Da Ji
18
5 / 4 / 6
11,703
488
14,048
21,930
10,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
LordPiesang
Cthulhu
15
1 / 7 / 5
9,835
410
12,964
28,293
17,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 8 / 3
11,798
492
11,630
20,091
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloSetTsukuyomiAthenaScylla

VS

Bans
TiamatDanzaburouSobekCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CodViLLa
Nemesis
20
6 / 1 / 11
12,412
517
15,612
19,104
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Epicuruss
Poseidon
20
11 / 5 / 7
14,526
605
20,366
15,430
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Fуrik
Izanami
20
4 / 6 / 3
13,068
545
26,257
22,452
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
beedog289
Bellona
19
8 / 5 / 6
12,489
520
17,012
25,641
18,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
plaau
Cerberus
16
5 / 1 / 12
11,563
482
9,376
22,748
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
18
Kills
34
34
Deaths
18
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CodViLLa
Nemesis
6
1
11
11.5
W
Poseidon
Epicuruss
Poseidon
11
5
7
2.9
W
Izanami
Fуrik
Izanami
4
6
3
0.92
L
Merlin
ItzDawrash
Merlin
0
7
6
0.43
L
Mulan
JokerRjot
Mulan
7
8
2
1
L
Da Ji
KAYSLIMEK
Da Ji
5
4
6
2
L
Cthulhu
LordPiesang
Cthulhu
1
7
5
0.5
W
Bellona
beedog289
Bellona
8
5
6
2.2
W
Cerberus
plaau
Cerberus
5
1
12
11
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,352
Damage
88,623
111,217
Taken
105,375
58,057
Mitigated
67,542
25,070
Healing
33,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CodViLLa
Nemesis
15,612
5,960
0
8,159
19,104
9,061
162
4,523
14,581
0
83,492
W
Poseidon
Epicuruss
Poseidon
20,366
3,352
0
3,045
15,430
6,923
2,582
6,618
8,812
114,225
0
W
Izanami
Fуrik
Izanami
26,257
22,748
0
7,341
22,452
9,821
4,106
4,340
18,112
0
126,615
L
Merlin
ItzDawrash
Merlin
16,425
630
351
3,850
15,745
5,427
378
8,397
7,348
91,694
0
L
Mulan
JokerRjot
Mulan
20,285
2,829
0
3,939
25,158
18,040
1,852
6,802
18,356
0
75,025
L
Da Ji
KAYSLIMEK
Da Ji
14,048
4,134
0
4,534
21,930
10,588
0
3,817
18,113
0
70,786
L
Cthulhu
LordPiesang
Cthulhu
12,964
966
60
6,473
28,293
17,882
259
8,734
19,559
42,902
0
W
Bellona
beedog289
Bellona
17,012
7,066
0
7,407
25,641
18,982
670
7,122
18,519
4,441
53,835
W
Cerberus
plaau
Cerberus
9,376
680
0
7,385
22,748
22,755
124
6,786
15,962
27,591
0
L
11,630
5,352
0
5,863
20,091
6,120
729
3,470
16,621
0
67,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,821
Gold Earned
64,058
566
Minions Killed
665
0
Camps Cleared
0
1,993,404
Distance Traveled
2,246,754
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,412
517
109
5
0
531,311
3
W
Poseidon
14,526
605
203
8
0
420,558
6
W
Izanami
13,068
545
223
9
0
367,246
4
L
Merlin
11,311
471
169
7
0
388,572
11
L
Mulan
12,174
507
125
5
0
392,648
5
L
Da Ji
11,703
488
94
4
0
415,010
4
L
Cthulhu
9,835
410
63
3
0
420,138
4
W
Bellona
12,489
520
96
4
0
460,531
2
W
Cerberus
11,563
482
34
1
0
467,108
7
L
Hou Yi
11,798
492
115
5
0
377,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role