Player Matchup

Olorun
Olorun
AimlessSoul
Olorun
Level 16
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FoxyZoldyck
Gilgamesh
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 28L
1,259 Elo+
Solo
Kukulkan
Kukulkan
ILIKETOAST9772
Kukulkan
Level 18
God Stats
4W - 1L
1,518 SR
Queue Stats
64W - 46L
1,569 Elo+
Solo
Artemis
Artemis
ImBrandonRodgers
Artemis
Level 29
God Stats
4W - 3L
1,648 SR
Queue Stats
79W - 76L
1,596 Elo+
Party 1
Mercury
Mercury
shadowcontender
Mercury
Level 24
God Stats
9W - 6L
1,636 SR
Queue Stats
26W - 24L
1,555 Elo+
Party 1
Team Averages
Level 20
1,556 SR
1,496 Elo+

VS

Team Averages
Level 15
1,500 SR
1,525 Elo+
King Arthur
King Arthur
MISTERimbox
King Arthur
Level 6
God Stats
24W - 27L
1,203 SR
Queue Stats
104W - 94L
1,403 Elo+
Solo
Janus
Janus
ONE11SHOT
Janus
Level 29
God Stats
0W - 2L
1,264 SR
Queue Stats
44W - 38L
1,601 Elo+
Solo
Khepri
Khepri
WaR4131
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,702 Elo+
Solo
Neith
Neith
pugnastyz
Neith
Level 8
God Stats
1W - 1L
1,664 SR
Queue Stats
5W - 8L
1,460 Elo+
Party 2
Thor
Thor
themexiwhite
Thor
Level 16
God Stats
2W - 1L
1,871 SR
Queue Stats
13W - 21L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 3 / 11
11,449
520
5,018
8,254
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
FoxyZoldyck
Gilgamesh
18
2 / 4 / 8
11,593
527
6,067
14,370
13,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kukulkan
19
11 / 4 / 9
12,989
590
20,871
12,665
4,981
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
14 / 4 / 6
13,346
607
21,114
18,045
8,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 9
12,027
547
11,799
15,713
6,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MISTERimbox
King Arthur
16
5 / 2 / 6
10,673
485
7,901
21,238
15,869
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
ONE11SHOT
Janus
16
4 / 9 / 6
10,838
493
14,179
13,545
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
WaR4131
Khepri
13
3 / 10 / 6
9,260
421
5,997
20,645
20,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
pugnastyz
Neith
16
3 / 6 / 1
10,179
463
6,230
12,692
5,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 9 / 3
9,751
443
7,037
17,267
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
36
Kills
19
19
Deaths
36
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
3
11
2.5
W
Gilgamesh
FoxyZoldyck
Gilgamesh
2
4
8
1.5
W
Kukulkan
11
4
9
3.88
W
14
4
6
4.25
L
King Arthur
MISTERimbox
King Arthur
5
2
6
4
L
Janus
ONE11SHOT
Janus
4
9
6
0.78
L
Khepri
WaR4131
Khepri
3
10
6
0.6
L
Neith
pugnastyz
Neith
3
6
1
0.58
W
7
4
9
2.88
L
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,869
Damage
41,344
69,047
Taken
85,387
36,129
Mitigated
52,971
19,078
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,018
2,350
2,547
3,862
8,254
3,214
4,953
2,203
6,023
45,694
0
W
Gilgamesh
FoxyZoldyck
Gilgamesh
6,067
1,184
0
833
14,370
13,019
1,163
2,782
11,488
0
49,618
W
Kukulkan
20,871
3,306
0
2,105
12,665
4,981
2,863
6,478
5,865
84,328
0
W
21,114
14,925
784
4,364
18,045
8,092
6,937
4,414
13,501
0
83,369
L
King Arthur
MISTERimbox
King Arthur
7,901
677
0
6,238
21,238
15,869
0
4,507
16,320
0
58,926
L
Janus
ONE11SHOT
Janus
14,179
159
0
404
13,545
4,773
490
3,534
10,011
64,936
0
L
Khepri
WaR4131
Khepri
5,997
427
0
491
20,645
20,219
0
8,699
11,783
22,617
0
L
Neith
pugnastyz
Neith
6,230
2,598
0
2,026
12,692
5,386
129
3,638
9,054
0
57,122
W
11,799
7,765
403
4,180
15,713
6,823
3,719
3,587
11,994
0
73,192
L
7,037
2,037
0
2,546
17,267
6,724
0
5,511
11,756
0
43,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,404
Gold Earned
50,701
525
Minions Killed
428
0
Camps Cleared
0
2,056,132
Distance Traveled
1,856,134
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,449
520
76
3
0
410,296
0
W
Gilgamesh
11,593
527
107
5
0
437,396
0
W
Kukulkan
12,989
590
124
6
0
406,782
0
W
Artemis
13,346
607
110
5
0
344,741
0
L
King Arthur
10,673
485
100
5
0
347,809
5
L
Janus
10,838
493
124
6
0
378,004
1
L
Khepri
9,260
421
28
1
0
410,306
2
L
Neith
10,179
463
104
5
0
389,690
0
W
Mercury
12,027
547
108
5
0
456,917
1
L
Thor
9,751
443
72
3
0
330,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role