Player Matchup

Cthulhu
Cthulhu
Ace0-Bomber
Cthulhu
Level 121
God Stats
18W - 11L
1,515 SR
Queue Stats
429W - 384L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Alastor_Seynire
Ah Muzen Cab
Level 116
God Stats
3W - 3L
1,301 SR
Queue Stats
296W - 270L
1,509 Elo+
Party 1
Poseidon
Poseidon
Cam2Free
Poseidon
Level 145
God Stats
14W - 10L
1,551 SR
Queue Stats
637W - 594L
1,485 Elo+
Party 1
Nemesis
Nemesis
Fake Teamate
Nemesis
Level 36
God Stats
4W - 0L
1,775 SR
Queue Stats
256W - 106L
1,851 Elo+
Solo
Athena
Athena
Genesis_Rock4
Athena
Level 107
God Stats
10W - 12L
1,620 SR
Queue Stats
126W - 136L
1,434 Elo+
Party 1
Team Averages
Level 105
1,552 SR
1,561 Elo+

VS

Team Averages
Level 44
1,494 SR
1,522 Elo+
Skadi
Skadi
Granola Gondola
Skadi
Level 84
God Stats
3W - 3L
1,586 SR
Queue Stats
168W - 149L
1,580 Elo+
Party 2
Ymir
Ymir
GreatHotDog6
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 33L
1,714 Elo+
Party 2
Nemesis
Nemesis
Upinyamamas
Nemesis
Level 42
God Stats
7W - 13L
1,139 SR
Queue Stats
548W - 484L
1,517 Elo+
Solo
Merlin
Merlin
chidibere
Merlin
Level 35
God Stats
123W - 101L
1,556 SR
Queue Stats
664W - 648L
1,408 Elo+
Solo
Nox
Nox
freshdog101788
Nox
Level 31
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 7L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace0-Bomber
Cthulhu
12
6 / 1 / 3
7,133
594
4,785
5,248
3,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Alastor_Seynire
Ah Muzen Cab
12
0 / 0 / 1
6,896
575
2,784
6,325
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Cam2Free
Poseidon
13
4 / 2 / 5
7,396
616
6,270
4,659
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Fake Teamate
Nemesis
13
5 / 0 / 4
7,565
630
7,826
7,298
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 2 / 3
6,122
510
2,559
7,489
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,950
496
2,754
5,704
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 0
5,920
493
3,841
8,917
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Upinyamamas
Nemesis
12
2 / 1 / 1
6,538
545
6,263
8,885
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
chidibere
Merlin
10
1 / 5 / 0
5,558
463
2,618
6,857
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 6 / 0
4,643
387
1,938
6,914
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
5
5
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ace0-Bomber
Cthulhu
6
1
3
7.5
W
Ah Muzen Cab
Alastor_Seynire
Ah Muzen Cab
0
0
1
0.5
W
Poseidon
Cam2Free
Poseidon
4
2
5
3.25
W
Nemesis
Fake Teamate
Nemesis
5
0
4
7
W
1
2
3
1.25
L
0
3
1
0.17
L
2
1
0
2
L
Nemesis
Upinyamamas
Nemesis
2
1
1
2.5
L
Merlin
chidibere
Merlin
1
5
0
0.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
17,414
31,019
Taken
37,277
14,037
Mitigated
13,690
12,131
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ace0-Bomber
Cthulhu
4,785
189
279
1,234
5,248
3,533
296
3,232
1,913
28,175
0
W
Ah Muzen Cab
Alastor_Seynire
Ah Muzen Cab
2,784
1,343
0
4,388
6,325
1,719
775
484
5,841
0
43,261
W
Poseidon
Cam2Free
Poseidon
6,270
757
0
937
4,659
1,269
526
999
3,544
42,635
0
W
Nemesis
Fake Teamate
Nemesis
7,826
3,577
0
3,659
7,298
2,770
0
1,017
6,247
0
50,798
W
2,559
801
282
1,352
7,489
4,746
0
2,370
5,077
9,036
0
L
2,754
832
0
1,366
5,704
1,409
0
418
5,286
0
32,748
L
3,841
1,183
0
1,852
8,917
3,954
0
3,892
4,794
20,415
0
L
Nemesis
Upinyamamas
Nemesis
6,263
3,008
0
3,042
8,885
3,893
0
2,174
6,637
0
44,099
L
Merlin
chidibere
Merlin
2,618
145
0
717
6,857
2,143
0
2,074
4,616
30,433
0
L
1,938
390
11
1,106
6,914
2,291
46
4,218
2,330
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
28,609
387
Minions Killed
262
0
Camps Cleared
0
1,201,778
Distance Traveled
1,063,161
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,133
594
64
5
0
238,413
3
W
Ah Muzen Cab
6,896
575
94
8
0
222,142
3
W
Poseidon
7,396
616
103
9
0
225,477
4
W
Nemesis
7,565
630
104
9
0
270,739
1
W
Athena
6,122
510
22
2
0
245,007
2
L
Skadi
5,950
496
66
6
0
197,121
3
L
Ymir
5,920
493
37
3
0
217,652
3
L
Nemesis
6,538
545
88
7
0
253,992
1
L
Merlin
5,558
463
54
5
0
186,861
4
L
Nox
4,643
387
17
1
0
207,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role