Player Matchup

Athena
Athena
DooKan68
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Gargolax69
Neith
Level 29
God Stats
39W - 33L
1,475 SR
Queue Stats
165W - 163L
1,439 Elo+
Solo
Cerberus
Cerberus
Konan2228
Cerberus
Level 8
God Stats
10W - 11L
1,302 SR
Queue Stats
13W - 15L
1,434 Elo+
Party 1
Ra
Ra
MrsHealer
Ra
Level 25
God Stats
13W - 5L
1,764 SR
Queue Stats
252W - 253L
1,473 Elo+
Solo
Serqet
Serqet
RubxoSniper02
Serqet
Level 29
God Stats
2W - 3L
1,209 SR
Queue Stats
493W - 495L
1,466 Elo+
Solo
Team Averages
Level 43
1,450 SR
1,463 Elo+

VS

Team Averages
Level 22
1,578 SR
1,488 Elo+
Vamana
Vamana
JeVeuxLaWeeeeD
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Necros_97
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 127L
1,561 Elo+
Solo
Danzaburou
Danzaburou
ab369__
Danzaburou
Level 11
God Stats
5W - 2L
1,617 SR
Queue Stats
9W - 8L
1,437 Elo+
Party 2
Ra
Ra
dieboossf
Ra
Level 29
God Stats
10W - 6L
1,708 SR
Queue Stats
360W - 397L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
rami7yt
Gilgamesh
Level 40
God Stats
1W - 1L
1,566 SR
Queue Stats
50W - 63L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DooKan68
Athena
20
7 / 0 / 26
13,501
1,039
16,546
12,989
18,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
13 / 0 / 16
13,994
1,076
33,973
7,204
3,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Konan2228
Cerberus
19
10 / 0 / 17
13,388
1,030
12,716
8,701
11,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 4 / 11
11,669
898
7,838
9,239
4,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 5 / 19
12,189
938
16,203
12,283
5,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,774
752
3,037
8,110
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Necros_97
Fenrir
18
6 / 12 / 3
12,151
935
14,422
26,663
11,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ab369__
Danzaburou
17
0 / 11 / 4
10,734
826
15,990
26,432
7,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 1
10,500
808
3,265
5,196
1,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
rami7yt
Gilgamesh
18
1 / 5 / 6
11,493
884
8,147
30,247
30,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
35
Kills
9
9
Deaths
36
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
DooKan68
Athena
7
0
26
20
W
Neith
13
0
16
21
L
0
4
1
0.13
W
Cerberus
Konan2228
Cerberus
10
0
17
18.5
W
2
4
11
1.88
L
Fenrir
Necros_97
Fenrir
6
12
3
0.63
W
3
5
19
2.5
L
Danzaburou
ab369__
Danzaburou
0
11
4
0.18
L
2
4
1
0.63
L
Gilgamesh
rami7yt
Gilgamesh
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,276
Damage
44,861
50,416
Taken
96,648
43,079
Mitigated
57,706
7,036
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DooKan68
Athena
16,546
4,757
0
0
12,989
18,010
0
1,554
11,385
24,567
0
W
Neith
33,973
17,975
0
2,523
7,204
3,621
0
378
6,726
0
63,830
L
3,037
1,378
0
1,392
8,110
5,934
0
3,427
4,467
0
8,213
W
Cerberus
Konan2228
Cerberus
12,716
720
0
1,041
8,701
11,318
0
678
7,973
22,103
0
W
7,838
457
2,768
704
9,239
4,368
0
206
8,787
34,799
0
L
Fenrir
Necros_97
Fenrir
14,422
4,567
0
361
26,663
11,797
0
13,430
12,489
0
29,017
W
16,203
3,775
0
0
12,283
5,762
0
449
11,809
0
23,698
L
Danzaburou
ab369__
Danzaburou
15,990
5,318
0
1,959
26,432
7,750
0
9,528
16,217
0
39,581
L
3,265
194
436
272
5,196
1,415
0
1,133
3,883
10,631
0
L
Gilgamesh
rami7yt
Gilgamesh
8,147
1,041
886
1,659
30,247
30,810
0
9,582
18,680
0
31,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,741
Gold Earned
54,652
235
Minions Killed
168
7
Camps Cleared
3
1,144,337
Distance Traveled
913,771
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,501
1,039
11
1
3
242,421
2
W
Neith
13,994
1,076
80
6
1
209,557
0
L
Vamana
9,774
752
8
1
0
122,871
1
W
Cerberus
13,388
1,030
22
2
1
225,441
0
W
Ra
11,669
898
92
7
0
227,633
1
L
Fenrir
12,151
935
33
3
1
243,574
1
W
Serqet
12,189
938
30
2
2
239,285
0
L
Danzaburou
10,734
826
56
4
1
211,208
0
L
Ra
10,500
808
11
1
0
98,089
0
L
Gilgamesh
11,493
884
60
5
1
238,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role