Player Matchup

Osiris
Osiris
ChillyBear
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
guntrout
Tiamat
Level 108
God Stats
11W - 2L
1,732 SR
Queue Stats
55W - 27L
1,671 Elo+
Solo
Danzaburou
Danzaburou
jBobtheGreat
Danzaburou
Level 155
God Stats
26W - 41L
1,399 SR
Queue Stats
415W - 425L
1,629 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,600 Elo+

VS

Team Averages
Level 126
1,657 SR
1,554 Elo+
Sun Wukong
Sun Wukong
Emagin
Sun Wukong
Level 154
God Stats
1W - 1L
1,789 SR
Queue Stats
3W - 4L
1,630 Elo+
Solo
Agni
Agni
HombreDeCobre
Agni
Level 87
God Stats
23W - 29L
1,679 SR
Queue Stats
286W - 317L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
The_Max_Jax_942
Tsukuyomi
Level 138
God Stats
3W - 10L
1,502 SR
Queue Stats
7W - 11L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChillyBear
Osiris
13
1 / 6 / 9
10,942
644
8,503
16,389
12,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
guntrout
Tiamat
16
5 / 3 / 6
12,159
715
18,600
12,229
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
jBobtheGreat
Danzaburou
16
8 / 4 / 4
13,229
778
13,660
12,077
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emagin
Sun Wukong
14
3 / 3 / 7
11,008
648
9,287
19,340
12,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 4 / 5
11,465
674
10,795
12,676
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
The_Max_Jax_942
Tsukuyomi
15
5 / 7 / 5
11,877
699
10,166
15,225
5,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
13
13
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
ChillyBear
Osiris
1
6
9
0.92
L
Sun Wukong
Emagin
Sun Wukong
3
3
7
2.17
L
5
4
5
1.88
L
Tsukuyomi
The_Max_Jax_942
Tsukuyomi
5
7
5
1.07
W
Tiamat
guntrout
Tiamat
5
3
6
2.67
W
Danzaburou
jBobtheGreat
Danzaburou
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
30,248
40,695
Taken
47,241
25,367
Mitigated
22,655
12,226
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ChillyBear
Osiris
8,503
2,177
0
3,342
16,389
12,088
20
5,340
11,049
0
37,229
L
Sun Wukong
Emagin
Sun Wukong
9,287
1,629
0
3,246
19,340
12,455
0
5,346
13,994
0
43,412
L
10,795
646
0
3,674
12,676
4,375
198
6,631
6,045
53,755
0
L
Tsukuyomi
The_Max_Jax_942
Tsukuyomi
10,166
2,242
0
1,496
15,225
5,825
90
6,720
8,505
0
52,969
W
Tiamat
guntrout
Tiamat
18,600
1,060
0
4,171
12,229
8,575
42
1,970
10,259
59,564
0
W
Danzaburou
jBobtheGreat
Danzaburou
13,660
6,747
0
4,713
12,077
4,704
2,730
3,529
8,548
0
49,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
34,350
197
Minions Killed
221
0
Camps Cleared
0
960,169
Distance Traveled
942,667
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,942
644
39
2
0
304,635
6
L
Sun Wukong
11,008
648
46
3
0
332,351
2
L
Agni
11,465
674
113
7
0
282,194
5
L
Tsukuyomi
11,877
699
62
4
0
328,122
2
W
Tiamat
12,159
715
78
5
0
344,496
2
W
Danzaburou
13,229
778
80
5
0
311,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role