Player Matchup

Anubis
Anubis
AAMOUNN
Anubis
Level 17
God Stats
5W - 4L
1,725 SR
Queue Stats
96W - 126L
1,449 Elo+
Party 2
Bellona
Bellona
AamirKahann
Bellona
Level 5
God Stats
2W - 2L
1,811 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 2
Sylvanus
Sylvanus
Dinkelheim
Sylvanus
Level 87
God Stats
12W - 7L
1,644 SR
Queue Stats
85W - 73L
1,437 Elo+
Party 2
Neith
Neith
Meloda
Neith
Level 18
God Stats
1W - 6L
1,281 SR
Queue Stats
227W - 251L
1,418 Elo+
Party 2
Kali
Kali
psikopatcivciv
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 31
1,592 SR
1,444 Elo+

VS

Team Averages
Level 22
1,572 SR
1,426 Elo+
Osiris
Osiris
BoiBabixz
Osiris
Level 26
God Stats
3W - 0L
1,840 SR
Queue Stats
99W - 65L
1,441 Elo+
Solo
Cthulhu
Cthulhu
MVR1CK
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thunderklonck
Ah Muzen Cab
Level 28
God Stats
6W - 5L
1,544 SR
Queue Stats
91W - 99L
1,368 Elo+
Party 1
Thanatos
Thanatos
ibronhcs
Thanatos
Level 25
God Stats
6W - 8L
1,476 SR
Queue Stats
75W - 79L
1,402 Elo+
Party 1
Chernobog
Chernobog
spartan117mc2
Chernobog
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AAMOUNN
Anubis
20
15 / 9 / 2
14,331
573
22,695
25,096
15,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
AamirKahann
Bellona
17
0 / 8 / 6
10,455
418
6,064
20,150
17,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Dinkelheim
Sylvanus
17
2 / 6 / 9
11,799
472
14,187
26,007
33,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Meloda
Neith
16
4 / 7 / 3
10,781
431
12,315
17,936
8,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 9 / 6
11,806
472
11,116
22,980
12,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BoiBabixz
Osiris
20
7 / 1 / 12
15,574
623
20,469
15,851
19,030
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
MVR1CK
Cthulhu
17
1 / 4 / 25
13,420
537
16,986
19,690
17,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Thunderklonck
Ah Muzen Cab
18
8 / 5 / 12
13,063
523
16,112
19,348
8,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
ibronhcs
Thanatos
19
17 / 5 / 8
14,061
562
20,073
20,846
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
spartan117mc2
Chernobog
18
6 / 8 / 11
12,945
518
10,060
17,219
5,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
107
23
Kills
39
39
Deaths
23
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Anubis
AAMOUNN
Anubis
15
9
2
1.78
L
Bellona
AamirKahann
Bellona
0
8
6
0.38
W
Osiris
BoiBabixz
Osiris
7
1
12
13
L
Sylvanus
Dinkelheim
Sylvanus
2
6
9
1.08
W
Cthulhu
MVR1CK
Cthulhu
1
4
25
3.38
L
Neith
Meloda
Neith
4
7
3
0.79
W
Ah Muzen Cab
Thunderklonck
Ah Muzen Cab
8
5
12
2.8
W
Thanatos
ibronhcs
Thanatos
17
5
8
4.2
L
2
9
6
0.56
W
Chernobog
spartan117mc2
Chernobog
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
83,700
112,169
Taken
92,954
86,492
Mitigated
57,155
34,088
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AAMOUNN
Anubis
22,695
1,247
64
9,258
25,096
15,308
540
4,057
21,039
62,040
0
L
Bellona
AamirKahann
Bellona
6,064
1,714
0
2,127
20,150
17,507
150
2,725
17,425
0
49,309
W
Osiris
BoiBabixz
Osiris
20,469
8,621
0
1,085
15,851
19,030
3,552
3,601
12,250
0
128,589
L
Sylvanus
Dinkelheim
Sylvanus
14,187
3,035
5,446
9,413
26,007
33,053
890
8,056
17,951
52,621
0
W
Cthulhu
MVR1CK
Cthulhu
16,986
963
618
3,707
19,690
17,300
400
7,569
12,121
37,144
0
L
Neith
Meloda
Neith
12,315
6,633
370
2,509
17,936
8,229
0
5,641
12,295
0
50,150
W
Ah Muzen Cab
Thunderklonck
Ah Muzen Cab
16,112
7,093
0
7,961
19,348
8,661
3,825
6,605
12,743
0
62,645
W
Thanatos
ibronhcs
Thanatos
20,073
5,730
0
15,316
20,846
6,849
1,706
8,724
12,122
0
62,204
L
11,116
4,771
0
4,901
22,980
12,395
299
1,920
21,060
0
82,081
W
Chernobog
spartan117mc2
Chernobog
10,060
6,416
0
1,187
17,219
5,315
5,018
10,383
6,836
0
52,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,172
Gold Earned
69,063
443
Minions Killed
523
0
Camps Cleared
0
1,976,254
Distance Traveled
2,289,068
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,331
573
90
4
0
356,242
0
L
Bellona
10,455
418
89
4
0
420,229
3
W
Osiris
15,574
623
199
8
0
517,582
0
L
Sylvanus
11,799
472
72
3
0
397,754
15
W
Cthulhu
13,420
537
35
1
0
456,136
9
L
Neith
10,781
431
66
3
0
369,874
4
W
Ah Muzen Cab
13,063
523
105
4
0
437,813
4
W
Thanatos
14,061
562
89
4
0
452,428
3
L
Kali
11,806
472
126
5
0
432,155
5
W
Chernobog
12,945
518
95
4
0
425,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role