Player Matchup

Nemesis
Nemesis
Bronze III
Lockkyo
Nemesis
Bronze III
Level 35
God Stats
1W - 1L
1,504 SR
Queue Stats
19W - 27L
1,328 MMR
Solo
Ra
Ra
Gold V
ZAMANTEZAR
Ra
Gold V
Level 102
God Stats
11W - 10L
1,425 SR
Queue Stats
218W - 225L
1,267 MMR
Solo
Nike
Nike
Silver II
maikel2001
Nike
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 140L
1,321 MMR
Solo
Anhur
Anhur
Gold V
mixiewXdeya
Anhur
Gold V
Level 159
God Stats
5W - 4L
1,533 SR
Queue Stats
170W - 179L
1,396 MMR
Solo
King Arthur
King Arthur
Bronze III
salmonsleeet
King Arthur
Bronze III
Level 125
God Stats
2W - 2L
1,520 SR
Queue Stats
27W - 26L
1,355 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,496 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,586 SR
1,382 MMR
Sobek
Sobek
Silver II
FLORNINJAROJO
Sobek
Silver II
Level 65
God Stats
7W - 10L
1,579 SR
Queue Stats
135W - 141L
1,291 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
KiindOuilleMV
Sun Wukong
Silver III
Level 68
God Stats
0W - 1L
1,591 SR
Queue Stats
4W - 10L
1,358 MMR
Solo
Izanami
Izanami
Silver I
Paddon
Izanami
Silver I
Level 141
God Stats
7W - 3L
1,761 SR
Queue Stats
40W - 49L
1,260 MMR
Solo
Fenrir
Fenrir
Silver I
Silvio007
Fenrir
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold IV
madenmar
Persephone
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lockkyo
Nemesis
20
11 / 5 / 8
14,422
601
18,564
21,714
12,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 9
13,482
562
12,061
16,336
7,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 4 / 12
12,227
509
11,591
27,012
25,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 6 / 8
13,746
573
9,989
19,358
6,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
salmonsleeet
King Arthur
20
7 / 0 / 9
15,064
628
24,921
27,515
24,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatSetAthenaApolloScylla

VS

Bans
DanzaburouTsukuyomiCerberusYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 11
10,838
452
9,743
24,911
26,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
KiindOuilleMV
Sun Wukong
16
1 / 4 / 3
10,166
424
14,906
22,636
20,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Paddon
Izanami
18
6 / 6 / 2
11,975
499
16,257
18,900
7,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Silvio007
Fenrir
19
7 / 6 / 7
12,161
507
12,052
22,871
12,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
madenmar
Persephone
19
7 / 6 / 6
12,027
501
19,920
17,093
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
27
Kills
21
21
Deaths
27
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
11
1.1
L
Sun Wukong
KiindOuilleMV
Sun Wukong
1
4
3
0.63
W
Nemesis
Lockkyo
Nemesis
11
5
8
3
L
Izanami
Paddon
Izanami
6
6
2
1.17
L
Fenrir
Silvio007
Fenrir
7
6
7
1.75
W
2
6
9
1.08
L
Persephone
madenmar
Persephone
7
6
6
1.67
W
3
4
12
2.25
W
4
6
8
1.33
W
King Arthur
salmonsleeet
King Arthur
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,126
Damage
72,878
111,935
Taken
106,411
76,417
Mitigated
74,922
46,705
Healing
29,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,743
764
0
6,026
24,911
26,397
0
2,522
22,185
28,428
0
L
Sun Wukong
KiindOuilleMV
Sun Wukong
14,906
3,706
0
5,591
22,636
20,975
0
1,533
20,993
0
71,981
W
Nemesis
Lockkyo
Nemesis
18,564
12,413
0
7,089
21,714
12,727
0
7,423
13,567
0
97,076
L
Izanami
Paddon
Izanami
16,257
11,756
0
5,096
18,900
7,620
700
936
17,930
0
100,713
L
Fenrir
Silvio007
Fenrir
12,052
3,709
0
7,438
22,871
12,209
0
4,339
18,338
0
80,092
W
12,061
1,000
4,662
6,516
16,336
7,195
1,528
6,388
9,948
95,066
0
L
Persephone
madenmar
Persephone
19,920
1,388
224
5,405
17,093
7,721
0
2,634
14,265
92,325
0
W
11,591
1,133
0
7,885
27,012
25,218
368
8,451
17,785
0
50,971
W
9,989
6,119
0
7,442
19,358
6,921
8,787
5,725
13,633
0
101,764
W
King Arthur
salmonsleeet
King Arthur
24,921
1,367
0
13,111
27,515
24,356
613
3,675
22,960
0
106,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,941
Gold Earned
57,167
720
Minions Killed
634
0
Camps Cleared
0
2,296,472
Distance Traveled
2,180,697
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,838
452
37
2
0
470,925
5
L
Sun Wukong
10,166
424
134
6
0
447,443
4
W
Nemesis
14,422
601
137
6
0
485,307
1
L
Izanami
11,975
499
179
7
0
401,033
4
L
Fenrir
12,161
507
128
5
0
414,116
2
W
Ra
13,482
562
174
7
0
442,771
9
L
Persephone
12,027
501
156
7
0
447,180
2
W
Nike
12,227
509
60
3
0
467,793
4
W
Anhur
13,746
573
168
7
0
394,479
1
W
King Arthur
15,064
628
181
8
0
506,122
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role