Player Matchup

Sol
Sol
A Wild Stig
Sol
Level 99
God Stats
10W - 7L
1,428 SR
Queue Stats
64W - 58L
1,447 Elo+
Party 1
Skadi
Skadi
Cyteness
Skadi
Level 38
God Stats
4W - 8L
1,296 SR
Queue Stats
136W - 187L
1,364 Elo+
Party 1
Jormungandr
Jormungandr
Scott neale
Jormungandr
Level 46
God Stats
4W - 4L
1,510 SR
Queue Stats
143W - 179L
1,366 Elo+
Party 1
Bellona
Bellona
Trizzox_gab76
Bellona
Level 16
God Stats
3W - 5L
1,197 SR
Queue Stats
8W - 10L
1,227 Elo+
Party 2
Fenrir
Fenrir
darkjipou
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,255 Elo+
Party 2
Team Averages
Level 53
1,386 SR
1,332 Elo+

VS

Team Averages
Level 41
1,510 SR
1,339 Elo+
Artio
Artio
CONC_123
Artio
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,331 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Romolo03
Cu Chulainn
Level 49
God Stats
2W - 2L
1,312 SR
Queue Stats
92W - 116L
1,294 Elo+
Party 3
Arachne
Arachne
Stoneriver-crew
Arachne
Level 48
God Stats
41W - 19L
1,690 SR
Queue Stats
97W - 96L
1,444 Elo+
Solo
The Morrigan
The Morrigan
bukkin21
The Morrigan
Level 36
God Stats
3W - 3L
1,561 SR
Queue Stats
80W - 99L
1,323 Elo+
Party 3
Chernobog
Chernobog
silvipaese
Chernobog
Level 41
God Stats
12W - 14L
1,485 SR
Queue Stats
91W - 117L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 6
16,252
677
24,200
20,859
9,837
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
Cyteness
Skadi
19
5 / 7 / 9
12,954
540
12,719
17,845
8,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Scott neale
Jormungandr
16
4 / 10 / 8
11,596
483
8,689
21,525
21,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
18
4 / 8 / 4
12,261
511
5,977
16,585
12,868
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
darkjipou
Fenrir
19
6 / 5 / 5
12,840
535
9,539
16,876
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CONC_123
Artio
16
3 / 8 / 6
10,883
453
3,698
20,941
21,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Romolo03
Cu Chulainn
18
6 / 9 / 5
12,643
527
12,631
19,668
22,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 3
14,340
598
13,733
21,282
10,983
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
bukkin21
The Morrigan
11
1 / 6 / 1
8,674
361
2,657
5,989
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
silvipaese
Chernobog
18
15 / 6 / 4
12,680
528
24,474
16,614
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
54
35
Kills
35
35
Deaths
35
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
16
5
6
3.8
L
Artio
CONC_123
Artio
3
8
6
0.75
W
Skadi
Cyteness
Skadi
5
7
9
1.36
L
Cu Chulainn
Romolo03
Cu Chulainn
6
9
5
0.94
W
Jormungandr
Scott neale
Jormungandr
4
10
8
0.8
L
10
6
3
1.92
W
Bellona
4
8
4
0.75
L
The Morrigan
bukkin21
The Morrigan
1
6
1
0.25
W
Fenrir
darkjipou
Fenrir
6
5
5
1.7
L
Chernobog
silvipaese
Chernobog
15
6
4
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,124
Damage
57,193
93,690
Taken
84,494
61,558
Mitigated
63,686
26,938
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,200
11,224
267
10,753
20,859
9,837
6,897
2,203
18,656
129,996
0
L
Artio
CONC_123
Artio
3,698
860
0
1,690
20,941
21,293
732
8,267
12,674
28,812
0
W
Skadi
Cyteness
Skadi
12,719
5,365
756
3,944
17,845
8,500
4,135
1,424
16,421
0
50,024
L
Cu Chulainn
Romolo03
Cu Chulainn
12,631
3,519
0
560
19,668
22,934
750
6,029
13,639
0
63,259
W
Jormungandr
Scott neale
Jormungandr
8,689
2,734
1,400
3,188
21,525
21,892
674
1,290
20,235
53,410
0
L
13,733
8,445
0
6,545
21,282
10,983
459
7,367
13,915
0
105,895
W
Bellona
5,977
2,121
291
1,042
16,585
12,868
2,353
0
16,585
0
51,144
L
The Morrigan
bukkin21
The Morrigan
2,657
694
0
421
5,989
1,917
466
3,685
2,180
29,306
1,777
W
Fenrir
darkjipou
Fenrir
9,539
2,183
149
5,148
16,876
8,461
1,459
304
16,572
0
71,117
L
Chernobog
silvipaese
Chernobog
24,474
16,369
0
2,796
16,614
6,559
3,164
7,417
9,197
0
73,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,903
Gold Earned
59,220
529
Minions Killed
494
0
Camps Cleared
0
2,092,401
Distance Traveled
1,879,620
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,252
677
170
7
0
408,510
2
L
Artio
10,883
453
49
2
0
414,532
0
W
Skadi
12,954
540
67
3
0
390,582
0
L
Cu Chulainn
12,643
527
109
5
0
420,206
1
W
Jormungandr
11,596
483
79
3
0
387,677
4
L
Arachne
14,340
598
171
7
0
453,171
4
W
Bellona
12,261
511
96
4
0
428,706
0
L
The Morrigan
8,674
361
53
2
0
229,373
0
W
Fenrir
12,840
535
117
5
0
476,926
0
L
Chernobog
12,680
528
112
5
0
362,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role