Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Meeelyy
Scylla
Level 57
God Stats
1W - 8L
1,115 SR
Queue Stats
239W - 255L
1,409 Elo+
Party 2
Fenrir
Fenrir
sTyler_One
Fenrir
Level 40
God Stats
0W - 1L
1,322 SR
Queue Stats
174W - 186L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
shadowmr304
Cthulhu
Level 30
God Stats
18W - 15L
1,511 SR
Queue Stats
178W - 152L
1,536 Elo+
Party 3
Merlin
Merlin
xXKaYDo-SaMaXx
Merlin
Level 85
God Stats
5W - 4L
1,543 SR
Queue Stats
83W - 85L
1,438 Elo+
Party 3
Team Averages
Level 65
1,398 SR
1,465 Elo+

VS

Team Averages
Level 53
1,586 SR
1,438 Elo+
Vamana
Vamana
ActualProblem
Vamana
Level 49
God Stats
2W - 2L
1,579 SR
Queue Stats
77W - 84L
1,325 Elo+
Solo
Chernobog
Chernobog
EnidensBgMan
Chernobog
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HYLDRIDJE
Gilgamesh
Level 85
God Stats
20W - 4L
1,808 SR
Queue Stats
173W - 150L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
X_Bow_42
Nu Wa
Level 41
God Stats
25W - 25L
1,543 SR
Queue Stats
138W - 159L
1,382 Elo+
Solo
Danzaburou
Danzaburou
valkyrie-gears
Danzaburou
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 3 / 2
9,965
453
7,069
13,671
5,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Meeelyy
Scylla
16
2 / 6 / 1
9,814
446
6,977
14,087
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
sTyler_One
Fenrir
16
0 / 8 / 5
9,927
451
7,268
21,846
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
shadowmr304
Cthulhu
15
2 / 2 / 6
9,795
445
10,518
16,532
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
3 / 4 / 0
10,598
482
6,090
8,831
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 3
11,503
523
12,040
13,414
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
EnidensBgMan
Chernobog
17
1 / 2 / 3
9,986
454
6,226
11,298
4,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
HYLDRIDJE
Gilgamesh
19
10 / 0 / 6
11,986
545
15,790
16,762
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
X_Bow_42
Nu Wa
18
3 / 3 / 7
11,359
516
13,237
8,504
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
valkyrie-gears
Danzaburou
15
2 / 5 / 5
9,324
424
6,121
10,633
3,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
12
Kills
22
23
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
3
2
2
W
6
2
3
3.75
W
Chernobog
EnidensBgMan
Chernobog
1
2
3
1.25
W
Gilgamesh
HYLDRIDJE
Gilgamesh
10
0
6
13
L
Scylla
Meeelyy
Scylla
2
6
1
0.42
W
Nu Wa
X_Bow_42
Nu Wa
3
3
7
2.17
L
Fenrir
sTyler_One
Fenrir
0
8
5
0.31
L
Cthulhu
shadowmr304
Cthulhu
2
2
6
2.5
W
Danzaburou
valkyrie-gears
Danzaburou
2
5
5
0.9
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
53,414
74,967
Taken
60,611
41,857
Mitigated
29,068
21,271
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,069
4,488
390
6,500
13,671
5,169
1,775
666
12,908
0
56,755
W
12,040
6,271
0
6,562
13,414
9,280
1,865
5,061
7,959
0
61,398
W
Chernobog
EnidensBgMan
Chernobog
6,226
3,212
0
3,952
11,298
4,898
0
2,593
8,705
0
67,051
W
Gilgamesh
HYLDRIDJE
Gilgamesh
15,790
4,328
0
4,476
16,762
7,867
1,346
6,123
10,439
0
82,067
L
Scylla
Meeelyy
Scylla
6,977
1,018
160
1,494
14,087
5,026
533
4,599
9,155
58,827
0
W
Nu Wa
X_Bow_42
Nu Wa
13,237
3,665
0
2,351
8,504
3,089
362
4,900
3,360
72,984
0
L
Fenrir
sTyler_One
Fenrir
7,268
2,729
306
7,451
21,846
9,242
0
3,920
17,425
0
64,496
L
Cthulhu
shadowmr304
Cthulhu
10,518
896
1,104
3,083
16,532
18,515
319
2,010
14,220
48,401
0
W
Danzaburou
valkyrie-gears
Danzaburou
6,121
2,462
0
3,435
10,633
3,934
0
4,044
6,563
0
35,069
L
6,090
463
366
417
8,831
3,905
794
1,000
7,497
42,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
54,158
493
Minions Killed
529
0
Camps Cleared
0
1,811,538
Distance Traveled
1,981,120
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,965
453
104
5
0
363,066
3
W
Vamana
11,503
523
99
5
0
375,678
4
W
Chernobog
9,986
454
109
5
0
380,892
1
W
Gilgamesh
11,986
545
134
6
0
510,687
4
L
Scylla
9,814
446
113
5
0
339,365
2
W
Nu Wa
11,359
516
118
5
0
370,515
4
L
Fenrir
9,927
451
118
5
0
374,340
0
L
Cthulhu
9,795
445
73
3
0
373,115
1
W
Danzaburou
9,324
424
69
3
0
343,348
1
L
Merlin
10,598
482
85
4
0
361,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role