Player Matchup

Chiron
Chiron
BroAlwaysHappy
Chiron
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,618 Elo+
Solo
Raijin
Raijin
KarmaRipper
Raijin
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
44W - 28L
1,664 Elo+
Party 1
Terra
Terra
RepeatingLyrics
Terra
Level 109
God Stats
22W - 17L
1,731 SR
Queue Stats
69W - 62L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
Werekun
Tsukuyomi
Level 129
God Stats
6W - 7L
1,546 SR
Queue Stats
96W - 91L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
veteram
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 108
1,607 SR
1,603 Elo+

VS

Team Averages
Level 119
1,561 SR
1,675 Elo+
Chang'e
Chang'e
Asdiamaroga
Chang'e
Level 151
God Stats
5W - 1L
1,732 SR
Queue Stats
325W - 324L
1,649 Elo+
Solo
Osiris
Osiris
Ignuras
Osiris
Level 60
God Stats
3W - 3L
1,579 SR
Queue Stats
45W - 18L
1,805 Elo+
Party 2
Anhur
Anhur
JïzzusCry
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,762 Elo+
Party 2
Medusa
Medusa
MitoUzumaki
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
nathanwall
Chronos
Level 132
God Stats
3W - 0L
1,497 SR
Queue Stats
168W - 166L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
7,010
539
4,481
9,480
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
2 / 5 / 2
6,535
503
3,087
7,040
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 4 / 4
6,228
479
4,112
9,855
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Werekun
Tsukuyomi
11
0 / 3 / 5
6,304
485
4,470
8,153
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
veteram
Gilgamesh
10
2 / 4 / 0
6,305
485
5,203
13,007
8,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Asdiamaroga
Chang'e
12
3 / 2 / 7
6,815
524
7,900
7,937
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Ignuras
Osiris
13
2 / 2 / 2
7,650
588
7,374
7,543
5,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
14
6 / 1 / 8
8,453
650
6,572
7,561
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
13
7 / 1 / 2
7,807
601
9,373
6,353
1,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
nathanwall
Chronos
13
2 / 2 / 1
7,535
580
4,519
7,440
2,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
8
Kills
20
20
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Asdiamaroga
Chang'e
3
2
7
3.25
L
2
4
0
0.5
W
Osiris
Ignuras
Osiris
2
2
2
1.5
W
Anhur
6
1
8
10
L
Raijin
2
5
2
0.6
W
Medusa
7
1
2
8
L
2
4
4
1
L
Tsukuyomi
Werekun
Tsukuyomi
0
3
5
0.83
W
Chronos
nathanwall
Chronos
2
2
1
1.25
L
Gilgamesh
veteram
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
35,738
47,535
Taken
36,834
21,760
Mitigated
16,376
11,889
Healing
11,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Asdiamaroga
Chang'e
7,900
563
1,286
3,858
7,937
3,610
0
2,476
5,461
27,864
0
L
4,481
2,449
151
3,338
9,480
2,404
0
2,080
7,387
0
37,888
W
Osiris
Ignuras
Osiris
7,374
3,068
0
2,185
7,543
5,802
294
1,726
5,817
0
41,919
W
Anhur
6,572
2,002
0
827
7,561
2,484
588
1,649
5,912
0
59,359
L
Raijin
3,087
127
0
630
7,040
2,114
0
3,409
3,631
26,156
0
W
Medusa
9,373
4,177
0
1,179
6,353
1,984
0
414
5,939
0
42,338
L
4,112
787
517
2,253
9,855
5,279
0
4,330
5,525
14,046
0
L
Tsukuyomi
Werekun
Tsukuyomi
4,470
1,200
0
2,494
8,153
2,966
0
1,688
6,465
0
35,046
W
Chronos
nathanwall
Chronos
4,519
851
0
1,774
7,440
2,496
78
2,472
4,968
55,182
0
L
Gilgamesh
veteram
Gilgamesh
5,203
987
0
2,506
13,007
8,997
0
899
12,108
5,303
21,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
38,260
283
Minions Killed
438
0
Camps Cleared
0
1,180,735
Distance Traveled
1,267,162
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,815
524
48
4
0
258,965
1
L
Chiron
7,010
539
84
6
0
238,689
4
W
Osiris
7,650
588
95
7
0
248,798
4
W
Anhur
8,453
650
123
9
0
259,238
0
L
Raijin
6,535
503
50
4
0
178,458
3
W
Medusa
7,807
601
71
5
0
265,656
7
L
Terra
6,228
479
17
1
0
255,834
4
L
Tsukuyomi
6,304
485
80
6
0
257,998
2
W
Chronos
7,535
580
101
8
0
234,505
3
L
Gilgamesh
6,305
485
52
4
0
249,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role