Player Matchup

Merlin
Merlin
Platinum II
AdriThaBest
Merlin
Platinum II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,878 MMR
Solo
Ganesha
Ganesha
Platinum IV
BrxiN
Ganesha
Platinum IV
Level 149
God Stats
4W - 0L
2,089 SR
Queue Stats
97W - 88L
1,798 MMR
Party 2
Ne Zha
Ne Zha
Platinum II
CallMeNewman
Ne Zha
Platinum II
Level 146
God Stats
19W - 14L
1,728 SR
Queue Stats
50W - 41L
1,923 MMR
Party 2
King Arthur
King Arthur
Platinum I
Darkos29
King Arthur
Platinum I
Level 142
God Stats
7W - 6L
1,422 SR
Queue Stats
133W - 120L
1,904 MMR
Party 3
Jing Wei
Jing Wei
Platinum II
JingsterOP
Jing Wei
Platinum II
Level 159
God Stats
10W - 7L
1,706 SR
Queue Stats
136W - 125L
1,859 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,689 SR
1,872 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,508 SR
1,704 MMR
Sun Wukong
Sun Wukong
Platinum II
BlacKnife332
Sun Wukong
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond V
ElDisK
Janus
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
HeManYo
Kuzenbo
Platinum V
Level 94
God Stats
3W - 8L
1,500 SR
Queue Stats
211W - 212L
1,808 MMR
Solo
Nemesis
Nemesis
Platinum III
RIPFredo
Nemesis
Platinum III
Level 152
God Stats
0W - 2L
1,329 SR
Queue Stats
238W - 217L
1,816 MMR
Solo
Anhur
Anhur
Platinum II
sadarns
Anhur
Platinum II
Level 86
God Stats
3W - 2L
1,712 SR
Queue Stats
447W - 427L
1,896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 2 / 4
13,611
567
12,864
7,918
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BrxiN
Ganesha
18
0 / 2 / 10
13,953
581
6,716
16,215
14,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
20
5 / 1 / 6
14,234
593
9,358
16,665
13,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
Darkos29
King Arthur
20
7 / 4 / 0
14,491
604
19,943
32,162
28,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
JingsterOP
Jing Wei
20
5 / 0 / 3
17,785
741
18,772
15,262
6,114
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatApolloSetAthenaTsukuyomi

VS

Bans
ScyllaChernobogSobekAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlacKnife332
Sun Wukong
18
2 / 7 / 3
11,532
481
9,916
26,434
18,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
ElDisK
Janus
20
4 / 2 / 2
13,064
544
9,170
13,639
5,921
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
HeManYo
Kuzenbo
17
1 / 4 / 5
11,008
459
10,756
18,623
19,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
RIPFredo
Nemesis
18
1 / 3 / 4
10,992
458
13,165
17,397
8,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
sadarns
Anhur
20
1 / 3 / 2
12,371
515
7,977
16,130
6,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
9
9
Deaths
19
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
4
2
L
Sun Wukong
BlacKnife332
Sun Wukong
2
7
3
0.5
W
Ganesha
BrxiN
Ganesha
0
2
10
2.5
W
Ne Zha
5
1
6
8
W
King Arthur
Darkos29
King Arthur
7
4
0
1.75
L
Janus
ElDisK
Janus
4
2
2
2.5
L
Kuzenbo
HeManYo
Kuzenbo
1
4
5
0.88
W
Jing Wei
JingsterOP
Jing Wei
5
0
3
6.5
L
Nemesis
RIPFredo
Nemesis
1
3
4
1
L
Anhur
sadarns
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,653
Damage
50,984
88,222
Taken
92,223
65,332
Mitigated
59,197
40,330
Healing
30,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,864
200
185
2,488
7,918
2,879
3,113
3,565
4,259
110,792
0
L
Sun Wukong
BlacKnife332
Sun Wukong
9,916
1,661
0
9,642
26,434
18,456
0
5,416
21,018
0
74,862
W
Ganesha
BrxiN
Ganesha
6,716
196
0
4,598
16,215
14,917
1,441
5,100
10,983
35,869
0
W
Ne Zha
9,358
3,066
0
10,139
16,665
13,059
4,116
5,356
11,159
0
92,268
W
King Arthur
Darkos29
King Arthur
19,943
2,756
0
12,649
32,162
28,363
250
5,628
26,461
0
83,933
L
Janus
ElDisK
Janus
9,170
351
0
3,328
13,639
5,921
79
4,602
9,037
126,090
0
L
Kuzenbo
HeManYo
Kuzenbo
10,756
3,655
0
3,609
18,623
19,917
34
4,729
13,894
40,460
0
W
Jing Wei
JingsterOP
Jing Wei
18,772
18,042
0
10,271
15,262
6,114
7,682
1,620
13,642
0
181,636
L
Nemesis
RIPFredo
Nemesis
13,165
6,037
0
7,000
17,397
8,715
0
2,855
14,542
0
85,586
L
Anhur
sadarns
Anhur
7,977
3,994
0
6,450
16,130
6,188
2,982
2,113
14,017
0
103,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,074
Gold Earned
58,967
812
Minions Killed
756
0
Camps Cleared
0
2,529,268
Distance Traveled
2,532,768
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,611
567
214
9
0
484,936
7
L
Sun Wukong
11,532
481
138
6
0
496,825
7
W
Ganesha
13,953
581
14
1
0
500,382
10
W
Ne Zha
14,234
593
159
7
0
550,191
7
W
King Arthur
14,491
604
160
7
0
480,174
1
L
Janus
13,064
544
236
10
0
561,186
5
L
Kuzenbo
11,008
459
48
2
0
508,309
11
W
Jing Wei
17,785
741
265
11
0
513,585
4
L
Nemesis
10,992
458
142
6
0
540,558
7
L
Anhur
12,371
515
192
8
0
425,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role