Player Matchup

Thanatos
Thanatos
IDeathTime0I
Thanatos
Level 28
God Stats
0W - 4L
1,202 SR
Queue Stats
47W - 53L
1,456 Elo+
Solo
Sylvanus
Sylvanus
MicahMoose
Sylvanus
Level 24
God Stats
16W - 11L
1,515 SR
Queue Stats
48W - 39L
1,493 Elo+
Party 2
Nox
Nox
TheNamelesThing
Nox
Level 100
God Stats
14W - 6L
1,769 SR
Queue Stats
161W - 182L
1,520 Elo+
Party 2
Team Averages
Level 51
1,495 SR
1,490 Elo+

VS

Team Averages
Level 27
1,478 SR
1,439 Elo+
Chaac
Chaac
mephhisto
Chaac
Level 28
God Stats
57W - 37L
1,608 SR
Queue Stats
103W - 134L
1,412 Elo+
Party 1
Ratatoskr
Ratatoskr
sentores
Ratatoskr
Level 29
God Stats
3W - 2L
1,333 SR
Queue Stats
36W - 36L
1,463 Elo+
Solo
Nox
Nox
sinsLoki
Nox
Level 25
God Stats
40W - 29L
1,494 SR
Queue Stats
227W - 254L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IDeathTime0I
Thanatos
20
4 / 11 / 10
18,167
586
24,569
28,511
16,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
MicahMoose
Sylvanus
20
0 / 2 / 15
18,039
582
16,210
41,114
75,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 8 / 1
18,632
601
20,162
25,652
17,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
mephhisto
Chaac
20
6 / 1 / 13
19,730
636
37,322
26,046
26,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
sentores
Ratatoskr
20
8 / 5 / 9
20,222
652
17,325
29,341
29,671
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 9 / 8
18,847
608
17,956
19,705
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
15
Kills
21
21
Deaths
15
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
IDeathTime0I
Thanatos
4
11
10
0.82
L
Sylvanus
MicahMoose
Sylvanus
0
2
15
3.75
L
11
8
1
1.44
W
Chaac
mephhisto
Chaac
6
1
13
12.5
W
Ratatoskr
sentores
Ratatoskr
8
5
9
2.5
W
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,941
Damage
72,603
95,277
Taken
75,092
109,895
Mitigated
60,583
35,985
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
IDeathTime0I
Thanatos
24,569
5,306
0
13,328
28,511
16,746
539
5,049
23,462
0
102,041
L
Sylvanus
MicahMoose
Sylvanus
16,210
3,320
6,403
13,505
41,114
75,953
575
8,994
32,120
56,930
0
L
20,162
1,319
0
2,749
25,652
17,196
590
4,438
21,214
118,790
0
W
Chaac
mephhisto
Chaac
37,322
4,206
1,179
13,309
26,046
26,873
1,273
11,462
14,314
0
114,820
W
Ratatoskr
sentores
Ratatoskr
17,325
5,851
0
3,571
29,341
29,671
2,138
14,320
14,523
0
115,387
W
17,956
770
0
268
19,705
4,039
814
10,476
9,015
92,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,838
Gold Earned
58,799
283
Minions Killed
335
0
Camps Cleared
0
1,525,439
Distance Traveled
1,711,325
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
18,167
586
92
3
0
515,579
6
L
Sylvanus
18,039
582
51
2
0
523,330
5
L
Nox
18,632
601
140
5
0
486,530
1
W
Chaac
19,730
636
95
3
0
644,484
1
W
Ratatoskr
20,222
652
114
4
0
626,724
4
W
Nox
18,847
608
126
4
0
440,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role