Player Matchup

Fafnir
Fafnir
JeffzySus
Fafnir
Level 25
God Stats
26W - 20L
1,762 SR
Queue Stats
130W - 101L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
KeiszerGS
Gilgamesh
Level 109
God Stats
22W - 6L
1,937 SR
Queue Stats
156W - 121L
1,626 Elo+
Party 2
Achilles
Achilles
M0mmyBeatsme
Achilles
Level 26
God Stats
18W - 10L
1,735 SR
Queue Stats
156W - 143L
1,576 Elo+
Party 3
Bellona
Bellona
ccooperr
Bellona
Level 23
God Stats
40W - 29L
1,644 SR
Queue Stats
138W - 114L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
thedrivingking4
Cernunnos
Level 84
God Stats
7W - 5L
1,633 SR
Queue Stats
456W - 413L
1,587 Elo+
Party 3
Team Averages
Level 53
1,742 SR
1,589 Elo+

VS

Team Averages
Level 36
1,570 SR
1,559 Elo+
Sun Wukong
Sun Wukong
Chowder58
Sun Wukong
Level 61
God Stats
0W - 2L
1,320 SR
Queue Stats
90W - 98L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Hunterman12469
Kuzenbo
Level 27
God Stats
7W - 3L
1,698 SR
Queue Stats
47W - 45L
1,532 Elo+
Party 1
Nemesis
Nemesis
NGHTMRES
Nemesis
Level 19
God Stats
9W - 4L
1,776 SR
Queue Stats
206W - 152L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
chrisspher1
Heimdallr
Level 36
God Stats
14W - 18L
1,545 SR
Queue Stats
457W - 386L
1,595 Elo+
Solo
Hera
Hera
jellyfishzeus
Hera
Level 37
God Stats
37W - 26L
1,514 SR
Queue Stats
281W - 302L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JeffzySus
Fafnir
10
0 / 0 / 8
6,949
579
4,874
8,050
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
KeiszerGS
Gilgamesh
12
9 / 1 / 2
7,705
642
8,508
8,020
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
M0mmyBeatsme
Achilles
11
1 / 1 / 3
6,439
537
1,995
8,808
6,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
ccooperr
Bellona
13
3 / 1 / 4
7,556
630
6,664
6,905
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
thedrivingking4
Cernunnos
12
4 / 2 / 4
7,351
613
7,483
8,406
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chowder58
Sun Wukong
11
1 / 4 / 0
6,294
525
4,059
9,526
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 1
5,417
451
3,087
9,639
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
NGHTMRES
Nemesis
11
3 / 2 / 1
6,737
561
7,166
10,080
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
chrisspher1
Heimdallr
9
0 / 5 / 2
5,521
460
2,549
6,821
1,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 1
6,463
539
6,618
5,087
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
5
5
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chowder58
Sun Wukong
1
4
0
0.25
L
1
4
1
0.38
W
Fafnir
JeffzySus
Fafnir
0
0
8
4
W
Gilgamesh
KeiszerGS
Gilgamesh
9
1
2
10
W
Achilles
M0mmyBeatsme
Achilles
1
1
3
2.5
L
Nemesis
NGHTMRES
Nemesis
3
2
1
1.75
W
Bellona
ccooperr
Bellona
3
1
4
5
L
Heimdallr
chrisspher1
Heimdallr
0
5
2
0.2
L
0
2
1
0.25
W
Cernunnos
thedrivingking4
Cernunnos
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
23,479
40,189
Taken
41,153
24,492
Mitigated
16,108
15,351
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chowder58
Sun Wukong
4,059
556
0
1,451
9,526
4,357
0
480
9,046
0
34,943
L
3,087
1,291
0
1,720
9,639
5,356
84
2,236
7,403
13,426
0
W
Fafnir
JeffzySus
Fafnir
4,874
1,382
0
3,037
8,050
8,052
0
2,504
5,476
16,315
0
W
Gilgamesh
KeiszerGS
Gilgamesh
8,508
2,116
0
2,852
8,020
3,140
0
883
7,089
0
32,553
W
Achilles
M0mmyBeatsme
Achilles
1,995
614
0
606
8,808
6,578
348
5,111
3,469
0
28,994
L
Nemesis
NGHTMRES
Nemesis
7,166
4,252
0
1,142
10,080
3,246
0
846
9,234
0
40,118
W
Bellona
ccooperr
Bellona
6,664
2,551
0
3,489
6,905
4,131
1,126
254
6,651
0
41,818
L
Heimdallr
chrisspher1
Heimdallr
2,549
1,532
0
870
6,821
1,764
0
1,031
5,790
0
24,053
L
6,618
1,878
0
883
5,087
1,385
360
281
4,806
42,508
0
W
Cernunnos
thedrivingking4
Cernunnos
7,483
4,468
0
5,367
8,406
2,591
1,158
607
7,799
0
49,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,000
Gold Earned
30,432
328
Minions Killed
299
0
Camps Cleared
0
1,228,738
Distance Traveled
1,186,176
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,294
525
73
6
0
239,457
1
L
Kuzenbo
5,417
451
21
2
0
238,839
2
W
Fafnir
6,949
579
16
1
0
242,507
4
W
Gilgamesh
7,705
642
54
5
0
288,272
3
W
Achilles
6,439
537
61
5
0
221,439
0
L
Nemesis
6,737
561
74
6
0
280,305
3
W
Bellona
7,556
630
94
8
0
257,723
0
L
Heimdallr
5,521
460
42
4
0
226,443
3
L
Hera
6,463
539
89
7
0
201,132
1
W
Cernunnos
7,351
613
103
9
0
218,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role