Player Matchup

Ra
Ra
BlackCyclone397
Ra
Level 85
God Stats
7W - 6L
1,542 SR
Queue Stats
258W - 252L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
SSJ4Shook
Gilgamesh
Level 115
God Stats
15W - 12L
1,583 SR
Queue Stats
93W - 87L
1,609 Elo+
Party 2
Chiron
Chiron
the-invariant
Chiron
Level 89
God Stats
2W - 2L
1,576 SR
Queue Stats
42W - 53L
1,564 Elo+
Party 2
Team Averages
Level 96
1,567 SR
1,553 Elo+

VS

Team Averages
Level 138
1,439 SR
1,581 Elo+
Skadi
Skadi
MetalPotHed
Skadi
Level 138
God Stats
103W - 58L
1,581 SR
Queue Stats
320W - 220L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
UnGodly Dabs
Kuzenbo
Level 157
God Stats
13W - 14L
1,157 SR
Queue Stats
663W - 575L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
luissilva202
Ah Puch
Level 120
God Stats
18W - 10L
1,579 SR
Queue Stats
249W - 281L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
7,896
526
1,567
2,329
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SSJ4Shook
Gilgamesh
14
8 / 2 / 1
10,641
709
15,449
15,469
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 5
9,137
609
6,228
12,796
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
9,835
656
6,864
9,162
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
UnGodly Dabs
Kuzenbo
13
4 / 3 / 4
11,300
753
8,760
12,726
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
luissilva202
Ah Puch
13
2 / 1 / 6
9,866
658
11,112
8,057
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
8
8
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
2
5
5
0.9
L
Gilgamesh
SSJ4Shook
Gilgamesh
8
2
1
4.25
W
Kuzenbo
UnGodly Dabs
Kuzenbo
4
3
4
2
W
Ah Puch
luissilva202
Ah Puch
2
1
6
5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
26,736
30,594
Taken
29,945
16,986
Mitigated
17,669
5,775
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
158
286
1,510
2,329
743
22
1,626
703
8,831
0
W
6,864
2,340
0
1,293
9,162
2,707
1,741
710
8,150
0
38,615
L
Gilgamesh
SSJ4Shook
Gilgamesh
15,449
4,643
0
1,411
15,469
11,675
0
9,597
5,872
0
52,954
W
Kuzenbo
UnGodly Dabs
Kuzenbo
8,760
3,295
0
1,653
12,726
12,303
461
506
11,983
21,916
0
W
Ah Puch
luissilva202
Ah Puch
11,112
221
94
4,180
8,057
2,659
625
190
7,679
48,415
0
L
6,228
2,386
362
2,206
12,796
4,568
0
8,721
4,060
0
34,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,674
Gold Earned
31,001
153
Minions Killed
147
0
Camps Cleared
0
587,614
Distance Traveled
812,066
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,896
526
10
1
0
60,021
1
W
Skadi
9,835
656
48
3
0
277,140
1
L
Gilgamesh
10,641
709
70
5
0
263,118
2
W
Kuzenbo
11,300
753
20
1
0
271,665
1
W
Ah Puch
9,866
658
79
5
0
263,261
5
L
Chiron
9,137
609
73
5
0
264,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role