Player Matchup

Chaac
Chaac
 
Chaac
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Arsnicgam246
Horus
Level 28
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 8L
1,784 Elo+
Party 1
Cupid
Cupid
JamesJoker20
Cupid
Level 60
God Stats
2W - 3L
1,575 SR
Queue Stats
3W - 3L
1,343 Elo+
Party 1
Mercury
Mercury
kingxAbraxas24
Mercury
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
146W - 160L
1,482 Elo+
Party 3
Osiris
Osiris
whil_2
Osiris
Level 43
God Stats
4W - 3L
1,364 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 1
Team Averages
Level 59
1,497 SR
1,490 Elo+

VS

Team Averages
Level 42
1,472 SR
1,424 Elo+
Kukulkan
Kukulkan
Defreiitas
Kukulkan
Level 48
God Stats
2W - 3L
1,628 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Osiris
Osiris
MadCentaur9105
Osiris
Level 39
God Stats
16W - 15L
1,499 SR
Queue Stats
137W - 153L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
Robin7525
Kuzenbo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,447 Elo+
Party 2
Sol
Sol
Tsytheza
Sol
Level 35
God Stats
14W - 32L
1,271 SR
Queue Stats
69W - 108L
1,318 Elo+
Solo
Loki
Loki
sygoat123
Loki
Level 29
God Stats
3W - 6L
1,461 SR
Queue Stats
79W - 85L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 4
6,535
467
2,084
5,664
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 1
6,979
499
5,981
6,063
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,373
455
1,247
7,834
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 0 / 0
9,605
686
6,263
8,828
3,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Osiris
whil_2
Osiris
10
1 / 2 / 0
6,041
432
3,452
8,646
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Defreiitas
Kukulkan
11
1 / 2 / 0
6,619
473
4,915
4,141
1,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,665
548
3,647
7,044
5,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Robin7525
Kuzenbo
10
0 / 1 / 2
6,338
453
2,086
5,048
2,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 2
6,764
483
3,407
7,020
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
2 / 3 / 2
6,850
489
5,023
7,301
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
11
Kills
5
5
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
4
2
W
3
2
1
1.75
L
Kukulkan
Defreiitas
Kukulkan
1
2
0
0.5
W
0
1
1
0.5
L
0
2
0
0
L
Kuzenbo
Robin7525
Kuzenbo
0
1
2
1
L
2
3
2
1
W
7
0
0
7
L
Loki
2
3
2
1
W
Osiris
whil_2
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
19,078
37,035
Taken
30,554
18,446
Mitigated
13,451
10,187
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,084
518
0
2,466
5,664
4,288
0
0
5,664
0
19,737
W
5,981
2,465
370
1,778
6,063
3,401
439
1,616
4,211
0
26,543
L
Kukulkan
Defreiitas
Kukulkan
4,915
157
200
564
4,141
1,344
0
0
4,116
29,454
0
W
1,247
428
1,242
3,276
7,834
2,410
650
4,129
3,679
0
31,471
L
3,647
1,396
0
2,394
7,044
5,536
404
0
7,019
0
40,141
L
Kuzenbo
Robin7525
Kuzenbo
2,086
757
0
820
5,048
2,863
298
0
4,923
18,833
0
L
3,407
703
0
2,120
7,020
1,667
772
0
6,895
28,968
0
W
6,263
3,108
0
935
8,828
3,291
1,843
907
7,845
0
76,884
L
Loki
5,023
1,198
0
2,522
7,301
2,041
0
0
7,078
0
33,675
W
Osiris
whil_2
Osiris
3,452
778
0
120
8,646
5,056
496
3,334
5,228
0
27,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,533
Gold Earned
34,236
344
Minions Killed
314
0
Camps Cleared
0
1,351,583
Distance Traveled
1,273,241
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,535
467
46
3
0
234,621
0
W
Horus
6,979
499
52
4
0
297,492
3
L
Kukulkan
6,619
473
66
5
0
230,575
0
W
Cupid
6,373
455
64
5
0
235,391
2
L
Osiris
7,665
548
93
7
0
232,820
1
L
Kuzenbo
6,338
453
29
2
0
245,241
0
L
Sol
6,764
483
64
5
0
263,841
3
W
Mercury
9,605
686
140
10
0
302,243
0
L
Loki
6,850
489
62
4
0
300,764
0
W
Osiris
6,041
432
42
3
0
281,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role