Player Matchup

Bellona
Bellona
Azorknightdaemon
Bellona
Level 25
God Stats
0W - 1L
1,581 SR
Queue Stats
46W - 41L
1,413 Elo+
Solo
Nemesis
Nemesis
Champisan
Nemesis
Level 29
God Stats
5W - 15L
1,318 SR
Queue Stats
136W - 149L
1,399 Elo+
Solo
Poseidon
Poseidon
DCblack10
Poseidon
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 3
Neith
Neith
LehaneClan
Neith
Level 29
God Stats
4W - 7L
1,121 SR
Queue Stats
80W - 86L
1,497 Elo+
Solo
Bacchus
Bacchus
Owon44
Bacchus
Level 51
God Stats
2W - 1L
1,852 SR
Queue Stats
141W - 141L
1,407 Elo+
Party 3
Team Averages
Level 28
1,421 SR
1,474 Elo+

VS

Team Averages
Level 27
1,487 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Mr0neTwo91
Tsukuyomi
Level 25
God Stats
6W - 6L
1,565 SR
Queue Stats
135W - 121L
1,469 Elo+
Party 2
Ra
Ra
Polo_MarkY_
Ra
Level 29
God Stats
33W - 27L
1,770 SR
Queue Stats
577W - 597L
1,483 Elo+
Solo
Anhur
Anhur
bombagra
Anhur
Level 28
God Stats
4W - 3L
1,567 SR
Queue Stats
35W - 34L
1,439 Elo+
Party 1
Bellona
Bellona
mi-_k78
Bellona
Level 28
God Stats
2W - 3L
1,280 SR
Queue Stats
43W - 40L
1,438 Elo+
Party 1
Khepri
Khepri
pm_901
Khepri
Level 26
God Stats
31W - 25L
1,252 SR
Queue Stats
136W - 140L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
7,893
526
6,138
11,770
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Champisan
Nemesis
11
3 / 4 / 4
7,762
517
7,152
10,702
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
DCblack10
Poseidon
13
0 / 7 / 0
7,270
485
1,712
6,691
2,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
2 / 2 / 1
6,822
455
7,137
7,187
2,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Owon44
Bacchus
11
2 / 1 / 2
7,347
490
5,883
8,419
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mr0neTwo91
Tsukuyomi
14
8 / 2 / 4
8,914
594
6,658
10,020
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 0 / 4
9,197
613
6,287
6,103
2,825
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bombagra
Anhur
11
1 / 3 / 1
6,474
432
4,656
8,219
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
mi-_k78
Bellona
14
3 / 4 / 3
8,330
555
9,127
12,010
7,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
pm_901
Khepri
10
1 / 1 / 3
6,884
459
2,668
8,367
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
10
Kills
19
20
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Nemesis
Champisan
Nemesis
3
4
4
1.25
L
Poseidon
DCblack10
Poseidon
0
7
0
0
L
Neith
2
2
1
1.25
W
Tsukuyomi
Mr0neTwo91
Tsukuyomi
8
2
4
5
L
Bacchus
Owon44
Bacchus
2
1
2
3
W
6
0
4
8
W
Anhur
bombagra
Anhur
1
3
1
0.5
W
Bellona
mi-_k78
Bellona
3
4
3
1.13
W
Khepri
pm_901
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
29,396
44,769
Taken
44,719
21,070
Mitigated
23,779
7,347
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,138
1,811
0
235
11,770
7,755
0
0
11,770
0
35,583
L
Nemesis
Champisan
Nemesis
7,152
3,212
0
2,159
10,702
3,724
0
1,577
9,125
0
26,025
L
Poseidon
DCblack10
Poseidon
1,712
323
0
45
6,691
2,139
351
2,975
3,716
50,805
0
L
Neith
7,137
2,892
204
3,270
7,187
2,340
586
2,524
4,663
0
37,262
W
Tsukuyomi
Mr0neTwo91
Tsukuyomi
6,658
2,056
99
3,782
10,020
4,562
0
963
9,057
0
44,276
L
Bacchus
Owon44
Bacchus
5,883
524
0
1,434
8,419
5,112
39
1,933
6,486
24,442
0
W
6,287
678
244
3,368
6,103
2,825
152
1,670
4,433
59,056
0
W
Anhur
bombagra
Anhur
4,656
1,806
0
1,120
8,219
3,017
0
3,159
5,060
0
30,452
W
Bellona
mi-_k78
Bellona
9,127
1,848
0
1,872
12,010
7,709
467
0
12,010
64
47,413
W
Khepri
pm_901
Khepri
2,668
96
0
2,055
8,367
5,666
0
1,803
6,564
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
39,799
316
Minions Killed
370
0
Camps Cleared
0
1,447,749
Distance Traveled
1,463,184
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,893
526
83
6
0
302,672
1
L
Nemesis
7,762
517
43
3
0
269,041
4
L
Poseidon
7,270
485
79
5
0
290,892
0
L
Neith
6,822
455
77
5
0
260,595
0
W
Tsukuyomi
8,914
594
80
5
0
342,141
4
L
Bacchus
7,347
490
34
2
0
324,549
2
W
Ra
9,197
613
108
7
0
300,160
2
W
Anhur
6,474
432
76
5
0
259,998
1
W
Bellona
8,330
555
88
6
0
272,873
0
W
Khepri
6,884
459
18
1
0
288,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role