Player Matchup

Arachne
Arachne
Gold II
Dragonkrunch
Arachne
Gold II
Level 99
God Stats
5W - 4L
1,582 SR
Queue Stats
134W - 126L
1,519 MMR
Solo
Hercules
Hercules
Gold III
Il Don Domenico
Hercules
Gold III
Level 146
God Stats
226W - 215L
1,591 SR
Queue Stats
304W - 309L
1,504 MMR
Solo
Cernunnos
Cernunnos
Gold IV
REPLICANTE2008
Cernunnos
Gold IV
Level 160
God Stats
28W - 26L
1,622 SR
Queue Stats
171W - 181L
1,512 MMR
Solo
Nu Wa
Nu Wa
Gold IV
YingTheBoy
Nu Wa
Gold IV
Level 127
God Stats
0W - 1L
1,573 SR
Queue Stats
34W - 35L
1,498 MMR
Solo
Chaac
Chaac
Bronze III
toto21gus
Chaac
Bronze III
Level 102
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 4L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,599 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,480 SR
1,506 MMR
Kumbhakarna
Kumbhakarna
Bronze III
OneHighAssTurtle
Kumbhakarna
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold II
RiGZ89
Nemesis
Gold II
Level 158
God Stats
192W - 155L
1,635 SR
Queue Stats
581W - 561L
1,520 MMR
Solo
Skadi
Skadi
Bronze III
prodigyk1ller78
Skadi
Bronze III
Level 56
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
samgetsbucks
Anubis
Platinum V
Level 95
God Stats
18W - 8L
1,632 SR
Queue Stats
246W - 233L
1,519 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
thyN00bly
Cu Chulainn
Bronze III
Level 139
God Stats
1W - 0L
1,092 SR
Queue Stats
7W - 2L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dragonkrunch
Arachne
15
1 / 9 / 1
9,790
392
6,204
18,566
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
3 / 6 / 2
11,499
460
9,728
22,617
8,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
REPLICANTE2008
Cernunnos
20
3 / 4 / 3
13,895
556
9,694
15,846
7,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
17
1 / 7 / 4
10,884
435
10,595
16,192
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
toto21gus
Chaac
15
1 / 9 / 0
9,833
393
10,864
28,193
25,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TsukuyomiScyllaTiamatApolloDanzaburou

VS

Bans
SetGebCupidAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OneHighAssTurtle
Kumbhakarna
19
2 / 1 / 8
13,835
553
3,692
13,505
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
RiGZ89
Nemesis
20
8 / 0 / 14
15,580
623
19,329
18,931
12,047
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 5 / 3
14,361
574
3,561
12,069
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
20
12 / 2 / 11
15,676
627
28,285
17,174
9,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
thyN00bly
Cu Chulainn
20
12 / 1 / 5
15,207
608
19,475
33,150
32,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
9
Kills
35
35
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dragonkrunch
Arachne
1
9
1
0.17
L
Hercules
3
6
2
0.67
W
Kumbhakarna
OneHighAssTurtle
Kumbhakarna
2
1
8
6
L
Cernunnos
REPLICANTE2008
Cernunnos
3
4
3
1.13
W
Nemesis
RiGZ89
Nemesis
8
0
14
15
L
Nu Wa
1
7
4
0.43
W
1
5
3
0.5
W
Anubis
12
2
11
8.75
W
Cu Chulainn
thyN00bly
Cu Chulainn
12
1
5
14.5
L
Chaac
toto21gus
Chaac
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
74,342
101,414
Taken
94,829
51,923
Mitigated
68,410
20,218
Healing
43,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dragonkrunch
Arachne
6,204
4,283
0
2,099
18,566
5,969
0
7,012
11,554
0
57,466
L
Hercules
9,728
2,026
0
2,241
22,617
8,469
228
9,772
12,845
0
58,508
W
Kumbhakarna
OneHighAssTurtle
Kumbhakarna
3,692
144
0
6,606
13,505
11,177
1,148
2,206
9,621
63,505
0
L
Cernunnos
REPLICANTE2008
Cernunnos
9,694
5,088
0
4,390
15,846
7,737
2,024
1,776
14,070
0
132,954
W
Nemesis
RiGZ89
Nemesis
19,329
10,637
0
4,688
18,931
12,047
7,523
2,704
15,910
0
162,569
L
Nu Wa
10,595
1,325
0
3,216
16,192
4,660
0
7,919
8,273
82,224
0
W
3,561
1,720
0
765
12,069
3,298
2,307
1,568
10,331
0
78,309
W
Anubis
28,285
1,051
0
12,015
17,174
9,416
1,622
3,557
12,510
131,374
0
W
Cu Chulainn
thyN00bly
Cu Chulainn
19,475
5,233
0
18,986
33,150
32,472
650
3,799
27,545
305
86,649
L
Chaac
toto21gus
Chaac
10,864
2,456
0
8,272
28,193
25,088
86
6,021
22,172
0
53,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
74,659
668
Minions Killed
762
0
Camps Cleared
0
2,111,834
Distance Traveled
2,368,481
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,790
392
106
4
0
389,010
3
L
Hercules
11,499
460
112
4
0
486,987
1
W
Kumbhakarna
13,835
553
100
4
0
476,362
4
L
Cernunnos
13,895
556
207
8
0
423,638
11
W
Nemesis
15,580
623
207
8
0
594,820
3
L
Nu Wa
10,884
435
145
6
0
420,384
7
W
Skadi
14,361
574
158
6
0
378,876
4
W
Anubis
15,676
627
180
7
0
434,846
7
W
Cu Chulainn
15,207
608
117
5
0
483,577
2
L
Chaac
9,833
393
98
4
0
391,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role