Player Matchup

Cernunnos
Cernunnos
DONALDDUFF
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,698 Elo+
Party 1
King Arthur
King Arthur
DiveThePhoenix
King Arthur
Level 59
God Stats
6W - 0L
1,652 SR
Queue Stats
175W - 54L
1,801 Elo+
Party 1
Vulcan
Vulcan
V4NU2
Vulcan
Level 160
God Stats
5W - 3L
1,154 SR
Queue Stats
186W - 124L
1,694 Elo+
Party 1
Team Averages
Level 95
1,435 SR
1,731 Elo+

VS

Team Averages
Level 106
1,638 SR
1,682 Elo+
The Morrigan
The Morrigan
Sjelrett
The Morrigan
Level 146
God Stats
1W - 2L
1,689 SR
Queue Stats
60W - 73L
1,579 Elo+
Solo
Neith
Neith
jacksBB
Neith
Level 45
God Stats
5W - 7L
1,554 SR
Queue Stats
64W - 50L
1,651 Elo+
Solo
Fafnir
Fafnir
thezerokid3
Fafnir
Level 128
God Stats
0W - 2L
1,670 SR
Queue Stats
131W - 80L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DONALDDUFF
Cernunnos
14
2 / 0 / 8
9,713
694
9,649
10,252
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
DiveThePhoenix
King Arthur
15
9 / 0 / 2
10,449
746
10,558
15,004
10,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
V4NU2
Vulcan
11
1 / 4 / 6
8,646
618
7,319
6,014
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sjelrett
The Morrigan
12
0 / 4 / 3
8,116
580
7,412
7,660
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
jacksBB
Neith
12
1 / 3 / 3
8,399
600
9,335
9,728
3,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
3 / 5 / 1
9,706
693
6,793
14,869
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DONALDDUFF
Cernunnos
2
0
8
6
W
King Arthur
DiveThePhoenix
King Arthur
9
0
2
10
L
The Morrigan
Sjelrett
The Morrigan
0
4
3
0.38
W
Vulcan
V4NU2
Vulcan
1
4
6
1
L
Neith
jacksBB
Neith
1
3
3
0.83
L
Fafnir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
23,540
31,270
Taken
32,257
16,524
Mitigated
23,405
11,322
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DONALDDUFF
Cernunnos
9,649
5,387
0
4,138
10,252
4,016
1,151
3,472
6,704
0
67,962
W
King Arthur
DiveThePhoenix
King Arthur
10,558
1,075
0
6,835
15,004
10,355
13
5,380
9,364
0
39,520
L
The Morrigan
Sjelrett
The Morrigan
7,412
1,199
164
1,455
7,660
2,735
52
1,016
6,574
35,715
3,396
W
Vulcan
V4NU2
Vulcan
7,319
3,583
0
349
6,014
2,153
0
2,762
3,176
40,937
0
L
Neith
jacksBB
Neith
9,335
2,608
0
997
9,728
3,506
0
2,014
7,714
0
49,927
L
Fafnir
6,793
1,676
0
4,713
14,869
17,164
0
4,313
10,556
16,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
26,221
219
Minions Killed
175
0
Camps Cleared
0
781,103
Distance Traveled
742,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,713
694
97
7
0
256,355
3
W
King Arthur
10,449
746
54
4
0
276,163
2
L
The Morrigan
8,116
580
73
5
0
236,749
4
W
Vulcan
8,646
618
68
5
0
248,585
0
L
Neith
8,399
600
79
6
0
256,891
0
L
Fafnir
9,706
693
23
2
0
248,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role