Player Matchup

Tiamat
Tiamat
Articube
Tiamat
Level 28
God Stats
2W - 2L
1,664 SR
Queue Stats
63W - 59L
1,404 Elo+
Solo
Artio
Artio
Averaide
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,334 Elo+
Solo
Thanatos
Thanatos
ImNotStxff
Thanatos
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Solo
Apollo
Apollo
LHTerra
Apollo
Level 29
God Stats
18W - 17L
1,677 SR
Queue Stats
505W - 490L
1,528 Elo+
Solo
Chaac
Chaac
bifamo
Chaac
Level 12
God Stats
5W - 6L
1,461 SR
Queue Stats
49W - 44L
1,389 Elo+
Solo
Team Averages
Level 16
1,560 SR
1,431 Elo+

VS

Team Averages
Level 23
1,534 SR
1,453 Elo+
Susano
Susano
ApeBehavior
Susano
Level 7
God Stats
2W - 3L
1,288 SR
Queue Stats
6W - 10L
1,315 Elo+
Solo
Sylvanus
Sylvanus
GloriusGregorius
Sylvanus
Level 22
God Stats
3W - 12L
1,500 SR
Queue Stats
90W - 105L
1,630 Elo+
Solo
Ymir
Ymir
SG-AleZin-
Ymir
Level 29
God Stats
27W - 32L
1,431 SR
Queue Stats
187W - 237L
1,312 Elo+
Solo
Sol
Sol
TheTrueDemonlord
Sol
Level 26
God Stats
18W - 15L
1,698 SR
Queue Stats
268W - 304L
1,338 Elo+
Solo
Chernobog
Chernobog
XVIKingx
Chernobog
Level 29
God Stats
4W - 1L
1,751 SR
Queue Stats
224W - 187L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Articube
Tiamat
7
0 / 5 / 1
4,586
417
3,095
6,871
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Averaide
Artio
6
0 / 6 / 1
4,278
389
766
8,288
3,519
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ImNotStxff
Thanatos
10
2 / 2 / 0
5,693
518
2,206
6,644
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
LHTerra
Apollo
11
0 / 0 / 1
6,270
570
2,207
5,454
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
bifamo
Chaac
8
0 / 3 / 0
4,936
449
1,552
7,039
3,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 0 / 2
5,802
527
1,752
5,328
1,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 0
6,160
560
3,576
3,851
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 1 / 1
5,618
511
2,266
5,558
3,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
4 / 0 / 2
5,971
543
7,072
4,260
1,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
XVIKingx
Chernobog
10
7 / 1 / 4
6,661
606
5,629
4,487
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
16
16
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
1
0
2
2
L
Tiamat
Articube
Tiamat
0
5
1
0.1
L
Artio
Averaide
Artio
0
6
1
0.08
W
3
0
0
3
L
Thanatos
ImNotStxff
Thanatos
2
2
0
1
L
Apollo
LHTerra
Apollo
0
0
1
0.5
W
1
1
1
1.5
W
4
0
2
5
W
Chernobog
XVIKingx
Chernobog
7
1
4
9
L
Chaac
bifamo
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,826
Damage
20,295
34,296
Taken
23,484
14,733
Mitigated
10,651
12,391
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
1,752
121
0
3,760
5,328
1,652
0
944
4,384
0
29,273
L
Tiamat
Articube
Tiamat
3,095
298
0
1,655
6,871
3,349
0
2,264
4,607
18,106
0
L
Artio
Averaide
Artio
766
0
0
293
8,288
3,519
0
4,447
3,841
9,548
0
W
3,576
1,317
540
2,001
3,851
3,267
0
0
3,851
23,214
0
L
Thanatos
ImNotStxff
Thanatos
2,206
484
0
5,221
6,644
2,552
0
967
5,677
0
30,934
L
Apollo
LHTerra
Apollo
2,207
1,563
0
3,134
5,454
1,485
0
1,755
3,699
0
36,163
W
2,266
357
99
2,505
5,558
3,329
334
0
5,558
22,851
0
W
7,072
3,289
0
2,490
4,260
1,318
1,314
2,625
1,635
28,609
0
W
Chernobog
XVIKingx
Chernobog
5,629
2,978
0
1,611
4,487
1,085
48
292
4,195
0
27,246
L
Chaac
bifamo
Chaac
1,552
209
0
2,088
7,039
3,828
0
3,481
3,558
0
17,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
30,212
220
Minions Killed
278
0
Camps Cleared
0
850,573
Distance Traveled
909,817
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,802
527
77
7
0
188,774
1
L
Tiamat
4,586
417
34
3
0
178,263
0
L
Artio
4,278
389
18
2
0
149,115
1
W
Sylvanus
6,160
560
41
4
0
148,993
0
L
Thanatos
5,693
518
55
5
0
160,106
2
L
Apollo
6,270
570
84
8
0
183,552
5
W
Ymir
5,618
511
53
5
0
187,116
0
W
Sol
5,971
543
53
5
0
174,033
0
W
Chernobog
6,661
606
54
5
0
210,901
3
L
Chaac
4,936
449
29
3
0
179,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role