Player Matchup

Ymir
Ymir
Bullets NBL
Ymir
Level 105
God Stats
1W - 2L
1,762 SR
Queue Stats
171W - 163L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MethodicLily301
Cu Chulainn
Level 108
God Stats
46W - 37L
1,625 SR
Queue Stats
686W - 633L
1,583 Elo+
Solo
Tiamat
Tiamat
Mister_GeeGee
Tiamat
Level 160
God Stats
65W - 59L
1,555 SR
Queue Stats
790W - 798L
1,529 Elo+
Party 2
Cernunnos
Cernunnos
SandyRavage09
Cernunnos
Level 95
God Stats
4W - 2L
1,766 SR
Queue Stats
107W - 107L
1,543 Elo+
Party 1
Da Ji
Da Ji
x_WhiteWizard_x
Da Ji
Level 160
God Stats
67W - 46L
1,613 SR
Queue Stats
1,152W - 1,144L
1,524 Elo+
Party 2
Team Averages
Level 126
1,664 SR
1,545 Elo+

VS

Team Averages
Level 114
1,516 SR
1,525 Elo+
Odin
Odin
Almost Zoinked
Odin
Level 129
God Stats
1W - 0L
1,326 SR
Queue Stats
46W - 48L
1,475 Elo+
Solo
Artio
Artio
The47thSoul
Artio
Level 81
God Stats
2W - 5L
1,444 SR
Queue Stats
193W - 175L
1,513 Elo+
Solo
Neith
Neith
chernobyl_cherry
Neith
Level 105
God Stats
19W - 30L
1,559 SR
Queue Stats
277W - 279L
1,515 Elo+
Solo
Sol
Sol
murdermintmurder
Sol
Level 119
God Stats
2W - 1L
1,752 SR
Queue Stats
96W - 85L
1,542 Elo+
Solo
Mercury
Mercury
xXllMataProsllXx
Mercury
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 24L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,267
527
3,889
8,264
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
MethodicLily301
Cu Chulainn
9
2 / 2 / 4
5,554
555
6,648
7,991
3,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,084
608
2,979
5,394
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
SandyRavage09
Cernunnos
9
2 / 3 / 1
5,529
553
4,274
5,347
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 3
5,571
557
5,083
6,697
2,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,735
574
3,371
6,861
2,788
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 5
5,848
585
4,620
11,682
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 6
5,821
582
2,897
4,589
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 4 / 0
5,898
590
6,330
7,624
1,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 4
5,598
560
3,876
6,075
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
11
11
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
2
3
3
1.17
L
Cu Chulainn
MethodicLily301
Cu Chulainn
2
2
4
2
L
0
0
1
0.5
L
Cernunnos
SandyRavage09
Cernunnos
2
3
1
0.83
W
4
1
5
6.5
W
0
1
6
3
W
4
4
0
1
W
3
3
4
1.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
21,094
33,693
Taken
36,831
13,852
Mitigated
13,814
10,206
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,371
733
0
2,032
6,861
2,788
0
2,337
4,308
0
30,192
L
3,889
878
0
2,295
8,264
4,569
0
2,871
5,393
13,062
0
L
Cu Chulainn
MethodicLily301
Cu Chulainn
6,648
1,586
0
1,870
7,991
3,066
0
4,402
3,589
0
27,764
L
2,979
646
0
3,716
5,394
2,368
112
0
5,394
30,932
0
L
Cernunnos
SandyRavage09
Cernunnos
4,274
1,613
0
1,470
5,347
1,619
0
723
4,624
0
26,714
W
4,620
317
465
6,171
11,682
5,293
0
1,698
9,984
17,270
0
W
2,897
1,010
0
1,126
4,589
1,112
0
611
3,978
0
26,931
W
6,330
1,576
0
2,526
7,624
1,854
654
817
6,807
26,470
0
W
3,876
1,706
532
896
6,075
2,767
488
1,137
4,886
0
16,783
L
5,083
1,144
0
855
6,697
2,230
0
2,954
3,743
0
24,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
28,900
271
Minions Killed
239
0
Camps Cleared
0
903,468
Distance Traveled
971,596
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,735
574
79
8
0
189,170
0
L
Ymir
5,267
527
16
2
0
187,153
3
L
Cu Chulainn
5,554
555
48
5
0
173,085
1
L
Tiamat
6,084
608
105
11
0
180,248
4
L
Cernunnos
5,529
553
57
6
0
164,343
3
W
Artio
5,848
585
24
2
0
210,750
4
W
Neith
5,821
582
59
6
0
197,206
4
W
Sol
5,898
590
40
4
0
182,254
1
W
Mercury
5,598
560
37
4
0
192,216
0
L
Da Ji
5,571
557
45
5
0
198,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role