Player Matchup

Hel
Hel
Catshadows
Hel
Level 78
God Stats
27W - 20L
1,469 SR
Queue Stats
27W - 24L
1,501 Elo+
Party 1
Yemoja
Yemoja
Monoxide3322
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
OlIronLung
Danzaburou
Level 67
God Stats
3W - 3L
1,497 SR
Queue Stats
8W - 10L
1,346 Elo+
Party 1
Set
Set
Reaperkr2
Set
Level 67
God Stats
1W - 2L
1,611 SR
Queue Stats
28W - 29L
1,520 Elo+
Party 1
Odin
Odin
leonardodicapyao
Odin
Level 29
God Stats
2W - 2L
1,440 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Team Averages
Level 56
1,503 SR
1,424 Elo+

VS

Team Averages
Level 82
1,576 SR
1,437 Elo+
Bellona
Bellona
AlexPandaJoker
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 2
Sol
Sol
CitrusPunch
Sol
Level 139
God Stats
2W - 1L
1,933 SR
Queue Stats
362W - 338L
1,546 Elo+
Party 2
Hercules
Hercules
InfamousPM
Hercules
Level 124
God Stats
2W - 1L
1,678 SR
Queue Stats
27W - 32L
1,362 Elo+
Solo
Izanami
Izanami
Mercymain2029
Izanami
Level 47
God Stats
3W - 7L
1,157 SR
Queue Stats
228W - 240L
1,359 Elo+
Solo
Bacchus
Bacchus
swaggymacswag
Bacchus
Level 83
God Stats
9W - 4L
1,612 SR
Queue Stats
39W - 23L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 7
7,941
882
6,472
14,799
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
12
0 / 4 / 6
6,270
697
7,187
13,099
5,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OlIronLung
Danzaburou
11
0 / 9 / 4
6,026
670
5,556
12,374
4,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 8 / 0
9,113
1,013
8,827
13,084
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 7
6,766
752
3,628
11,717
12,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 14
9,325
1,036
6,952
5,859
4,661
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 0 / 11
11,495
1,277
19,669
6,989
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
InfamousPM
Hercules
13
3 / 6 / 13
8,380
931
6,932
11,629
5,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
15
9 / 2 / 10
10,122
1,125
9,904
8,059
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
13
3 / 2 / 19
8,469
941
7,536
8,283
8,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
10
Kills
35
35
Deaths
12
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
2
7
7
0.79
W
15
0
11
20.5
W
Hercules
InfamousPM
Hercules
3
6
13
1.58
W
Izanami
9
2
10
7
L
Yemoja
0
4
6
0.75
L
Danzaburou
OlIronLung
Danzaburou
0
9
4
0.22
L
7
8
0
0.88
L
1
7
7
0.64
W
Bacchus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
50,993
65,073
Taken
40,819
37,041
Mitigated
25,017
13,806
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,952
2,537
0
495
5,859
4,661
1,376
2,016
3,843
0
10,928
L
6,472
324
4,116
4,481
14,799
8,738
0
7,458
7,341
17,829
0
W
19,669
5,679
0
3,902
6,989
3,015
3,235
3,054
3,935
37,603
875
W
Hercules
InfamousPM
Hercules
6,932
2,648
1,837
1,947
11,629
5,500
1,539
2,658
8,971
0
21,246
W
Izanami
9,904
6,658
502
2,100
8,059
3,305
718
3,003
5,056
51
35,309
L
Yemoja
7,187
849
1,126
538
13,099
5,639
1
5,051
8,048
19,308
0
L
Danzaburou
OlIronLung
Danzaburou
5,556
2,355
410
798
12,374
4,695
0
4,851
7,523
0
15,506
L
8,827
4,252
0
1,569
13,084
5,662
0
5,148
7,936
0
28,317
L
3,628
560
486
282
11,717
12,307
0
4,791
6,926
0
12,040
W
Bacchus
7,536
915
0
1,580
8,283
8,536
195
2,978
5,305
12,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
47,791
127
Minions Killed
193
5
Camps Cleared
8
715,721
Distance Traveled
843,356
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,325
1,036
8
1
0
145,799
0
L
Hel
7,941
882
28
3
1
166,399
1
W
Sol
11,495
1,277
63
7
3
175,776
1
W
Hercules
8,380
931
36
4
2
171,182
2
W
Izanami
10,122
1,125
70
8
3
155,250
0
L
Yemoja
6,270
697
22
2
0
157,252
0
L
Danzaburou
6,026
670
27
3
1
120,267
0
L
Set
9,113
1,013
39
4
2
134,301
1
L
Odin
6,766
752
11
1
1
137,502
0
W
Bacchus
8,469
941
16
2
0
195,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role