Player Matchup

Tiamat
Tiamat
DullerHarmony6
Tiamat
Level 61
God Stats
23W - 15L
1,460 SR
Queue Stats
206W - 211L
1,462 Elo+
Party 1
Athena
Athena
EricLXD
Athena
Level 27
God Stats
30W - 27L
1,601 SR
Queue Stats
111W - 131L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr Jool
Gilgamesh
Level 123
God Stats
8W - 4L
1,790 SR
Queue Stats
114W - 118L
1,480 Elo+
Party 1
Team Averages
Level 70
1,617 SR
1,463 Elo+

VS

Team Averages
Level 13
1,493 SR
1,501 Elo+
Thoth
Thoth
DaFuzzClub
Thoth
Level 28
God Stats
20W - 27L
1,479 SR
Queue Stats
267W - 219L
1,502 Elo+
Solo
Horus
Horus
juancc2008
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
mathisdc20156
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 22
9,337
778
8,999
5,823
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
EricLXD
Athena
11
4 / 1 / 17
8,968
747
6,808
8,948
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Mr Jool
Gilgamesh
13
22 / 0 / 6
11,540
962
14,404
8,504
4,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
1 / 4 / 0
7,578
632
9,781
8,684
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
7
0 / 14 / 1
6,351
529
1,678
18,804
14,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 12 / 0
6,220
518
817
10,999
3,589

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
29
Kills
1
1
Deaths
30
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
4
0
0.25
W
3
0
22
14
W
Athena
EricLXD
Athena
4
1
17
12.5
W
Gilgamesh
Mr Jool
Gilgamesh
22
0
6
25
L
Horus
0
14
1
0.04
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
12,276
23,275
Taken
38,487
13,202
Mitigated
20,655
6,447
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
9,781
652
501
2,811
8,684
2,835
0
3,140
5,344
44,616
0
W
8,999
1,829
88
3,632
5,823
2,793
1,425
2,690
2,904
41,533
0
W
Athena
EricLXD
Athena
6,808
2,573
0
1,853
8,948
6,359
926
3,389
5,277
20,219
0
W
Gilgamesh
Mr Jool
Gilgamesh
14,404
5,979
0
874
8,504
4,050
601
2,997
5,207
0
30,351
L
Horus
1,678
1,219
0
260
18,804
14,231
38
7,818
10,830
0
3,876
L
817
468
0
50
10,999
3,589
0
4,329
6,434
0
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
20,149
123
Minions Killed
115
0
Camps Cleared
0
688,940
Distance Traveled
494,664
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,578
632
101
8
0
190,599
0
W
Tiamat
9,337
778
78
7
0
205,096
1
W
Athena
8,968
747
20
2
0
230,318
0
W
Gilgamesh
11,540
962
25
2
0
253,526
0
L
Horus
6,351
529
4
0
0
156,690
0
L
Fenrir
6,220
518
10
1
0
147,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role