Player Matchup

Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OG_McCombz
Anubis
Level 107
God Stats
3W - 1L
1,818 SR
Queue Stats
45W - 48L
1,575 Elo+
Solo
Athena
Athena
XplodingShroom
Athena
Level 88
God Stats
3W - 1L
1,397 SR
Queue Stats
124W - 122L
1,489 Elo+
Solo
Nu Wa
Nu Wa
xorxz
Nu Wa
Level 121
God Stats
13W - 12L
1,539 SR
Queue Stats
265W - 249L
1,505 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,514 Elo+

VS

Team Averages
Level 97
1,498 SR
1,503 Elo+
Chang'e
Chang'e
Alvaro_CGM
Chang'e
Level 119
God Stats
16W - 19L
1,498 SR
Queue Stats
264W - 264L
1,458 Elo+
Solo
Janus
Janus
Fresh_Cakes4
Janus
Level 68
God Stats
19W - 23L
1,504 SR
Queue Stats
344W - 318L
1,569 Elo+
Solo
Ne Zha
Ne Zha
TruthfulBullets
Ne Zha
Level 119
God Stats
7W - 4L
1,536 SR
Queue Stats
164W - 146L
1,488 Elo+
Solo
Odin
Odin
eltarkas41
Odin
Level 51
God Stats
4W - 4L
1,452 SR
Queue Stats
464W - 502L
1,470 Elo+
Party 1
Olorun
Olorun
naxooh
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 140L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
11 / 1 / 2
9,061
697
11,147
9,932
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
 
Pele
14
8 / 0 / 2
8,370
644
6,275
6,461
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
OG_McCombz
Anubis
13
2 / 1 / 4
7,592
584
2,864
4,847
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 10
7,496
577
4,968
9,328
6,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
xorxz
Nu Wa
12
3 / 2 / 12
7,754
596
6,943
5,190
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alvaro_CGM
Chang'e
11
1 / 2 / 0
6,531
502
2,897
7,652
3,690
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 4 / 0
7,464
574
5,649
8,069
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 6 / 3
6,278
483
3,363
11,290
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 7 / 0
4,531
349
3,307
10,072
1,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
naxooh
Olorun
9
0 / 7 / 2
5,966
459
3,263
8,759
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
26
Kills
5
5
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
1
2
12
W
Pele
 
Pele
8
0
2
9
L
Chang'e
Alvaro_CGM
Chang'e
1
2
0
0.5
L
4
4
0
1
W
Anubis
OG_McCombz
Anubis
2
1
4
4
L
0
6
3
0.25
W
2
1
10
7
L
0
7
0
0
L
Olorun
naxooh
Olorun
0
7
2
0.14
W
Nu Wa
xorxz
Nu Wa
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,197
Damage
18,479
35,758
Taken
45,842
15,882
Mitigated
12,572
11,036
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,147
7,888
720
5,205
9,932
3,298
3,740
2,265
7,547
0
63,740
W
Pele
 
Pele
6,275
1,450
0
1,505
6,461
2,080
0
1,340
5,039
0
52,443
L
Chang'e
Alvaro_CGM
Chang'e
2,897
371
47
3,236
7,652
3,690
0
2,654
4,866
37,135
0
L
5,649
464
0
809
8,069
1,959
0
4,161
3,696
47,453
0
W
Anubis
OG_McCombz
Anubis
2,864
366
0
1,800
4,847
2,310
296
2,511
2,336
37,558
0
L
3,363
1,027
357
4,191
11,290
3,147
0
2,522
8,644
0
34,791
W
4,968
1,255
0
560
9,328
6,532
0
2,567
6,715
22,572
0
L
3,307
977
0
850
10,072
1,983
0
2,033
7,871
0
10,505
L
Olorun
naxooh
Olorun
3,263
2,661
73
1,270
8,759
1,793
0
2,672
5,990
28,368
0
W
Nu Wa
xorxz
Nu Wa
6,943
1,357
390
856
5,190
1,662
44
2,646
2,312
32,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
30,770
389
Minions Killed
323
0
Camps Cleared
0
1,247,537
Distance Traveled
1,107,533
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,061
697
123
9
0
208,498
2
W
Pele
8,370
644
92
7
0
289,721
1
L
Chang'e
6,531
502
84
6
0
219,066
0
L
Janus
7,464
574
106
8
0
230,203
4
W
Anubis
7,592
584
91
7
0
247,311
4
L
Ne Zha
6,278
483
66
5
0
220,132
3
W
Athena
7,496
577
17
1
0
261,728
2
L
Odin
4,531
349
18
1
0
203,326
2
L
Olorun
5,966
459
49
4
0
234,806
0
W
Nu Wa
7,754
596
66
5
0
240,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role