Player Matchup

Nemesis
Nemesis
MeloSkurt
Nemesis
Level 27
God Stats
3W - 2L
1,391 SR
Queue Stats
123W - 183L
1,280 Elo+
Party 4
Scylla
Scylla
Schnipi95
Scylla
Level 28
God Stats
5W - 2L
1,717 SR
Queue Stats
86W - 98L
1,103 Elo+
Solo
Nike
Nike
SharkoBooy
Nike
Level 27
God Stats
10W - 12L
1,441 SR
Queue Stats
78W - 114L
1,271 Elo+
Party 4
Cthulhu
Cthulhu
mackanbus
Cthulhu
Level 26
God Stats
22W - 25L
1,408 SR
Queue Stats
216W - 218L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
wille620
Gilgamesh
Level 23
God Stats
14W - 22L
1,307 SR
Queue Stats
150W - 165L
1,312 Elo+
Party 1
Team Averages
Level 26
1,453 SR
1,253 Elo+

VS

Team Averages
Level 30
1,448 SR
1,296 Elo+
Rama
Rama
DFDenmark
Rama
Level 14
God Stats
4W - 6L
1,430 SR
Queue Stats
15W - 23L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
LangeStange2
Nu Wa
Level 26
God Stats
23W - 20L
1,427 SR
Queue Stats
261W - 349L
1,268 Elo+
Solo
Set
Set
StrawThrower518
Set
Level 41
God Stats
19W - 30L
1,382 SR
Queue Stats
101W - 163L
1,338 Elo+
Party 2
Ymir
Ymir
UwU2k
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
chedds
Fenrir
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MeloSkurt
Nemesis
10
3 / 1 / 1
6,361
578
2,827
6,433
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Schnipi95
Scylla
12
7 / 2 / 3
7,063
642
5,558
7,039
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 1
6,282
571
3,377
7,784
2,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
mackanbus
Cthulhu
10
2 / 0 / 5
5,566
506
4,341
4,948
2,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
wille620
Gilgamesh
10
4 / 0 / 4
5,705
519
3,077
5,336
1,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
1 / 3 / 0
5,043
458
3,870
5,649
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
5,729
521
5,147
6,258
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 3 / 0
5,965
542
4,470
6,821
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
UwU2k
Ymir
8
0 / 4 / 0
4,795
436
3,316
6,983
4,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
chedds
Fenrir
10
2 / 3 / 2
5,752
523
3,388
5,557
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
7
7
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
0
0.33
L
0
6
2
0.17
W
Nemesis
MeloSkurt
Nemesis
3
1
1
3.5
W
Scylla
Schnipi95
Scylla
7
2
3
4.25
W
3
4
1
0.88
L
4
3
0
1.33
L
Ymir
UwU2k
Ymir
0
4
0
0
L
Fenrir
chedds
Fenrir
2
3
2
1
W
Cthulhu
mackanbus
Cthulhu
2
0
5
4.5
W
Gilgamesh
wille620
Gilgamesh
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
20,191
31,540
Taken
31,268
10,404
Mitigated
12,368
7,655
Healing
4,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,870
3,472
0
940
5,649
2,115
412
2,422
3,227
0
19,327
L
5,147
906
0
330
6,258
1,936
474
3,510
2,748
26,144
0
W
Nemesis
MeloSkurt
Nemesis
2,827
1,072
0
1,814
6,433
1,990
0
870
5,465
0
26,324
W
Scylla
Schnipi95
Scylla
5,558
184
0
1,802
7,039
2,082
848
3,283
3,454
36,466
0
W
3,377
465
0
1,350
7,784
2,573
158
367
7,333
0
24,470
L
4,470
1,942
24
1,056
6,821
2,651
197
666
6,155
0
24,283
L
Ymir
UwU2k
Ymir
3,316
314
0
827
6,983
4,018
70
3,301
3,682
19,510
0
L
Fenrir
chedds
Fenrir
3,388
938
0
1,790
5,557
1,648
585
0
5,557
0
17,655
W
Cthulhu
mackanbus
Cthulhu
4,341
189
346
1,249
4,948
2,063
277
1,211
3,653
19,992
0
W
Gilgamesh
wille620
Gilgamesh
3,077
441
0
1,094
5,336
1,696
147
2,080
3,172
0
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
27,284
234
Minions Killed
202
0
Camps Cleared
0
1,055,906
Distance Traveled
960,953
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,043
458
37
3
0
188,359
1
L
Nu Wa
5,729
521
52
5
0
158,946
0
W
Nemesis
6,361
578
61
6
0
253,811
3
W
Scylla
7,063
642
62
6
0
192,531
0
W
Nike
6,282
571
54
5
0
190,480
2
L
Set
5,965
542
51
5
0
198,613
3
L
Ymir
4,795
436
31
3
0
188,649
3
L
Fenrir
5,752
523
31
3
0
226,386
1
W
Cthulhu
5,566
506
34
3
0
226,214
0
W
Gilgamesh
5,705
519
23
2
0
192,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role