Player Matchup

Artio
Artio
By Frylox
Artio
Level 13
God Stats
1W - 1L
1,796 SR
Queue Stats
13W - 10L
1,656 Elo+
Solo
Ra
Ra
Mercy6216
Ra
Level 28
God Stats
6W - 3L
1,843 SR
Queue Stats
303W - 316L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Otang94
Gilgamesh
Level 13
God Stats
5W - 8L
1,411 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Fenrir
Fenrir
SayHiToG0D2084
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,381 Elo+
Solo
Danzaburou
Danzaburou
n3rdbash
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 17
1,610 SR
1,495 Elo+

VS

Team Averages
Level 35
1,570 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Brokenwarlock123
Gilgamesh
Level 7
God Stats
3W - 4L
1,370 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 1
Sobek
Sobek
ItsMeMTB
Sobek
Level 15
God Stats
5W - 1L
1,923 SR
Queue Stats
15W - 10L
1,797 Elo+
Party 2
Nu Wa
Nu Wa
Kambob
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,295 Elo+
Solo
Ra
Ra
Overdrive-987
Ra
Level 104
God Stats
2W - 1L
1,372 SR
Queue Stats
29W - 31L
1,481 Elo+
Party 1
Medusa
Medusa
Pandawan AE
Medusa
Level 40
God Stats
4W - 2L
1,684 SR
Queue Stats
26W - 19L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
By Frylox
Artio
16
5 / 0 / 5
11,913
993
10,044
12,922
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

18
5 / 3 / 6
12,268
1,022
22,267
9,063
3,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Otang94
Gilgamesh
16
1 / 8 / 4
10,251
854
7,945
13,997
6,861
Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 14 / 10
10,820
902
12,531
28,839
11,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Danzaburou
n3rdbash
Danzaburou
17
2 / 6 / 5
11,550
963
15,181
16,900
6,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

58

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
6 / 2 / 16
12,110
1,009
11,921
16,684
9,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ItsMeMTB
Sobek
20
11 / 0 / 15
14,361
1,197
14,011
16,661
23,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Kambob
Nu Wa
18
3 / 2 / 18
11,214
935
19,314
9,993
3,796
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 8 / 18
11,750
979
13,180
17,191
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
19
6 / 2 / 15
12,333
1,028
13,844
12,248
5,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
14
Kills
31
31
Deaths
14
30
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
6
2
16
7
L
Artio
By Frylox
Artio
5
0
5
7.5
W
Sobek
ItsMeMTB
Sobek
11
0
15
18.5
W
Nu Wa
Kambob
Nu Wa
3
2
18
6
L
5
3
6
2.67
L
Gilgamesh
Otang94
Gilgamesh
1
8
4
0.38
W
5
8
18
1.75
W
Medusa
6
2
15
6.75
L
1
14
10
0.43
L
Danzaburou
n3rdbash
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,968
Damage
72,270
81,721
Taken
72,777
34,143
Mitigated
50,600
14,783
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
11,921
4,580
0
821
16,684
9,524
0
8,897
7,787
302
28,474
L
Artio
By Frylox
Artio
10,044
527
2,465
5,435
12,922
6,698
0
5,255
7,469
27,677
0
W
Sobek
ItsMeMTB
Sobek
14,011
999
0
3,585
16,661
23,766
0
5,897
10,764
34,164
0
W
Nu Wa
Kambob
Nu Wa
19,314
8,010
1,327
1,764
9,993
3,796
0
4,369
5,624
24,277
0
L
22,267
392
891
1,028
9,063
3,472
0
4,571
4,400
45,228
0
L
Gilgamesh
Otang94
Gilgamesh
7,945
849
0
168
13,997
6,861
0
8,007
5,829
0
31,723
W
13,180
3,400
4,035
4,126
17,191
7,542
0
7,885
9,306
34,905
0
W
Medusa
13,844
7,724
0
2,703
12,248
5,972
0
5,263
6,985
0
45,689
L
12,531
2,531
0
794
28,839
11,026
0
16,730
11,617
0
22,273
L
Danzaburou
n3rdbash
Danzaburou
15,181
6,253
0
4,002
16,900
6,086
0
11,572
5,149
0
56,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,802
Gold Earned
61,768
212
Minions Killed
241
5
Camps Cleared
7
946,242
Distance Traveled
1,082,231
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,110
1,009
43
4
0
229,898
2
L
Artio
11,913
993
27
2
2
148,136
0
W
Sobek
14,361
1,197
32
3
0
241,020
0
W
Nu Wa
11,214
935
16
1
0
206,221
0
L
Ra
12,268
1,022
45
4
0
263,323
0
L
Gilgamesh
10,251
854
43
4
0
182,447
0
W
Ra
11,750
979
67
6
0
189,187
0
W
Medusa
12,333
1,028
83
7
7
215,905
0
L
Fenrir
10,820
902
15
1
2
167,500
2
L
Danzaburou
11,550
963
82
7
1
184,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role