Player Matchup

Scylla
Scylla
DanDeAraujo7
Scylla
Level 29
God Stats
17W - 22L
1,426 SR
Queue Stats
47W - 62L
1,300 Elo+
Party 3
Fafnir
Fafnir
LePigeonCelest
Fafnir
Level 26
God Stats
11W - 24L
1,361 SR
Queue Stats
566W - 643L
1,402 Elo+
Solo
Fenrir
Fenrir
Saavan13
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,319 Elo+
Party 3
Danzaburou
Danzaburou
ZakChorbachi
Danzaburou
Level 32
God Stats
3W - 6L
1,366 SR
Queue Stats
42W - 54L
1,349 Elo+
Party 3
Heimdallr
Heimdallr
awright247
Heimdallr
Level 19
God Stats
16W - 19L
1,308 SR
Queue Stats
24W - 37L
1,305 Elo+
Party 3
Team Averages
Level 27
1,392 SR
1,335 Elo+

VS

Team Averages
Level 27
1,543 SR
1,389 Elo+
Neith
Neith
CoNfuzed21
Neith
Level 29
God Stats
13W - 12L
1,762 SR
Queue Stats
51W - 58L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
Gains4Days
Zhong Kui
Level 26
God Stats
5W - 4L
1,506 SR
Queue Stats
37W - 39L
1,469 Elo+
Party 1
Thor
Thor
Hypi3
Thor
Level 28
God Stats
4W - 4L
1,518 SR
Queue Stats
43W - 50L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
NRNTRENTA2
Danzaburou
Level 24
God Stats
9W - 11L
1,358 SR
Queue Stats
21W - 27L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
allozikman32
Cthulhu
Level 27
God Stats
2W - 1L
1,571 SR
Queue Stats
34W - 39L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 9 / 2
10,104
439
8,356
14,886
5,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 9
10,984
478
11,645
22,165
31,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Saavan13
Fenrir
14
4 / 10 / 5
10,126
440
10,080
22,284
13,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ZakChorbachi
Danzaburou
17
7 / 6 / 5
11,745
511
19,006
19,716
8,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
awright247
Heimdallr
18
4 / 6 / 0
11,677
508
10,537
19,772
8,837
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 3 / 13
11,684
508
15,690
14,749
6,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Gains4Days
Zhong Kui
20
15 / 3 / 10
13,265
577
27,801
17,864
14,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Hypi3
Thor
16
8 / 6 / 7
11,046
480
11,743
17,015
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
NRNTRENTA2
Danzaburou
16
2 / 6 / 7
10,053
437
10,716
13,723
5,441
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
allozikman32
Cthulhu
15
2 / 5 / 10
9,700
422
12,816
20,866
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
23
Kills
34
34
Deaths
23
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Neith
7
3
13
4.5
L
Scylla
3
9
2
0.44
W
Zhong Kui
Gains4Days
Zhong Kui
15
3
10
6.67
W
Thor
Hypi3
Thor
8
6
7
1.92
L
5
3
9
3.17
W
Danzaburou
NRNTRENTA2
Danzaburou
2
6
7
0.92
L
Fenrir
Saavan13
Fenrir
4
10
5
0.65
L
Danzaburou
ZakChorbachi
Danzaburou
7
6
5
1.58
W
Cthulhu
allozikman32
Cthulhu
2
5
10
1.4
L
Heimdallr
awright247
Heimdallr
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
78,766
98,823
Taken
84,217
67,819
Mitigated
49,447
20,533
Healing
30,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,690
10,159
0
8,628
14,749
6,626
3,708
2,162
12,587
0
72,059
L
Scylla
8,356
1,031
0
2,020
14,886
5,778
1,639
8,248
6,488
52,711
0
W
Zhong Kui
Gains4Days
Zhong Kui
27,801
3,847
677
9,207
17,864
14,754
4,151
3,637
14,227
73,469
0
W
Thor
Hypi3
Thor
11,743
2,338
518
3,327
17,015
8,063
1,752
4,266
12,749
0
42,094
L
11,645
4,473
0
3,467
22,165
31,576
128
7,303
14,487
27,194
0
W
Danzaburou
NRNTRENTA2
Danzaburou
10,716
2,549
0
2,900
13,723
5,441
493
3,118
10,605
0
47,776
L
Fenrir
Saavan13
Fenrir
10,080
2,647
0
2,539
22,284
13,059
232
7,738
14,421
0
34,936
L
Danzaburou
ZakChorbachi
Danzaburou
19,006
10,217
0
6,060
19,716
8,569
580
8,672
10,794
0
76,502
W
Cthulhu
allozikman32
Cthulhu
12,816
735
1,379
4,294
20,866
14,563
105
6,818
14,048
37,620
0
L
Heimdallr
awright247
Heimdallr
10,537
4,486
183
6,264
19,772
8,837
2,986
7,731
12,016
0
76,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
55,748
436
Minions Killed
392
0
Camps Cleared
0
1,904,679
Distance Traveled
2,098,762
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,684
508
103
4
0
437,878
0
L
Scylla
10,104
439
88
4
0
386,132
0
W
Zhong Kui
13,265
577
103
4
0
454,888
1
W
Thor
11,046
480
61
3
0
404,550
0
L
Fafnir
10,984
478
33
1
0
399,624
4
W
Danzaburou
10,053
437
80
3
0
376,464
2
L
Fenrir
10,126
440
44
2
0
407,796
0
L
Danzaburou
11,745
511
112
5
0
375,047
2
W
Cthulhu
9,700
422
45
2
0
424,982
4
L
Heimdallr
11,677
508
159
7
0
336,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role