Player Matchup

Danzaburou
Danzaburou
KevWad8139
Danzaburou
Level 58
God Stats
7W - 3L
1,524 SR
Queue Stats
472W - 442L
1,357 Elo+
Party 3
Sylvanus
Sylvanus
Red Supreme 3
Sylvanus
Level 49
God Stats
11W - 6L
1,659 SR
Queue Stats
109W - 114L
1,409 Elo+
Party 3
Gilgamesh
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
Level 37
God Stats
17W - 11L
1,471 SR
Queue Stats
359W - 377L
1,409 Elo+
Solo
Agni
Agni
Trolldom666
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 117L
1,347 Elo+
Solo
Artio
Artio
foxgun12
Artio
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,373 Elo+
Party 3
Team Averages
Level 47
1,531 SR
1,379 Elo+

VS

Team Averages
Level 66
1,514 SR
1,420 Elo+
Arachne
Arachne
AlwaysWinter970
Arachne
Level 87
God Stats
81W - 66L
1,574 SR
Queue Stats
556W - 607L
1,436 Elo+
Party 2
Poseidon
Poseidon
Chente920
Poseidon
Level 39
God Stats
2W - 7L
1,343 SR
Queue Stats
164W - 175L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Konserj
Gilgamesh
Level 48
God Stats
0W - 3L
1,723 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Artemis
Artemis
Neverwintr
Artemis
Level 26
God Stats
79W - 78L
1,349 SR
Queue Stats
308W - 349L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
Pope88
Kuzenbo
Level 128
God Stats
2W - 2L
1,581 SR
Queue Stats
311W - 298L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KevWad8139
Danzaburou
18
13 / 2 / 7
12,117
551
20,797
17,016
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Red Supreme 3
Sylvanus
17
4 / 5 / 12
11,426
519
15,984
25,157
16,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
17
5 / 1 / 14
10,917
496
10,135
14,898
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 8 / 4
10,516
478
9,371
13,980
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
foxgun12
Artio
14
2 / 2 / 17
10,146
461
8,706
16,535
15,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
11,425
519
16,756
20,494
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
Chente920
Poseidon
13
1 / 7 / 9
9,140
415
8,016
11,012
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Konserj
Gilgamesh
15
2 / 6 / 4
9,596
436
8,910
18,661
12,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Neverwintr
Artemis
12
1 / 7 / 4
8,446
384
7,656
13,840
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Pope88
Kuzenbo
13
4 / 5 / 6
10,175
463
8,905
25,389
30,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
46
28
Kills
18
18
Deaths
28
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
Poseidon
Chente920
Poseidon
1
7
9
0.79
W
Danzaburou
KevWad8139
Danzaburou
13
2
7
8.25
L
Gilgamesh
Konserj
Gilgamesh
2
6
4
0.67
L
Artemis
Neverwintr
Artemis
1
7
4
0.43
L
Kuzenbo
Pope88
Kuzenbo
4
5
6
1.4
W
Sylvanus
Red Supreme 3
Sylvanus
4
5
12
2
W
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
5
1
14
12
W
4
8
4
0.75
W
Artio
foxgun12
Artio
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,993
Damage
50,243
87,586
Taken
89,396
51,424
Mitigated
60,620
35,753
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,756
11,927
0
9,349
20,494
9,681
418
8,525
11,771
0
81,148
L
Poseidon
Chente920
Poseidon
8,016
819
0
1,134
11,012
3,425
697
4,999
5,813
41,658
0
W
Danzaburou
KevWad8139
Danzaburou
20,797
10,057
0
9,369
17,016
6,498
4,078
2,145
14,564
0
81,619
L
Gilgamesh
Konserj
Gilgamesh
8,910
2,564
1,155
2,881
18,661
12,382
470
8,213
10,383
189
47,467
L
Artemis
Neverwintr
Artemis
7,656
3,001
0
2,914
13,840
4,536
488
2,453
11,383
0
27,170
L
Kuzenbo
Pope88
Kuzenbo
8,905
3,212
0
1,506
25,389
30,596
166
9,214
15,985
30,987
0
W
Sylvanus
Red Supreme 3
Sylvanus
15,984
4,664
2,350
9,878
25,157
16,015
798
5,411
19,530
67,437
0
W
Gilgamesh
THEn0t0ri0usV1P
Gilgamesh
10,135
1,552
0
4,603
14,898
8,616
0
3,223
11,623
0
62,244
W
9,371
594
0
2,453
13,980
4,695
546
2,685
11,045
56,358
0
W
Artio
foxgun12
Artio
8,706
893
2,532
4,568
16,535
15,600
654
4,183
11,876
28,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
48,782
471
Minions Killed
371
0
Camps Cleared
0
1,895,424
Distance Traveled
1,939,549
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,425
519
123
6
0
478,266
3
L
Poseidon
9,140
415
77
4
0
358,416
7
W
Danzaburou
12,117
551
106
5
0
367,185
4
L
Gilgamesh
9,596
436
91
4
0
373,889
1
L
Artemis
8,446
384
40
2
0
330,161
1
L
Kuzenbo
10,175
463
40
2
0
398,817
3
W
Sylvanus
11,426
519
118
5
0
307,384
2
W
Gilgamesh
10,917
496
105
5
0
465,267
2
W
Agni
10,516
478
98
4
0
364,886
5
W
Artio
10,146
461
44
2
0
390,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role