Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Clownsanity_
Baron Samedi
Level 120
God Stats
17W - 7L
1,780 SR
Queue Stats
72W - 73L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
GetSomeNuts969
Cthulhu
Level 160
God Stats
41W - 38L
1,484 SR
Queue Stats
1,204W - 1,179L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
manu_du_34
Tsukuyomi
Level 104
God Stats
4W - 3L
1,626 SR
Queue Stats
69W - 63L
1,617 Elo+
Party 3
Anhur
Anhur
xKisume
Anhur
Level 148
God Stats
4W - 4L
1,350 SR
Queue Stats
393W - 362L
1,577 Elo+
Party 1
Team Averages
Level 137
1,548 SR
1,573 Elo+

VS

Team Averages
Level 114
1,614 SR
1,610 Elo+
Jing Wei
Jing Wei
BobbyTwoTime
Jing Wei
Level 62
God Stats
9W - 4L
1,646 SR
Queue Stats
328W - 192L
1,589 Elo+
Party 2
Bacchus
Bacchus
PatataPata
Bacchus
Level 124
God Stats
26W - 18L
1,475 SR
Queue Stats
596W - 387L
1,632 Elo+
Party 2
Poseidon
Poseidon
PossibleTen
Poseidon
Level 119
God Stats
20W - 15L
1,684 SR
Queue Stats
367W - 335L
1,554 Elo+
Solo
Loki
Loki
SmellyMeatball
Loki
Level 120
God Stats
12W - 7L
1,765 SR
Queue Stats
253W - 150L
1,618 Elo+
Party 2
Tyr
Tyr
peperoni123
Tyr
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
676W - 442L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 1 / 1
8,666
433
4,781
10,935
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Clownsanity_
Baron Samedi
13
0 / 3 / 1
8,021
401
5,686
7,059
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 3 / 2
9,499
475
14,800
15,493
15,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
manu_du_34
Tsukuyomi
16
4 / 3 / 0
9,527
476
4,700
13,676
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
xKisume
Anhur
20
3 / 2 / 1
11,742
587
9,476
14,630
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BobbyTwoTime
Jing Wei
17
1 / 3 / 3
10,904
545
4,572
10,118
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PatataPata
Bacchus
15
3 / 0 / 5
9,594
480
7,130
13,781
12,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
PossibleTen
Poseidon
17
2 / 2 / 5
10,781
539
9,246
9,979
3,704
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 0 / 4
11,128
556
7,312
11,364
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 2
10,999
550
10,461
19,131
13,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
12
12
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Jing Wei
BobbyTwoTime
Jing Wei
1
3
3
0.83
L
Baron Samedi
Clownsanity_
Baron Samedi
0
3
1
0.17
L
0
3
2
0.33
W
Bacchus
PatataPata
Bacchus
3
0
5
5.5
W
Poseidon
PossibleTen
Poseidon
2
2
5
2.25
W
4
0
4
6
L
Tsukuyomi
manu_du_34
Tsukuyomi
4
3
0
1.33
W
2
2
2
1.5
L
Anhur
xKisume
Anhur
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
38,721
61,793
Taken
64,373
42,625
Mitigated
39,130
21,555
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,781
131
0
3,103
10,935
8,941
0
5,930
5,005
28,911
0
W
Jing Wei
BobbyTwoTime
Jing Wei
4,572
3,680
0
1,093
10,118
2,232
1,072
1,093
9,021
0
70,027
L
Baron Samedi
Clownsanity_
Baron Samedi
5,686
119
217
1,614
7,059
2,991
126
2,630
4,429
47,909
0
L
14,800
965
0
4,779
15,493
15,560
0
1,290
14,203
65,240
0
W
Bacchus
PatataPata
Bacchus
7,130
626
0
2,341
13,781
12,604
210
5,038
8,658
26,242
0
W
Poseidon
PossibleTen
Poseidon
9,246
1,048
0
2,279
9,979
3,704
648
4,867
4,822
91,309
0
W
7,312
2,039
0
6,295
11,364
7,152
0
3,167
8,189
0
81,390
L
Tsukuyomi
manu_du_34
Tsukuyomi
4,700
1,326
0
4,230
13,676
8,579
0
4,851
8,825
0
64,510
W
10,461
1,506
0
7,609
19,131
13,438
146
10,715
8,416
0
70,094
L
Anhur
xKisume
Anhur
9,476
5,062
0
7,612
14,630
6,554
1,138
1,675
12,955
0
109,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
53,406
598
Minions Killed
628
0
Camps Cleared
0
1,838,395
Distance Traveled
2,044,522
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,666
433
42
2
0
361,128
9
W
Jing Wei
10,904
545
147
7
0
366,581
9
L
Baron Samedi
8,021
401
103
5
0
268,892
9
L
Cthulhu
9,499
475
138
7
0
418,463
2
W
Bacchus
9,594
480
27
1
0
410,295
8
W
Poseidon
10,781
539
176
9
0
384,535
4
W
Loki
11,128
556
156
8
0
453,830
4
L
Tsukuyomi
9,527
476
122
6
0
436,098
4
W
Tyr
10,999
550
122
6
0
429,281
5
L
Anhur
11,742
587
193
10
0
353,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role