Player Matchup

Gilgamesh
Gilgamesh
BigBruce3715
Gilgamesh
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 68L
1,468 Elo+
Solo
Chang'e
Chang'e
GaziHalcebeg
Chang'e
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 59L
1,575 Elo+
Solo
King Arthur
King Arthur
NarwhalNinja360
King Arthur
Level 21
God Stats
11W - 11L
1,552 SR
Queue Stats
96W - 109L
1,435 Elo+
Solo
Nu Wa
Nu Wa
StrawberryYangg-
Nu Wa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,382 Elo+
Party 2
Scylla
Scylla
StrawberryYingg-
Scylla
Level 29
God Stats
16W - 25L
1,406 SR
Queue Stats
88W - 111L
1,373 Elo+
Party 2
Team Averages
Level 23
1,492 SR
1,447 Elo+

VS

Team Averages
Level 28
1,409 SR
1,599 Elo+
Ra
Ra
Delete-Smite89
Ra
Level 28
God Stats
8W - 0L
1,851 SR
Queue Stats
106W - 37L
1,895 Elo+
Party 1
Mercury
Mercury
Goetschinho
Mercury
Level 27
God Stats
7W - 14L
1,260 SR
Queue Stats
77W - 97L
1,401 Elo+
Party 3
Guan Yu
Guan Yu
dominicanoklok
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,741 Elo+
Party 1
Hades
Hades
schillingbrudi
Hades
Level 27
God Stats
1W - 2L
1,231 SR
Queue Stats
111W - 95L
1,489 Elo+
Solo
Bellona
Bellona
xJ4YDE33x
Bellona
Level 29
God Stats
12W - 13L
1,202 SR
Queue Stats
107W - 114L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBruce3715
Gilgamesh
16
10 / 1 / 2
10,338
574
13,269
11,927
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
GaziHalcebeg
Chang'e
14
3 / 5 / 3
8,573
476
5,674
12,752
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
NarwhalNinja360
King Arthur
14
2 / 4 / 4
8,650
481
10,013
16,204
12,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 7 / 2
6,871
382
4,294
8,234
3,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 7 / 1
7,197
400
2,042
9,053
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 5
11,886
660
16,182
10,149
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Goetschinho
Mercury
14
2 / 3 / 5
8,650
481
2,196
13,921
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 3
8,758
487
7,590
13,943
10,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 6 / 3
7,957
442
7,327
11,694
5,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
xJ4YDE33x
Bellona
16
4 / 2 / 2
9,521
529
6,876
11,831
8,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
24
24
Deaths
15
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigBruce3715
Gilgamesh
10
1
2
11
W
12
1
5
14.5
L
Chang'e
GaziHalcebeg
Chang'e
3
5
3
0.9
W
Mercury
Goetschinho
Mercury
2
3
5
1.5
L
King Arthur
NarwhalNinja360
King Arthur
2
4
4
1
L
0
7
2
0.14
L
0
7
1
0.07
W
5
3
3
2.17
W
1
6
3
0.42
W
Bellona
xJ4YDE33x
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,292
Damage
40,171
58,170
Taken
61,538
28,267
Mitigated
34,421
10,630
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigBruce3715
Gilgamesh
13,269
5,732
0
2,027
11,927
5,403
0
1,847
10,080
0
67,430
W
16,182
2,019
936
4,854
10,149
4,802
110
2,975
7,124
98,635
0
L
Chang'e
GaziHalcebeg
Chang'e
5,674
693
349
4,516
12,752
3,957
0
7,234
5,518
43,616
0
W
Mercury
Goetschinho
Mercury
2,196
1,123
0
4,862
13,921
5,060
0
1,751
12,144
0
54,393
L
King Arthur
NarwhalNinja360
King Arthur
10,013
785
0
1,224
16,204
12,335
0
4,738
11,466
0
43,097
L
4,294
269
0
427
8,234
3,695
0
5,889
2,345
30,195
0
L
2,042
42
99
1,988
9,053
2,877
43
3,801
5,252
30,240
0
W
7,590
1,293
302
1,490
13,943
10,223
0
2,836
10,991
0
39,927
W
7,327
713
62
3,435
11,694
5,433
240
2,860
8,834
34,620
0
W
Bellona
xJ4YDE33x
Bellona
6,876
4,308
0
2,822
11,831
8,903
252
1,356
10,435
0
50,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
46,772
346
Minions Killed
495
0
Camps Cleared
0
1,664,268
Distance Traveled
1,760,751
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,338
574
105
6
0
366,387
1
W
Ra
11,886
660
186
10
0
389,035
2
L
Chang'e
8,573
476
72
4
0
308,488
7
W
Mercury
8,650
481
96
5
0
352,000
1
L
King Arthur
8,650
481
72
4
0
351,980
0
L
Nu Wa
6,871
382
29
2
0
307,216
2
L
Scylla
7,197
400
68
4
0
330,197
5
W
Guan Yu
8,758
487
53
3
0
374,373
0
W
Hades
7,957
442
60
3
0
285,363
0
W
Bellona
9,521
529
100
6
0
359,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role