Player Matchup

Ra
Ra
EttGlasVatten
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,646 Elo+
Party 2
Scylla
Scylla
HonestImTrying
Scylla
Level 5
God Stats
1W - 1L
1,301 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
Kittsfuuu
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,646 Elo+
Party 2
Hercules
Hercules
fnix
Hercules
Level 105
God Stats
6W - 5L
1,500 SR
Queue Stats
28W - 42L
1,646 Elo+
Party 2
Agni
Agni
smajdah
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,646 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,617 Elo+

VS

Team Averages
Level 40
1,472 SR
1,583 Elo+
Persephone
Persephone
AngelOnYourSide
Persephone
Level 68
God Stats
22W - 20L
1,533 SR
Queue Stats
75W - 63L
1,646 Elo+
Party 1
Artemis
Artemis
BIBIBICZUGO
Artemis
Level 4
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 0L
1,657 Elo+
Solo
Merlin
Merlin
FerstHelbkit
Merlin
Level 110
God Stats
38W - 23L
1,525 SR
Queue Stats
92W - 71L
1,595 Elo+
Party 1
Tiamat
Tiamat
OwOLad
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,516 Elo+
Party 1
Fenrir
Fenrir
bohs
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 6
10,399
945
5,196
17,306
10,562
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 7 / 1
11,366
1,033
8,540
13,143
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
17
2 / 8 / 5
10,505
955
8,910
16,526
9,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
fnix
Hercules
17
3 / 13 / 6
11,076
1,007
9,125
32,283
26,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
smajdah
Agni
18
3 / 5 / 9
11,523
1,048
12,858
14,822
4,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelOnYourSide
Persephone
19
10 / 1 / 18
13,910
1,265
20,107
4,516
1,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BIBIBICZUGO
Artemis
19
1 / 5 / 31
11,793
1,072
11,975
10,479
4,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
19 / 2 / 18
15,103
1,373
24,971
12,596
5,266
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
OwOLad
Tiamat
20
7 / 1 / 29
12,919
1,174
14,745
7,937
5,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
bohs
Fenrir
18
7 / 5 / 21
12,526
1,139
15,456
16,655
11,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
161
14
Kills
44
44
Deaths
14
27
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Persephone
AngelOnYourSide
Persephone
10
1
18
19
W
Artemis
BIBIBICZUGO
Artemis
1
5
31
3.3
L
1
11
6
0.36
W
Merlin
19
2
18
14
L
5
7
1
0.79
L
Thor
2
8
5
0.56
W
Tiamat
OwOLad
Tiamat
7
1
29
21.5
W
Fenrir
bohs
Fenrir
7
5
21
3.5
L
Hercules
fnix
Hercules
3
13
6
0.46
L
Agni
smajdah
Agni
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
87,254
94,080
Taken
52,183
55,711
Mitigated
28,663
9,012
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AngelOnYourSide
Persephone
20,107
963
432
1,017
4,516
1,760
0
1,461
3,036
51,048
0
W
Artemis
BIBIBICZUGO
Artemis
11,975
7,824
0
1,237
10,479
4,669
0
5,763
4,614
0
25,559
L
5,196
1,724
619
18
17,306
10,562
0
9,513
7,567
17,063
0
W
Merlin
24,971
1,299
198
3,819
12,596
5,266
0
7,628
4,758
59,282
0
L
8,540
587
0
272
13,143
4,002
0
7,324
5,737
28,004
0
L
Thor
8,910
1,320
0
0
16,526
9,272
0
10,166
6,108
0
27,118
W
Tiamat
OwOLad
Tiamat
14,745
1,407
0
1,844
7,937
5,552
0
4,024
3,816
26,647
0
W
Fenrir
bohs
Fenrir
15,456
7,411
0
1,565
16,655
11,416
0
7,240
9,365
0
22,685
L
Hercules
fnix
Hercules
9,125
4,205
0
7,005
32,283
26,911
0
21,113
10,755
0
20,748
L
Agni
smajdah
Agni
12,858
1,448
0
1,098
14,822
4,964
0
10,660
4,090
40,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
66,251
216
Minions Killed
233
2
Camps Cleared
13
868,988
Distance Traveled
1,041,131
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,910
1,265
63
6
6
226,941
1
W
Artemis
11,793
1,072
38
3
0
151,280
0
L
Ra
10,399
945
46
4
0
156,634
2
W
Merlin
15,103
1,373
88
8
5
210,957
1
L
Scylla
11,366
1,033
43
4
2
140,394
0
L
Thor
10,505
955
39
4
0
175,992
2
W
Tiamat
12,919
1,174
29
3
2
249,684
0
W
Fenrir
12,526
1,139
15
1
0
202,269
0
L
Hercules
11,076
1,007
22
2
0
187,675
0
L
Agni
11,523
1,048
66
6
0
208,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role