Player Matchup

Nike
Nike
Guardian1118205
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsButters022
Kuzenbo
Level 118
God Stats
3W - 6L
1,645 SR
Queue Stats
153W - 134L
1,668 Elo+
Party 1
Merlin
Merlin
Melody Redox
Merlin
Level 136
God Stats
12W - 7L
1,425 SR
Queue Stats
203W - 212L
1,501 Elo+
Party 1
Ullr
Ullr
UpperPower8
Ullr
Level 157
God Stats
11W - 11L
1,575 SR
Queue Stats
574W - 558L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
Z0mbieKi11er935
Ne Zha
Level 138
God Stats
1W - 1L
1,696 SR
Queue Stats
292W - 316L
1,568 Elo+
Party 1
Team Averages
Level 133
1,568 SR
1,561 Elo+

VS

Team Averages
Level 117
1,630 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ArticBloom22
Ao Kuang
Level 126
God Stats
1W - 0L
1,670 SR
Queue Stats
97W - 88L
1,543 Elo+
Party 2
Sobek
Sobek
Jurrrrd
Sobek
Level 134
God Stats
2W - 0L
1,732 SR
Queue Stats
156W - 147L
1,372 Elo+
Solo
Vulcan
Vulcan
Live From 903
Vulcan
Level 100
God Stats
16W - 11L
1,634 SR
Queue Stats
232W - 215L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
crazybolts123
Gilgamesh
Level 105
God Stats
16W - 14L
1,615 SR
Queue Stats
116W - 109L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,781
458
7,525
14,377
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
11
3 / 0 / 2
6,926
407
5,532
9,806
5,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
0 / 3 / 1
8,066
474
6,828
6,114
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 2
9,850
579
6,405
8,346
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 0
8,326
490
3,902
12,045
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 3 / 0
8,125
478
4,063
8,640
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ArticBloom22
Ao Kuang
17
9 / 0 / 2
9,918
583
7,723
12,660
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jurrrrd
Sobek
12
1 / 3 / 2
7,889
464
3,585
13,449
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 0 / 3
8,850
521
7,934
6,400
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
crazybolts123
Gilgamesh
17
2 / 2 / 7
10,002
588
9,514
13,096
6,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
13
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
3
0
0
W
Ao Kuang
ArticBloom22
Ao Kuang
9
0
2
10
L
1
7
1
0.21
L
Kuzenbo
3
0
2
4
W
Sobek
Jurrrrd
Sobek
1
3
2
0.67
W
1
0
3
2.5
L
Merlin
0
3
1
0.17
L
3
0
2
4
L
1
3
0
0.33
W
Gilgamesh
crazybolts123
Gilgamesh
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
32,819
50,688
Taken
54,245
25,106
Mitigated
25,979
19,530
Healing
23,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,063
1,640
0
3,502
8,640
2,887
0
611
8,029
0
55,917
W
Ao Kuang
ArticBloom22
Ao Kuang
7,723
1,537
0
8,998
12,660
4,722
0
2,255
10,340
73,050
0
L
7,525
1,211
0
2,273
14,377
10,329
231
3,627
10,750
0
41,710
L
Kuzenbo
5,532
2,428
477
4,579
9,806
5,003
0
6,230
3,395
21,477
0
W
Sobek
Jurrrrd
Sobek
3,585
385
0
5,429
13,449
9,530
0
5,671
7,578
27,669
0
W
7,934
3,078
0
2,462
6,400
1,946
0
2,354
3,872
63,254
0
L
Merlin
6,828
371
0
1,564
6,114
2,094
129
3,384
2,594
61,026
0
L
6,405
3,911
0
4,676
8,346
3,023
0
1,671
6,675
0
85,027
L
3,902
1,144
0
5,961
12,045
4,657
0
3,957
8,032
0
67,390
W
Gilgamesh
crazybolts123
Gilgamesh
9,514
2,736
0
3,476
13,096
6,894
430
1,023
11,391
0
61,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
44,784
541
Minions Killed
559
0
Camps Cleared
0
1,603,795
Distance Traveled
1,585,610
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,125
478
114
7
0
255,279
4
W
Ao Kuang
9,918
583
119
7
0
360,757
4
L
Nike
7,781
458
77
5
0
297,497
2
L
Kuzenbo
6,926
407
30
2
0
302,020
3
W
Sobek
7,889
464
35
2
0
315,841
1
W
Vulcan
8,850
521
146
9
0
322,546
2
L
Merlin
8,066
474
140
8
0
297,208
8
L
Ullr
9,850
579
153
9
0
335,281
9
L
Ne Zha
8,326
490
141
8
0
371,789
5
W
Gilgamesh
10,002
588
145
9
0
331,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role