Player Matchup

Scylla
Scylla
Gold I
Flytothesky
Scylla
Gold I
Level 147
God Stats
165W - 126L
1,627 SR
Queue Stats
613W - 627L
1,590 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
HeliosPixote
Jing Wei
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
PablooAR
King Arthur
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Psilocybining
Ymir
Gold IV
Level 154
God Stats
87W - 55L
1,660 SR
Queue Stats
522W - 525L
1,465 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
还没睡醒的大魔王
Sun Wukong
Bronze III
Level 32
God Stats
2W - 2L
1,597 SR
Queue Stats
3W - 4L
1,446 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,577 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,635 SR
1,425 MMR
Sobek
Sobek
Gold I
BugCatcherLan
Sobek
Gold I
Level 142
God Stats
0W - 1L
1,913 SR
Queue Stats
116W - 126L
1,437 MMR
Solo
Merlin
Merlin
Bronze III
DaddyNeptune
Merlin
Bronze III
Level 88
God Stats
2W - 3L
1,881 SR
Queue Stats
26W - 34L
1,373 MMR
Solo
Tyr
Tyr
Gold V
Kaxis
Tyr
Gold V
Level 147
God Stats
0W - 1L
1,245 SR
Queue Stats
101W - 92L
1,348 MMR
Party 2
Izanami
Izanami
Masters
Romnic
Izanami
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
xXtrooprXx
Thanatos
Gold III
Level 121
God Stats
25W - 19L
1,633 SR
Queue Stats
95W - 89L
1,465 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 1 / 1
5,994
599
2,291
3,705
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
HeliosPixote
Jing Wei
9
1 / 0 / 0
5,161
516
1,633
1,920
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PablooAR
King Arthur
10
1 / 0 / 0
5,815
582
6,139
6,721
3,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 0 / 2
5,628
563
2,800
4,384
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 1
4,285
429
1,653
3,587
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AthenaSetTsukuyomiAo KuangApollo

VS

Bans
Guan YuHeimdallrKumbhakarnaAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,571
457
527
6,132
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 1 / 1
5,335
534
1,337
2,221
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
Kaxis
Tyr
10
0 / 1 / 0
5,185
519
2,435
9,135
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Romnic
Izanami
6
0 / 0 / 0
4,241
424
530
842
162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
xXtrooprXx
Thanatos
8
1 / 2 / 0
5,134
513
3,397
7,404
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Merlin
0
1
1
0.5
W
Scylla
2
1
1
2.5
W
Jing Wei
HeliosPixote
Jing Wei
1
0
0
1
L
Tyr
Kaxis
Tyr
0
1
0
0
W
King Arthur
PablooAR
King Arthur
1
0
0
1
W
1
0
2
2
L
Izanami
Romnic
Izanami
0
0
0
0
L
Thanatos
xXtrooprXx
Thanatos
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,516
Damage
8,226
20,317
Taken
25,734
7,701
Mitigated
13,647
7,950
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
527
0
0
2,209
6,132
3,042
0
66
5,891
9,255
0
L
Merlin
1,337
0
0
747
2,221
705
0
1,031
1,054
26,202
0
W
Scylla
2,291
196
0
1,471
3,705
945
720
759
2,776
33,019
0
W
Jing Wei
HeliosPixote
Jing Wei
1,633
1,108
0
1,308
1,920
472
45
327
1,553
0
25,720
L
Tyr
Kaxis
Tyr
2,435
697
0
4,562
9,135
7,415
0
363
8,747
0
28,113
W
King Arthur
PablooAR
King Arthur
6,139
442
0
2,350
6,721
3,069
0
0
6,428
0
33,092
W
2,800
742
0
2,452
4,384
1,581
0
159
4,114
31,297
0
L
Izanami
Romnic
Izanami
530
485
0
413
842
162
0
0
767
0
16,157
L
Thanatos
xXtrooprXx
Thanatos
3,397
560
0
6,234
7,404
2,323
0
3,375
3,909
0
22,593
W
1,653
167
0
369
3,587
1,634
0
319
3,268
0
11,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
24,466
293
Minions Killed
250
0
Camps Cleared
0
972,264
Distance Traveled
838,764
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,571
457
15
2
0
152,570
1
L
Merlin
5,335
534
66
7
0
166,328
3
W
Scylla
5,994
599
72
7
0
185,524
2
W
Jing Wei
5,161
516
69
7
0
160,010
2
L
Tyr
5,185
519
66
7
0
178,148
0
W
King Arthur
5,815
582
66
7
0
209,047
2
W
Ymir
5,628
563
73
7
0
208,570
1
L
Izanami
4,241
424
41
4
0
136,503
2
L
Thanatos
5,134
513
62
6
0
205,215
0
W
Sun Wukong
4,285
429
13
1
0
209,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role