Player Matchup

Gilgamesh
Gilgamesh
Brokenwarlock123
Gilgamesh
Level 7
God Stats
3W - 4L
1,449 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 1
Horus
Horus
ImmatureVase318
Horus
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
56W - 61L
1,451 Elo+
Solo
Bacchus
Bacchus
Overdrive-987
Bacchus
Level 104
God Stats
4W - 4L
1,664 SR
Queue Stats
29W - 31L
1,503 Elo+
Party 1
Olorun
Olorun
Supersad4208974
Olorun
Level 7
God Stats
7W - 3L
1,833 SR
Queue Stats
41W - 53L
1,324 Elo+
Solo
Fenrir
Fenrir
WattledTurtle18
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,100 Elo+
Solo
Team Averages
Level 30
1,538 SR
1,344 Elo+

VS

Team Averages
Level 17
1,472 SR
1,381 Elo+
Tiamat
Tiamat
IIKbzasII
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,430 Elo+
Solo
Neith
Neith
PepiAsesinoo
Neith
Level 8
God Stats
7W - 5L
1,337 SR
Queue Stats
10W - 9L
1,402 Elo+
Solo
Zeus
Zeus
Saint VT
Zeus
Level 26
God Stats
9W - 3L
1,780 SR
Queue Stats
99W - 75L
1,539 Elo+
Solo
Freya
Freya
ThatBussy
Freya
Level 7
God Stats
16W - 8L
1,240 SR
Queue Stats
103W - 73L
1,167 Elo+
Solo
Fenrir
Fenrir
Toshiro2237
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 56L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 10 / 0
9,790
979
6,090
21,439
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 7 / 1
9,548
955
7,652
26,436
15,411
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
16
3 / 6 / 5
11,140
1,114
12,183
24,997
31,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 11 / 5
9,556
956
11,820
21,604
8,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 14 / 1
8,788
879
2,701
18,762
8,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IIKbzasII
Tiamat
18
5 / 2 / 23
10,653
1,065
14,540
10,102
8,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
9 / 0 / 20
11,325
1,133
21,816
7,921
3,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
19
18 / 2 / 17
13,541
1,354
33,698
6,958
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
ThatBussy
Freya
18
10 / 3 / 16
11,776
1,178
21,301
9,198
3,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
17
5 / 1 / 19
10,428
1,043
10,479
11,762
6,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
142
8
Kills
47
48
Deaths
8
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
3
10
0
0.3
W
Tiamat
IIKbzasII
Tiamat
5
2
23
8.25
L
2
7
1
0.36
L
Bacchus
3
6
5
0.92
W
9
0
20
19
W
Zeus
18
2
17
13.25
L
0
11
5
0.23
W
Freya
ThatBussy
Freya
10
3
16
6
W
Fenrir
5
1
19
14.5
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,446
Damage
101,834
113,238
Taken
45,941
71,446
Mitigated
23,834
9,278
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
6,090
1,793
0
1,275
21,439
7,770
0
10,956
10,483
0
27,445
W
Tiamat
IIKbzasII
Tiamat
14,540
1,871
0
2,617
10,102
8,142
0
5,815
4,287
27,029
0
L
7,652
4,455
811
2,130
26,436
15,411
0
18,208
8,228
0
18,439
L
Bacchus
12,183
1,976
0
558
24,997
31,184
0
18,668
6,329
27,367
0
W
21,816
14,063
0
1,854
7,921
3,230
0
3,014
4,907
0
40,095
W
Zeus
33,698
6,739
0
1,280
6,958
2,551
0
4,731
2,227
55,802
0
L
11,820
6,149
483
3,973
21,604
8,446
0
15,046
6,558
28,662
0
W
Freya
ThatBussy
Freya
21,301
8,866
0
2,612
9,198
3,446
0
5,239
3,959
30,010
0
W
Fenrir
10,479
5,025
0
966
11,762
6,465
0
5,204
6,558
0
19,635
L
2,701
1,466
0
48
18,762
8,635
0
6,661
12,101
0
10,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
57,723
146
Minions Killed
186
7
Camps Cleared
7
791,590
Distance Traveled
904,249
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,790
979
32
3
1
159,029
3
W
Tiamat
10,653
1,065
31
3
1
176,077
0
L
Horus
9,548
955
19
2
0
171,730
0
L
Bacchus
11,140
1,114
37
4
2
180,122
0
W
Neith
11,325
1,133
44
4
0
192,330
0
W
Zeus
13,541
1,354
58
6
2
165,587
0
L
Olorun
9,556
956
43
4
0
130,028
0
W
Freya
11,776
1,178
31
3
3
172,346
0
W
Fenrir
10,428
1,043
22
2
1
197,909
1
L
Fenrir
8,788
879
15
2
4
150,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role