Player Matchup

Thor
Thor
Hamanyy_TT
Thor
Level 8
God Stats
6W - 10L
1,097 SR
Queue Stats
233W - 408L
1,219 Elo+
Party 2
Nemesis
Nemesis
Hanzoo3D
Nemesis
Level 33
God Stats
15W - 9L
1,546 SR
Queue Stats
77W - 93L
1,372 Elo+
Party 3
Sun Wukong
Sun Wukong
Newby547
Sun Wukong
Level 29
God Stats
6W - 10L
1,391 SR
Queue Stats
55W - 63L
1,372 Elo+
Party 3
Cthulhu
Cthulhu
SUZA-99
Cthulhu
Level 23
God Stats
32W - 52L
1,298 SR
Queue Stats
234W - 400L
1,234 Elo+
Party 2
Tiamat
Tiamat
hoomme
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,047 Elo+
Solo
Team Averages
Level 19
1,366 SR
1,249 Elo+

VS

Team Averages
Level 9
1,508 SR
1,300 Elo+
Cthulhu
Cthulhu
Leo 126664
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
M0R1N8
Arachne
Level 4
God Stats
1W - 1L
1,743 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Achilles
Achilles
OGxman-Steelers
Achilles
Level 5
God Stats
3W - 4L
1,701 SR
Queue Stats
50W - 47L
1,219 Elo+
Solo
Scylla
Scylla
The_Main_Game1
Scylla
Level 26
God Stats
2W - 6L
1,095 SR
Queue Stats
47W - 57L
1,200 Elo+
Party 1
Hachiman
Hachiman
VisceralCoder
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 0
11,666
467
4,310
10,261
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Hanzoo3D
Nemesis
18
4 / 3 / 2
12,065
483
10,895
16,657
9,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Newby547
Sun Wukong
18
5 / 1 / 4
12,673
507
9,272
13,574
11,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
SUZA-99
Cthulhu
18
3 / 4 / 0
11,820
473
8,733
19,513
15,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
hoomme
Tiamat
9
0 / 8 / 1
8,015
321
628
7,014
2,528

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leo 126664
Cthulhu
10
3 / 3 / 1
8,651
346
4,525
10,209
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
M0R1N8
Arachne
20
10 / 3 / 3
13,466
539
19,897
19,328
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
19
6 / 1 / 2
11,862
474
11,819
13,154
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 3
7,630
305
1,357
939
262
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
VisceralCoder
Hachiman
4
0 / 5 / 0
6,742
270
1,536
3,382
647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
12
Kills
20
21
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
W
Nemesis
Hanzoo3D
Nemesis
4
3
2
1.67
L
Cthulhu
Leo 126664
Cthulhu
3
3
1
1.17
L
Arachne
M0R1N8
Arachne
10
3
3
3.83
W
Sun Wukong
Newby547
Sun Wukong
5
1
4
7
L
Achilles
6
1
2
7
W
Cthulhu
SUZA-99
Cthulhu
3
4
0
0.75
L
1
0
3
2.5
L
Hachiman
VisceralCoder
Hachiman
0
5
0
0
W
Tiamat
hoomme
Tiamat
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
39,134
67,019
Taken
47,012
44,690
Mitigated
40,514
8,936
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,310
1,555
0
116
10,261
5,254
3,727
0
9,836
55
56,737
W
Nemesis
Hanzoo3D
Nemesis
10,895
5,978
0
1,479
16,657
9,442
273
1,159
15,298
0
94,033
L
Cthulhu
Leo 126664
Cthulhu
4,525
306
0
873
10,209
7,855
72
3,437
6,772
19,010
0
L
Arachne
M0R1N8
Arachne
19,897
16,050
0
6,908
19,328
10,566
369
2,447
16,881
0
86,977
W
Sun Wukong
Newby547
Sun Wukong
9,272
1,793
267
3,674
13,574
11,973
1,611
613
12,786
0
69,170
L
Achilles
11,819
4,933
0
1,567
13,154
21,184
714
2,890
10,264
0
48,578
W
Cthulhu
SUZA-99
Cthulhu
8,733
135
0
3,103
19,513
15,493
1,580
1,804
17,449
61,747
0
L
1,357
98
0
0
939
262
135
587
352
8,531
0
L
Hachiman
VisceralCoder
Hachiman
1,536
1,312
0
0
3,382
647
0
0
3,382
0
4,219
W
Tiamat
hoomme
Tiamat
628
230
0
297
7,014
2,528
237
1,811
5,048
6,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,239
Gold Earned
48,351
510
Minions Killed
308
0
Camps Cleared
0
2,125,078
Distance Traveled
1,473,694
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,666
467
116
5
0
478,394
4
W
Nemesis
12,065
483
132
5
0
523,584
0
L
Cthulhu
8,651
346
38
2
0
282,880
2
L
Arachne
13,466
539
159
6
0
490,720
0
W
Sun Wukong
12,673
507
157
6
0
464,376
1
L
Achilles
11,862
474
91
4
0
476,103
0
W
Cthulhu
11,820
473
92
4
0
471,036
0
L
Scylla
7,630
305
11
0
0
105,750
0
L
Hachiman
6,742
270
9
0
0
118,241
0
W
Tiamat
8,015
321
13
1
0
187,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role