Player Matchup

Raijin
Raijin
C-basxd
Raijin
Level 17
God Stats
10W - 9L
1,221 SR
Queue Stats
146W - 124L
1,607 Elo+
Solo
Ganesha
Ganesha
DeOneWhoRisk
Ganesha
Level 26
God Stats
14W - 10L
1,670 SR
Queue Stats
70W - 58L
1,595 Elo+
Solo
Amaterasu
Amaterasu
TheCheekCleaner
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 67L
1,715 Elo+
Solo
Olorun
Olorun
manigoldo221188
Olorun
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
189W - 255L
1,815 Elo+
Solo
Odin
Odin
twitchy-wasp4
Odin
Level 14
God Stats
2W - 3L
1,749 SR
Queue Stats
13W - 12L
1,522 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,651 Elo+

VS

Team Averages
Level 18
1,528 SR
1,701 Elo+
Ao Kuang
Ao Kuang
Drew5225
Ao Kuang
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 52L
1,682 Elo+
Party 1
Persephone
Persephone
FLCLzizzle
Persephone
Level 12
God Stats
4W - 3L
1,587 SR
Queue Stats
12W - 14L
1,541 Elo+
Solo
Chang'e
Chang'e
K1ller_Luii3
Chang'e
Level 13
God Stats
4W - 1L
1,720 SR
Queue Stats
25W - 14L
1,840 Elo+
Solo
Horus
Horus
T Rex thingz
Horus
Level 14
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 1L
1,810 Elo+
Solo
Chiron
Chiron
catanc
Chiron
Level 29
God Stats
3W - 1L
1,536 SR
Queue Stats
286W - 226L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
C-basxd
Raijin
20
5 / 6 / 2
15,355
512
9,098
15,235
5,948
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
DeOneWhoRisk
Ganesha
19
0 / 5 / 14
12,805
427
6,274
24,645
22,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
TheCheekCleaner
Amaterasu
20
18 / 5 / 2
18,579
619
42,169
36,544
39,587
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 16 / 2
11,135
371
7,236
22,595
8,044
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 9 / 3
11,414
380
2,782
25,427
28,111
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Drew5225
Ao Kuang
20
14 / 5 / 3
19,552
652
27,502
37,028
15,199
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
FLCLzizzle
Persephone
20
9 / 6 / 6
15,117
504
15,986
15,209
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
K1ller_Luii3
Chang'e
20
9 / 5 / 12
17,993
600
27,841
24,973
9,768
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 13
15,608
520
13,564
28,843
20,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
catanc
Chiron
20
5 / 4 / 7
16,891
563
12,369
18,960
5,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
24
Kills
41
41
Deaths
24
23
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
C-basxd
Raijin
5
6
2
1
L
Ganesha
DeOneWhoRisk
Ganesha
0
5
14
1.4
W
Ao Kuang
Drew5225
Ao Kuang
14
5
3
3.1
W
Persephone
FLCLzizzle
Persephone
9
6
6
2
W
Chang'e
K1ller_Luii3
Chang'e
9
5
12
3
W
4
4
13
2.63
L
Amaterasu
TheCheekCleaner
Amaterasu
18
5
2
3.8
W
Chiron
catanc
Chiron
5
4
7
2.13
L
1
16
2
0.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,559
Damage
97,262
124,446
Taken
125,013
104,068
Mitigated
56,474
17,155
Healing
60,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
C-basxd
Raijin
9,098
961
0
3,523
15,235
5,948
0
6,104
8,825
114,881
0
L
Ganesha
DeOneWhoRisk
Ganesha
6,274
690
0
1,662
24,645
22,378
0
14,762
9,327
44,552
0
W
Ao Kuang
Drew5225
Ao Kuang
27,502
8,184
0
21,552
37,028
15,199
2,292
3,712
33,181
176,321
0
W
Persephone
FLCLzizzle
Persephone
15,986
412
0
2,968
15,209
4,977
924
4,028
11,021
93,639
0
W
Chang'e
K1ller_Luii3
Chang'e
27,841
4,550
3,927
12,490
24,973
9,768
1,794
4,970
19,895
120,478
0
W
13,564
7,008
853
8,256
28,843
20,558
2,634
5,710
23,059
0
69,707
L
Amaterasu
TheCheekCleaner
Amaterasu
42,169
27,192
0
6,679
36,544
39,587
0
19,699
16,168
0
166,378
W
Chiron
catanc
Chiron
12,369
5,819
1,299
9,144
18,960
5,972
5,564
6,067
12,643
0
139,025
L
7,236
3,524
87
2,457
22,595
8,044
1,566
13,197
8,668
50,964
0
L
2,782
948
691
2,056
25,427
28,111
158
14,827
10,129
0
62,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,288
Gold Earned
85,161
692
Minions Killed
865
0
Camps Cleared
0
2,455,664
Distance Traveled
2,733,403
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
15,355
512
230
8
0
489,936
5
L
Ganesha
12,805
427
23
1
0
559,622
6
W
Ao Kuang
19,552
652
225
8
0
556,539
0
W
Persephone
15,117
504
112
4
0
541,808
0
W
Chang'e
17,993
600
203
7
0
532,971
1
W
Horus
15,608
520
103
3
0
583,467
2
L
Amaterasu
18,579
619
263
9
0
601,655
2
W
Chiron
16,891
563
222
7
0
518,618
1
L
Olorun
11,135
371
77
3
0
377,480
0
L
Odin
11,414
380
99
3
0
426,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role