Player Matchup

Poseidon
Poseidon
Deadica
Poseidon
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
99W - 88L
1,461 Elo+
Solo
Bellona
Bellona
Es0_Brat_13
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,455 Elo+
Solo
Hachiman
Hachiman
IronCackRocket
Hachiman
Level 29
God Stats
2W - 3L
1,465 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
ViolentQueenLiz
Yemoja
Level 29
God Stats
8W - 12L
1,577 SR
Queue Stats
89W - 96L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
iNeeDblInk
Gilgamesh
Level 5
God Stats
14W - 6L
1,588 SR
Queue Stats
45W - 38L
1,401 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,446 Elo+

VS

Team Averages
Level 26
1,442 SR
1,312 Elo+
Danzaburou
Danzaburou
H3IIraiser47
Danzaburou
Level 29
God Stats
41W - 51L
1,467 SR
Queue Stats
517W - 584L
1,330 Elo+
Party 2
Khepri
Khepri
HillBilly___JEDI
Khepri
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 378L
1,183 Elo+
Party 2
Fenrir
Fenrir
Martin551_
Fenrir
Level 20
God Stats
0W - 1L
1,274 SR
Queue Stats
83W - 106L
1,324 Elo+
Solo
Anubis
Anubis
ProtheProdigy
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
WasntG
Gilgamesh
Level 28
God Stats
4W - 7L
1,469 SR
Queue Stats
51W - 64L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadica
Poseidon
20
8 / 2 / 7
15,810
545
21,148
17,916
9,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Es0_Brat_13
Bellona
20
8 / 2 / 7
15,499
534
15,798
22,383
23,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
20
3 / 2 / 1
14,074
485
5,658
15,535
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
0 / 5 / 11
13,667
471
7,940
21,556
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
iNeeDblInk
Gilgamesh
20
9 / 2 / 4
16,805
579
19,995
21,653
20,806
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
H3IIraiser47
Danzaburou
20
6 / 3 / 3
13,596
469
20,034
15,299
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 6 / 6
11,574
399
8,307
23,999
22,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Martin551_
Fenrir
13
0 / 7 / 0
8,444
291
1,824
18,663
7,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 2
8,346
288
2,817
5,353
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
WasntG
Gilgamesh
18
5 / 7 / 1
12,361
426
9,401
26,424
17,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
28
Kills
12
13
Deaths
28
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Deadica
Poseidon
8
2
7
5.75
W
Bellona
Es0_Brat_13
Bellona
8
2
7
5.75
L
Danzaburou
H3IIraiser47
Danzaburou
6
3
3
2.5
L
1
6
6
0.67
W
Hachiman
3
2
1
1.75
L
Fenrir
Martin551_
Fenrir
0
7
0
0
L
0
5
2
0.2
W
0
5
11
1.1
L
Gilgamesh
WasntG
Gilgamesh
5
7
1
0.79
W
Gilgamesh
iNeeDblInk
Gilgamesh
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,539
Damage
42,383
99,043
Taken
89,738
82,574
Mitigated
57,207
31,073
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Deadica
Poseidon
21,148
2,714
497
10,158
17,916
9,249
3,291
2,265
15,527
138,620
0
W
Bellona
Es0_Brat_13
Bellona
15,798
4,817
0
8,162
22,383
23,668
3,515
3,119
19,264
0
89,984
L
Danzaburou
H3IIraiser47
Danzaburou
20,034
8,740
0
1,236
15,299
7,606
51
3,803
11,396
0
93,248
L
8,307
1,399
0
3,439
23,999
22,935
0
11,465
12,224
40,812
0
W
Hachiman
5,658
4,216
0
1,102
15,535
7,251
5,655
1,712
13,823
0
98,034
L
Fenrir
Martin551_
Fenrir
1,824
501
0
3,248
18,663
7,630
72
6,157
12,296
0
23,548
L
2,817
389
0
338
5,353
2,030
105
1,319
3,876
16,572
0
W
7,940
1,684
3,702
4,391
21,556
21,600
431
3,722
17,788
41,840
0
L
Gilgamesh
WasntG
Gilgamesh
9,401
2,295
0
3,619
26,424
17,006
0
5,420
20,858
0
56,284
W
Gilgamesh
iNeeDblInk
Gilgamesh
19,995
5,027
0
3,061
21,653
20,806
1,478
2,495
19,116
0
146,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,855
Gold Earned
54,321
716
Minions Killed
367
0
Camps Cleared
0
2,730,286
Distance Traveled
1,986,966
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,810
545
188
6
0
540,897
2
W
Bellona
15,499
534
151
5
0
602,619
1
L
Danzaburou
13,596
469
146
5
0
490,658
6
L
Khepri
11,574
399
57
2
0
519,800
11
W
Hachiman
14,074
485
129
4
0
526,704
0
L
Fenrir
8,444
291
43
1
0
323,305
2
L
Anubis
8,346
288
35
1
0
163,736
3
W
Yemoja
13,667
471
46
2
0
496,221
7
L
Gilgamesh
12,361
426
86
3
0
489,467
2
W
Gilgamesh
16,805
579
202
7
0
563,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role