Player Matchup

Cu Chulainn
Cu Chulainn
Apegamer007
Cu Chulainn
Level 69
God Stats
49W - 72L
1,408 SR
Queue Stats
231W - 335L
1,324 Elo+
Party 2
Anubis
Anubis
IchTrinkeKetchup
Anubis
Level 44
God Stats
16W - 31L
1,413 SR
Queue Stats
273W - 361L
1,391 Elo+
Party 2
Fenrir
Fenrir
Sedrian
Fenrir
Level 56
God Stats
25W - 48L
1,393 SR
Queue Stats
138W - 252L
1,303 Elo+
Party 2
Izanami
Izanami
Spieletest
Izanami
Level 21
God Stats
10W - 20L
1,354 SR
Queue Stats
70W - 164L
1,243 Elo+
Party 2
Sylvanus
Sylvanus
casededa
Sylvanus
Level 58
God Stats
23W - 21L
1,474 SR
Queue Stats
148W - 248L
1,259 Elo+
Party 2
Team Averages
Level 50
1,409 SR
1,304 Elo+

VS

Team Averages
Level 37
1,518 SR
1,357 Elo+
Heimdallr
Heimdallr
AmunGhoul
Heimdallr
Level 29
God Stats
4W - 12L
1,240 SR
Queue Stats
39W - 74L
1,307 Elo+
Party 1
Anhur
Anhur
Grosnibard
Anhur
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 23L
1,373 Elo+
Solo
Hades
Hades
Jack_der_Rippers
Hades
Level 50
God Stats
3W - 4L
1,845 SR
Queue Stats
35W - 66L
1,257 Elo+
Party 1
Chiron
Chiron
Knochen_Breaker
Chiron
Level 20
God Stats
5W - 8L
1,576 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Ra
Ra
Venationghg_
Ra
Level 35
God Stats
3W - 5L
1,428 SR
Queue Stats
40W - 65L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Apegamer007
Cu Chulainn
16
9 / 1 / 5
9,486
678
9,199
10,375
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
10 / 0 / 1
9,311
665
12,074
8,791
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Sedrian
Fenrir
11
5 / 2 / 5
7,277
520
4,301
8,671
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Spieletest
Izanami
13
6 / 1 / 4
8,375
598
8,548
8,966
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
casededa
Sylvanus
12
7 / 1 / 4
7,968
569
7,762
7,660
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AmunGhoul
Heimdallr
10
1 / 7 / 2
6,395
457
5,047
11,703
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
9
0 / 6 / 0
5,742
410
1,055
10,481
2,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 8 / 0
6,204
443
5,069
12,147
3,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 0
6,254
447
6,581
11,147
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 11 / 0
7,234
517
5,100
14,117
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
37
Kills
5
5
Deaths
38
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AmunGhoul
Heimdallr
1
7
2
0.29
W
Cu Chulainn
Apegamer007
Cu Chulainn
9
1
5
11.5
L
Anhur
0
6
0
0
W
10
0
1
10.5
L
1
8
0
0.13
L
2
6
0
0.33
W
Fenrir
Sedrian
Fenrir
5
2
5
3.75
W
Izanami
Spieletest
Izanami
6
1
4
8
L
1
11
0
0.09
W
Sylvanus
casededa
Sylvanus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,884
Damage
22,852
44,463
Taken
59,595
21,658
Mitigated
15,900
17,950
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AmunGhoul
Heimdallr
5,047
1,341
0
1,166
11,703
3,207
828
2,673
9,030
0
24,152
W
Cu Chulainn
Apegamer007
Cu Chulainn
9,199
2,271
0
2,503
10,375
6,319
782
3,123
7,252
0
57,452
L
Anhur
1,055
360
0
1,225
10,481
2,476
0
2,101
8,206
0
28,728
W
12,074
392
237
4,926
8,791
4,145
2,508
1,278
7,513
50,871
0
L
5,069
646
28
2,012
12,147
3,074
310
5,451
6,664
22,260
0
L
6,581
2,517
8
1,647
11,147
2,421
0
6,077
4,638
0
24,799
W
Fenrir
Sedrian
Fenrir
4,301
594
0
3,600
8,671
3,057
1,045
745
7,926
0
24,965
W
Izanami
Spieletest
Izanami
8,548
6,799
441
2,983
8,966
3,023
1,942
2,150
6,816
0
41,342
L
5,100
1,228
0
4,376
14,117
4,722
487
2,054
11,953
43,656
0
W
Sylvanus
casededa
Sylvanus
7,762
2,998
781
2,479
7,660
5,114
1,883
2,873
4,787
28,902
4,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,417
Gold Earned
31,829
387
Minions Killed
248
0
Camps Cleared
0
1,310,354
Distance Traveled
1,028,900
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,395
457
40
3
0
216,153
1
W
Cu Chulainn
9,486
678
98
7
0
275,462
1
L
Anhur
5,742
410
57
4
0
235,701
0
W
Anubis
9,311
665
103
7
0
218,718
0
L
Hades
6,204
443
33
2
0
189,782
0
L
Chiron
6,254
447
34
2
0
188,816
0
W
Fenrir
7,277
520
52
4
0
274,756
1
W
Izanami
8,375
598
75
5
0
265,690
2
L
Ra
7,234
517
84
6
0
198,448
0
W
Sylvanus
7,968
569
59
4
0
275,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role