Player Matchup

Bellona
Bellona
FDR-Davide
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,192 Elo+
Party 2
Thor
Thor
HandheldCobra71
Thor
Level 44
God Stats
0W - 2L
1,304 SR
Queue Stats
208W - 247L
1,322 Elo+
Solo
Ymir
Ymir
LoBasa93
Ymir
Level 68
God Stats
22W - 48L
1,267 SR
Queue Stats
115W - 184L
1,255 Elo+
Party 2
Apollo
Apollo
SIMOPAPA94
Apollo
Level 91
God Stats
14W - 16L
1,031 SR
Queue Stats
380W - 500L
1,308 Elo+
Party 2
Zeus
Zeus
Sharkxp23
Zeus
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
311W - 380L
1,340 Elo+
Solo
Team Averages
Level 53
1,321 SR
1,283 Elo+

VS

Team Averages
Level 39
1,485 SR
1,296 Elo+
Ao Kuang
Ao Kuang
Gr1f0ne
Ao Kuang
Level 28
God Stats
14W - 5L
1,401 SR
Queue Stats
34W - 37L
1,281 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HairoBORG
Cu Chulainn
Level 44
God Stats
12W - 12L
1,254 SR
Queue Stats
30W - 34L
1,324 Elo+
Party 1
Sobek
Sobek
L3SY0S
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,295 Elo+
Party 1
Medusa
Medusa
PhoeNIX Pwr
Medusa
Level 28
God Stats
3W - 1L
1,770 SR
Queue Stats
14W - 17L
1,285 Elo+
Party 1
He Bo
He Bo
Xx D4Z WB4 xX
He Bo
Level 49
God Stats
6W - 5L
1,498 SR
Queue Stats
68W - 77L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FDR-Davide
Bellona
12
0 / 8 / 1
8,228
358
3,169
14,423
8,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 9 / 2
8,240
358
3,329
17,550
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
3 / 8 / 4
9,398
409
9,557
18,448
12,993
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
SIMOPAPA94
Apollo
16
6 / 5 / 3
11,064
481
13,361
15,026
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
3 / 10 / 3
11,199
487
15,665
18,921
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gr1f0ne
Ao Kuang
20
10 / 1 / 9
13,066
568
12,268
19,170
8,701
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
HairoBORG
Cu Chulainn
20
10 / 0 / 17
13,134
571
17,042
14,696
16,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
L3SY0S
Sobek
15
2 / 3 / 12
10,979
477
7,506
22,411
28,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
16
5 / 4 / 13
11,734
510
12,733
14,230
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 4 / 5
13,431
584
18,763
15,513
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
12
Kills
40
40
Deaths
12
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
FDR-Davide
Bellona
0
8
1
0.06
W
Ao Kuang
Gr1f0ne
Ao Kuang
10
1
9
14.5
W
Cu Chulainn
HairoBORG
Cu Chulainn
10
0
17
18.5
L
0
9
2
0.11
W
Sobek
L3SY0S
Sobek
2
3
12
2.67
L
Ymir
3
8
4
0.63
W
Medusa
5
4
13
2.88
L
Apollo
SIMOPAPA94
Apollo
6
5
3
1.5
L
Zeus
3
10
3
0.45
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,081
Damage
68,312
84,368
Taken
86,020
40,383
Mitigated
66,158
13,861
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FDR-Davide
Bellona
3,169
1,022
0
192
14,423
8,305
695
4,984
9,393
0
20,252
W
Ao Kuang
Gr1f0ne
Ao Kuang
12,268
3,126
0
8,959
19,170
8,701
4,793
5,141
14,029
91,756
0
W
Cu Chulainn
HairoBORG
Cu Chulainn
17,042
3,505
0
3,076
14,696
16,442
1,530
2,654
12,042
435
85,516
L
3,329
1,030
0
1,553
17,550
6,185
0
6,689
10,795
0
26,458
W
Sobek
L3SY0S
Sobek
7,506
596
0
3,132
22,411
28,805
448
5,425
16,986
25,102
0
L
Ymir
9,557
636
603
1,936
18,448
12,993
264
8,871
9,505
43,789
0
W
Medusa
12,733
8,485
0
2,433
14,230
5,412
3,159
6,372
7,858
0
62,096
L
Apollo
SIMOPAPA94
Apollo
13,361
8,819
0
4,847
15,026
5,826
996
4,628
10,366
0
53,996
L
Zeus
15,665
1,817
0
4,730
18,921
7,074
504
12,799
5,589
66,677
0
W
18,763
1,555
0
5,507
15,513
6,798
1,313
5,630
9,883
98,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,129
Gold Earned
62,344
365
Minions Killed
613
0
Camps Cleared
0
1,923,400
Distance Traveled
2,198,263
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,228
358
44
2
0
361,048
0
W
Ao Kuang
13,066
568
162
7
0
446,900
0
W
Cu Chulainn
13,134
571
143
6
0
471,119
1
L
Thor
8,240
358
48
2
0
436,904
2
W
Sobek
10,979
477
34
1
0
465,733
1
L
Ymir
9,398
409
82
4
0
391,184
7
W
Medusa
11,734
510
109
5
0
412,584
1
L
Apollo
11,064
481
77
3
0
394,474
5
L
Zeus
11,199
487
114
5
0
339,790
3
W
He Bo
13,431
584
165
7
0
401,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role