Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Elite_King11219
Hera
Gold V
Level 141
God Stats
1W - 2L
1,549 SR
Queue Stats
56W - 54L
1,449 MMR
Solo
Arachne
Arachne
Bronze IV
Hermanos-Romero-
Arachne
Bronze IV
Level 41
God Stats
1W - 3L
1,549 SR
Queue Stats
3W - 8L
1,442 MMR
Solo
Tyr
Tyr
Gold V
carlalf9
Tyr
Gold V
Level 127
God Stats
3W - 6L
1,534 SR
Queue Stats
50W - 46L
1,469 MMR
Solo
Chiron
Chiron
Gold III
nGnLxKJ
Chiron
Gold III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 383L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,526 SR
1,454 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,540 SR
1,448 MMR
The Morrigan
The Morrigan
Silver II
MestreSombra87
The Morrigan
Silver II
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 63L
1,460 MMR
Party 1
King Arthur
King Arthur
Silver I
VHSBeltrao839
King Arthur
Silver I
Level 126
God Stats
9W - 7L
1,671 SR
Queue Stats
64W - 60L
1,494 MMR
Party 1
Mercury
Mercury
Gold V
lFz Titere
Mercury
Gold V
Level 97
God Stats
16W - 19L
1,632 SR
Queue Stats
160W - 173L
1,439 MMR
Solo
Chernobog
Chernobog
Gold V
mckay5987
Chernobog
Gold V
Level 128
God Stats
2W - 2L
1,398 SR
Queue Stats
27W - 28L
1,412 MMR
Solo
Cthulhu
Cthulhu
Gold V
xXlMojitolXx
Cthulhu
Gold V
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 298L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 3
8,811
441
10,305
19,691
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 6 / 1
9,141
457
5,644
10,196
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 2
9,317
466
7,337
18,859
7,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 2 / 0
10,217
511
11,705
19,651
18,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
nGnLxKJ
Chiron
16
2 / 6 / 4
9,684
484
10,772
17,172
6,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
TiamatAthenaSetTsukuyomiDanzaburou

VS

Bans
Cu ChulainnSkadiApolloScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MestreSombra87
The Morrigan
19
8 / 0 / 11
11,613
581
12,737
8,515
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
VHSBeltrao839
King Arthur
18
2 / 2 / 8
10,981
549
18,377
23,324
17,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
lFz Titere
Mercury
18
7 / 1 / 6
10,734
537
7,347
11,677
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
mckay5987
Chernobog
17
5 / 3 / 9
10,939
547
9,899
12,453
4,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xXlMojitolXx
Cthulhu
15
2 / 4 / 10
10,391
520
11,731
20,511
17,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
10
Kills
24
24
Deaths
10
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
3
1.17
L
1
6
1
0.25
L
3
7
2
0.57
W
The Morrigan
MestreSombra87
The Morrigan
8
0
11
13.5
W
King Arthur
VHSBeltrao839
King Arthur
2
2
8
3
L
2
2
0
1
W
Mercury
lFz Titere
Mercury
7
1
6
10
W
Chernobog
mckay5987
Chernobog
5
3
9
3.17
L
Chiron
nGnLxKJ
Chiron
2
6
4
0.67
W
Cthulhu
xXlMojitolXx
Cthulhu
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,763
Damage
60,091
85,569
Taken
76,480
54,857
Mitigated
48,299
37,122
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,305
711
3,904
10,010
19,691
17,123
227
8,154
11,325
26,931
0
L
5,644
2,407
0
413
10,196
4,631
754
4,054
6,022
68,718
0
L
7,337
5,008
0
6,625
18,859
7,834
0
5,337
13,392
0
49,093
W
The Morrigan
MestreSombra87
The Morrigan
12,737
2,813
0
2,505
8,515
3,414
371
3,613
4,902
72,266
2,904
W
King Arthur
VHSBeltrao839
King Arthur
18,377
2,606
0
9,940
23,324
17,820
272
2,123
21,201
0
83,221
L
11,705
1,993
0
9,820
19,651
18,461
0
1,444
18,145
0
71,296
W
Mercury
lFz Titere
Mercury
7,347
3,572
0
161
11,677
5,164
2,311
1,915
9,762
0
71,293
W
Chernobog
mckay5987
Chernobog
9,899
5,811
0
3,502
12,453
4,676
1,478
2,788
9,665
0
72,949
L
Chiron
nGnLxKJ
Chiron
10,772
4,980
569
5,781
17,172
6,808
0
5,181
11,843
0
70,565
W
Cthulhu
xXlMojitolXx
Cthulhu
11,731
657
0
2,090
20,511
17,225
144
5,510
15,001
46,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,170
Gold Earned
54,658
513
Minions Killed
635
0
Camps Cleared
0
1,635,237
Distance Traveled
1,943,965
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,811
441
26
1
0
363,712
7
L
Hera
9,141
457
116
6
0
316,492
5
L
Arachne
9,317
466
84
4
0
328,527
4
W
The Morrigan
11,613
581
172
9
0
372,430
8
W
King Arthur
10,981
549
156
8
0
377,974
3
L
Tyr
10,217
511
153
8
0
319,635
1
W
Mercury
10,734
537
115
6
0
437,734
4
W
Chernobog
10,939
547
119
6
0
365,738
7
L
Chiron
9,684
484
134
7
0
306,871
2
W
Cthulhu
10,391
520
73
4
0
390,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role