Player Matchup

Heimdallr
Heimdallr
Branners128
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
KielbasianyLold
Gilgamesh
Level 7
God Stats
11W - 14L
1,612 SR
Queue Stats
57W - 68L
1,470 Elo+
Solo
Yemoja
Yemoja
Midoriya_AFO
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
jaco1994-marvin
Baron Samedi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Solo
Loki
Loki
kritisch_Bindung
Loki
Level 18
God Stats
8W - 11L
1,546 SR
Queue Stats
13W - 21L
1,393 Elo+
Solo
Team Averages
Level 12
1,532 SR
1,486 Elo+

VS

Team Averages
Level 27
1,428 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Heiliger_Gandalf
Ao Kuang
Level 54
God Stats
4W - 12L
1,171 SR
Queue Stats
121W - 188L
1,350 Elo+
Party 1
Chaac
Chaac
Heiliger_Karpfen
Chaac
Level 21
God Stats
3W - 3L
1,799 SR
Queue Stats
32W - 63L
1,383 Elo+
Party 1
Izanami
Izanami
Silvio2905
Izanami
Level 12
God Stats
22W - 21L
1,496 SR
Queue Stats
29W - 37L
1,383 Elo+
Party 1
Olorun
Olorun
Vinben20-05
Olorun
Level 26
God Stats
5W - 12L
1,173 SR
Queue Stats
72W - 118L
1,375 Elo+
Party 1
Tiamat
Tiamat
pava_relajada
Tiamat
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 121L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Branners128
Heimdallr
16
7 / 2 / 2
10,184
566
13,905
15,612
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
KielbasianyLold
Gilgamesh
15
6 / 3 / 1
9,845
547
11,512
13,978
8,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
14
1 / 4 / 8
8,425
468
4,247
10,026
7,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
jaco1994-marvin
Baron Samedi
11
4 / 8 / 0
7,991
444
4,661
8,975
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
6,473
360
764
4,941
1,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 2
10,507
584
10,181
15,051
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 0
8,024
446
3,871
11,783
10,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Silvio2905
Izanami
14
0 / 2 / 4
8,113
451
4,334
7,393
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
5 / 5 / 2
8,794
489
8,062
12,828
4,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 1
10,799
600
7,858
8,088
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
18
Kills
21
21
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Branners128
Heimdallr
7
2
2
4
W
10
3
2
3.67
W
0
5
0
0
L
Gilgamesh
KielbasianyLold
Gilgamesh
6
3
1
2.17
L
Yemoja
1
4
8
1.25
W
Izanami
Silvio2905
Izanami
0
2
4
1
W
Olorun
5
5
2
1.2
L
Baron Samedi
jaco1994-marvin
Baron Samedi
4
8
0
0.5
L
0
4
0
0
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,089
Damage
34,306
53,532
Taken
55,143
26,876
Mitigated
28,860
17,731
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Branners128
Heimdallr
13,905
8,628
0
7,160
15,612
6,144
1,236
7,925
7,687
0
78,677
W
10,181
3,343
0
8,350
15,051
5,740
0
1,260
13,697
50,079
0
W
3,871
1,512
0
2,008
11,783
10,107
304
154
11,590
0
31,786
L
Gilgamesh
KielbasianyLold
Gilgamesh
11,512
4,941
0
4,649
13,978
8,670
599
5,631
8,097
0
53,835
L
Yemoja
4,247
1,045
2,129
1,983
10,026
7,263
170
4,352
5,674
35,880
0
W
Izanami
Silvio2905
Izanami
4,334
3,213
0
0
7,393
2,547
1,292
1,500
5,893
0
40,772
W
Olorun
8,062
3,239
1,586
3,771
12,828
4,972
838
2,612
10,150
46,504
0
L
Baron Samedi
jaco1994-marvin
Baron Samedi
4,661
1,054
317
379
8,975
3,431
0
6,600
2,375
17,985
0
L
764
146
0
1,114
4,941
1,368
0
1,593
3,348
0
16,564
W
7,858
1,244
0
3,497
8,088
5,494
1,536
2,862
4,905
71,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
46,237
381
Minions Killed
444
0
Camps Cleared
0
1,194,852
Distance Traveled
1,694,646
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,184
566
157
9
0
261,931
0
W
Ao Kuang
10,507
584
70
4
0
386,990
0
W
Chaac
8,024
446
72
4
0
291,334
0
L
Gilgamesh
9,845
547
104
6
0
312,578
0
L
Yemoja
8,425
468
46
3
0
282,897
2
W
Izanami
8,113
451
81
5
0
357,065
2
W
Olorun
8,794
489
77
4
0
344,656
0
L
Baron Samedi
7,991
444
36
2
0
214,310
0
L
Loki
6,473
360
38
2
0
123,136
0
W
Tiamat
10,799
600
144
8
0
314,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role