Player Matchup

Raijin
Raijin
 
Raijin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Soultura
Bacchus
Level 87
God Stats
6W - 4L
1,629 SR
Queue Stats
179W - 188L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
lbeJlkal
Heimdallr
Level 124
God Stats
4W - 4L
1,599 SR
Queue Stats
346W - 317L
1,516 Elo+
Party 2
Kali
Kali
xGastiEx
Kali
Level 128
God Stats
13W - 8L
1,636 SR
Queue Stats
355W - 326L
1,504 Elo+
Party 2
Bellona
Bellona
xxHeavyArtillery
Bellona
Level 88
God Stats
23W - 17L
1,588 SR
Queue Stats
649W - 619L
1,532 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,512 Elo+

VS

Team Averages
Level 103
1,686 SR
1,507 Elo+
Baba Yaga
Baba Yaga
A_Giant_Thumb
Baba Yaga
Level 111
God Stats
17W - 16L
1,681 SR
Queue Stats
386W - 397L
1,531 Elo+
Solo
Loki
Loki
Jan_1802__
Loki
Level 80
God Stats
13W - 9L
1,585 SR
Queue Stats
21W - 24L
1,502 Elo+
Solo
Vamana
Vamana
Odintologo
Vamana
Level 89
God Stats
14W - 13L
1,711 SR
Queue Stats
331W - 319L
1,517 Elo+
Solo
Izanami
Izanami
TMT NoiZer
Izanami
Level 106
God Stats
13W - 16L
1,557 SR
Queue Stats
34W - 36L
1,464 Elo+
Solo
Tiamat
Tiamat
mj_alarcon
Tiamat
Level 129
God Stats
9W - 2L
1,895 SR
Queue Stats
81W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 1
9,858
318
2,799
5,536
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Soultura
Bacchus
20
5 / 4 / 6
14,588
471
11,321
20,642
30,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
lbeJlkal
Heimdallr
20
4 / 6 / 2
17,417
562
12,535
25,034
11,350
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kali
20
3 / 6 / 9
15,830
511
17,420
29,228
16,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 4
16,346
527
31,847
32,319
50,059
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
A_Giant_Thumb
Baba Yaga
20
4 / 8 / 10
15,716
507
22,843
28,244
12,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 5 / 6
17,452
563
20,467
23,854
11,278
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Odintologo
Vamana
20
4 / 5 / 7
16,335
527
17,811
37,244
28,334
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
TMT NoiZer
Izanami
20
6 / 3 / 5
15,845
511
13,410
18,939
8,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
mj_alarcon
Tiamat
7
0 / 1 / 0
9,018
291
1,030
1,809
475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
52
21
Kills
24
24
Deaths
22
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
3
1
0.17
L
Baba Yaga
A_Giant_Thumb
Baba Yaga
4
8
10
1.13
L
10
5
6
2.6
L
Vamana
Odintologo
Vamana
4
5
7
1.5
W
Bacchus
Soultura
Bacchus
5
4
6
2
L
Izanami
TMT NoiZer
Izanami
6
3
5
2.83
W
Heimdallr
lbeJlkal
Heimdallr
4
6
2
0.83
L
Tiamat
mj_alarcon
Tiamat
0
1
0
0
W
Kali
3
6
9
1.25
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,922
Damage
75,561
112,759
Taken
110,090
109,724
Mitigated
61,424
37,777
Healing
31,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,799
515
0
384
5,536
1,639
310
2,771
2,765
26,066
0
L
Baba Yaga
A_Giant_Thumb
Baba Yaga
22,843
1,013
0
4,492
28,244
12,402
0
6,073
21,899
115,211
0
L
20,467
5,874
0
5,662
23,854
11,278
993
3,328
20,498
0
144,493
L
Vamana
Odintologo
Vamana
17,811
7,547
0
13,192
37,244
28,334
1,135
4,557
32,687
7,140
71,991
W
Bacchus
Soultura
Bacchus
11,321
1,149
0
3,550
20,642
30,375
655
8,911
11,507
48,317
0
L
Izanami
TMT NoiZer
Izanami
13,410
9,837
0
6,984
18,939
8,935
3,614
2,399
16,540
0
114,760
W
Heimdallr
lbeJlkal
Heimdallr
12,535
7,881
0
7,657
25,034
11,350
3,470
2,355
22,447
0
129,835
L
Tiamat
mj_alarcon
Tiamat
1,030
153
0
739
1,809
475
0
334
1,475
5,558
0
W
Kali
17,420
8,891
0
12,168
29,228
16,301
2,901
7,291
21,925
0
125,228
W
31,847
12,319
0
14,018
32,319
50,059
2,995
5,353
26,877
9,241
124,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,039
Gold Earned
74,366
691
Minions Killed
649
0
Camps Cleared
0
2,284,266
Distance Traveled
2,119,446
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,858
318
49
2
0
167,386
3
L
Baba Yaga
15,716
507
160
5
0
497,245
9
L
Loki
17,452
563
167
5
0
616,650
5
L
Vamana
16,335
527
116
4
0
576,031
5
W
Bacchus
14,588
471
70
2
0
550,927
10
L
Izanami
15,845
511
193
6
0
355,056
7
W
Heimdallr
17,417
562
195
6
0
464,497
2
L
Tiamat
9,018
291
13
0
0
74,464
1
W
Kali
15,830
511
173
6
0
587,501
6
W
Bellona
16,346
527
204
7
0
513,955
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role