Player Matchup

Hachiman
Hachiman
MegaBecker
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
627W - 758L
1,500 Elo+
Solo
Ra
Ra
WattledTurtle18
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,129 Elo+
Solo
Da Ji
Da Ji
Xxsantino56xX
Da Ji
Level 14
God Stats
5W - 3L
1,583 SR
Queue Stats
12W - 16L
1,331 Elo+
Solo
Aphrodite
Aphrodite
ZappiestZoo3657
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,266 Elo+
Solo
Cthulhu
Cthulhu
yaekob
Cthulhu
Level 17
God Stats
4W - 6L
1,309 SR
Queue Stats
7W - 8L
1,266 Elo+
Solo
Team Averages
Level 10
1,478 SR
1,299 Elo+

VS

Team Averages
Level 30
1,546 SR
1,402 Elo+
Gilgamesh
Gilgamesh
Brokenwarlock123
Gilgamesh
Level 7
God Stats
3W - 4L
1,329 SR
Queue Stats
4W - 9L
1,252 Elo+
Party 1
Bacchus
Bacchus
Overdrive-987
Bacchus
Level 104
God Stats
4W - 4L
1,597 SR
Queue Stats
29W - 31L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
RemanentDawn151
The Morrigan
Level 27
God Stats
32W - 57L
1,356 SR
Queue Stats
57W - 79L
1,297 Elo+
Solo
Olorun
Olorun
Supersad4208974
Olorun
Level 7
God Stats
7W - 3L
1,748 SR
Queue Stats
41W - 53L
1,293 Elo+
Solo
Neith
Neith
SupremeQC420
Neith
Level 4
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 1L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MegaBecker
Hachiman
19
5 / 11 / 6
12,883
1,074
17,181
20,621
7,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 12 / 2
10,424
869
1,316
13,722
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 8 / 4
14,550
1,213
25,978
23,619
9,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ZappiestZoo3657
Aphrodite
14
0 / 2 / 0
9,463
789
1,646
4,714
2,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
yaekob
Cthulhu
16
1 / 3 / 4
10,512
876
9,695
13,309
7,890
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
2 / 3 / 18
12,588
1,049
5,060
12,804
10,089
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
20
14 / 1 / 13
15,351
1,279
16,422
16,150
33,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
RemanentDawn151
The Morrigan
20
11 / 4 / 15
14,990
1,249
15,354
8,509
4,289
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
7 / 5 / 20
12,699
1,058
15,626
15,181
7,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 18
11,394
950
12,547
11,259
5,948
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
120
19
Kills
36
36
Deaths
19
16
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
3
18
3.67
L
Hachiman
MegaBecker
Hachiman
5
11
6
0.73
W
Bacchus
14
1
13
20.5
W
The Morrigan
RemanentDawn151
The Morrigan
11
4
15
4.63
W
7
5
20
3.4
W
2
6
18
1.83
L
0
12
2
0.08
L
13
8
4
1.88
L
Aphrodite
ZappiestZoo3657
Aphrodite
0
2
0
0
L
Cthulhu
yaekob
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,816
Damage
65,009
75,985
Taken
63,903
31,497
Mitigated
61,897
5,792
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
5,060
971
0
581
12,804
10,089
0
2,121
10,683
0
15,284
L
Hachiman
MegaBecker
Hachiman
17,181
10,371
0
2,270
20,621
7,400
0
11,324
9,078
0
50,648
W
Bacchus
16,422
3,954
0
1,660
16,150
33,679
0
4,575
11,575
30,609
0
W
The Morrigan
RemanentDawn151
The Morrigan
15,354
5,322
0
1,155
8,509
4,289
0
1,405
7,098
52,087
970
W
15,626
9,887
586
3,817
15,181
7,892
0
3,553
11,628
29,265
0
W
12,547
9,443
0
1,979
11,259
5,948
0
1,102
10,157
0
20,501
L
1,316
843
0
48
13,722
5,156
0
7,064
6,658
14,310
0
L
25,978
8,556
0
2,151
23,619
9,034
0
16,934
6,685
111
36,571
L
Aphrodite
ZappiestZoo3657
Aphrodite
1,646
1,127
0
468
4,714
2,017
0
3,374
1,340
8,046
0
L
Cthulhu
yaekob
Cthulhu
9,695
765
755
100
13,309
7,890
0
8,412
4,897
27,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,832
Gold Earned
67,022
139
Minions Killed
209
4
Camps Cleared
1
759,433
Distance Traveled
913,509
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,588
1,049
18
2
0
198,215
5
L
Hachiman
12,883
1,074
65
5
0
181,397
0
W
Bacchus
15,351
1,279
35
3
1
254,701
0
W
The Morrigan
14,990
1,249
105
9
0
161,158
3
W
Olorun
12,699
1,058
32
3
0
149,414
1
W
Neith
11,394
950
19
2
0
150,021
0
L
Ra
10,424
869
11
1
3
134,771
0
L
Da Ji
14,550
1,213
12
1
1
206,097
2
L
Aphrodite
9,463
789
12
1
0
93,711
0
L
Cthulhu
10,512
876
39
3
0
143,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role