Player Matchup

Terra
Terra
Hunger_SpyRow
Terra
Level 132
God Stats
0W - 2L
1,297 SR
Queue Stats
119W - 108L
1,588 Elo+
Party 1
Tiamat
Tiamat
KarlFos93
Tiamat
Level 136
God Stats
27W - 30L
1,545 SR
Queue Stats
280W - 277L
1,583 Elo+
Solo
Cu Chulainn
Cu Chulainn
MrRasta_Fari
Cu Chulainn
Level 121
God Stats
6W - 5L
1,713 SR
Queue Stats
200W - 170L
1,663 Elo+
Party 1
Ullr
Ullr
MrSenZa_Fari
Ullr
Level 160
God Stats
12W - 16L
1,652 SR
Queue Stats
326W - 283L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
xDavid_the_Beast
Gilgamesh
Level 117
God Stats
7W - 7L
1,787 SR
Queue Stats
51W - 57L
1,547 Elo+
Solo
Team Averages
Level 133
1,599 SR
1,607 Elo+

VS

Team Averages
Level 112
1,640 SR
1,568 Elo+
Loki
Loki
AizenSosujke
Loki
Level 56
God Stats
27W - 15L
1,683 SR
Queue Stats
254W - 168L
1,595 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Clownsanity_
Kumbhakarna
Level 120
God Stats
7W - 6L
1,499 SR
Queue Stats
72W - 73L
1,565 Elo+
Party 3
Artemis
Artemis
Simen_111
Artemis
Level 126
God Stats
7W - 5L
1,844 SR
Queue Stats
208W - 168L
1,543 Elo+
Solo
Mulan
Mulan
manu_du_34
Mulan
Level 104
God Stats
6W - 2L
1,665 SR
Queue Stats
69W - 63L
1,606 Elo+
Party 3
Sol
Sol
milkay
Sol
Level 156
God Stats
6W - 11L
1,509 SR
Queue Stats
582W - 476L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,177
481
6,455
13,700
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
KarlFos93
Tiamat
14
0 / 5 / 4
8,568
504
6,193
10,555
5,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MrRasta_Fari
Cu Chulainn
15
5 / 4 / 2
9,307
547
13,742
17,606
11,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 5 / 1
8,604
506
7,470
13,371
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
14
4 / 5 / 1
8,986
529
7,276
13,650
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 5
9,829
578
7,692
9,640
4,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Clownsanity_
Kumbhakarna
13
4 / 1 / 5
8,149
479
5,484
11,661
8,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Simen_111
Artemis
14
2 / 1 / 4
8,183
481
8,701
11,271
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
16
3 / 5 / 0
9,532
561
9,994
16,173
11,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
milkay
Sol
16
6 / 0 / 6
9,999
588
12,367
8,673
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
23
23
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Kumbhakarna
Clownsanity_
Kumbhakarna
4
1
5
6.5
L
1
4
2
0.5
L
Tiamat
KarlFos93
Tiamat
0
5
4
0.4
L
Cu Chulainn
MrRasta_Fari
Cu Chulainn
5
4
2
1.5
L
0
5
1
0.1
W
Artemis
Simen_111
Artemis
2
1
4
4
W
Mulan
3
5
0
0.6
W
Sol
milkay
Sol
6
0
6
9
L
Gilgamesh
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
44,238
68,882
Taken
57,418
36,664
Mitigated
30,774
20,459
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,692
1,597
0
2,055
9,640
4,414
0
2,469
7,171
0
54,727
W
Kumbhakarna
Clownsanity_
Kumbhakarna
5,484
893
0
2,565
11,661
8,119
0
3,114
8,547
23,332
0
L
6,455
674
1,186
4,134
13,700
8,435
0
2,745
10,955
31,178
0
L
Tiamat
KarlFos93
Tiamat
6,193
413
0
3,001
10,555
5,821
912
4,419
6,136
61,852
0
L
Cu Chulainn
MrRasta_Fari
Cu Chulainn
13,742
3,450
0
4,580
17,606
11,511
18
4,217
13,389
104
59,763
L
7,470
3,548
0
3,410
13,371
5,196
716
2,049
11,322
0
70,382
W
Artemis
Simen_111
Artemis
8,701
3,807
0
2,417
11,271
3,729
1,088
2,187
9,084
0
47,046
W
Mulan
9,994
2,086
0
5,857
16,173
11,060
230
1,136
15,037
0
67,614
W
Sol
milkay
Sol
12,367
3,124
0
4,135
8,673
3,452
1,219
3,846
4,827
69,395
2,493
L
Gilgamesh
7,276
2,265
0
4,148
13,650
5,701
0
4,126
9,524
0
53,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
45,692
512
Minions Killed
532
0
Camps Cleared
0
1,536,337
Distance Traveled
1,582,273
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,829
578
96
6
0
359,667
0
W
Kumbhakarna
8,149
479
37
2
0
329,960
7
L
Terra
8,177
481
49
3
0
342,624
2
L
Tiamat
8,568
504
136
8
0
299,907
2
L
Cu Chulainn
9,307
547
111
7
0
295,895
5
L
Ullr
8,604
506
125
7
0
280,716
2
W
Artemis
8,183
481
89
5
0
298,990
2
W
Mulan
9,532
561
145
9
0
274,876
2
W
Sol
9,999
588
165
10
0
318,780
1
L
Gilgamesh
8,986
529
91
5
0
317,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role